Kane & Lynch 2: Dog Days Multiplayer Hands-On

We turn traitor and line our pockets with blood money in our first look at Arcade mode.

A couple of weeks ago we got our first chance to pick up a rifle and duck for cover in Kane & Lynch 2: Dog Days. In our brief first play, we took a look at the single-player campaign. This time around, we armed ourselves to the teeth and took aim at the Arcade mode. Arcade mode recycles locations from the single-player story but mixes things up by giving you the choice of playing as Kane, Lynch, or one of the various crew members on the heist. The mission here is simple: locate the loot, stuff your pockets, and then stay alive long enough to make it to the dust-off point to meet your driver. Unfortunately for you, there's no such thing as easy money, and plenty of obstacles stand in your way as you accrue enough cash to buy your next weapon upgrade or spring for that gold-plated toilet seat you've had your eye on.

In our first job, flanked by an AI-controlled squad (System Link and online team play will also be supported) and toting a machine gun and sidearm, we were plonked down on the concourse of a smoky subway station and asked us to search out a cash-laden bunker. Onscreen heads-up markers identify your current objective, and if you tap right on the D pad, your character’s perspective will snap to showcase it. After a brief saunter down the stairs past terrified onlookers, we entered the room and faced off with a handful of armed police officers. Killing police earns the kitty a cash bonus and makes it less financially attractive to let your teammates do all the heavy lifting for you--capable as they may be. Cash is collected by standing near money bags for a few seconds, and while there are no button presses or holds to perform, you are considerably more vulnerable while you're stationary.

Friendly fire is enabled by default, and though you can execute only one of your buddies or grab him for use as a walking human shield, once everyone is loaded up with cash there's a risk anyone on your team could go rogue at any time for a bigger cut. There seems to be a generous buffer protecting you from the group's ire for the odd stray bullet during firefights, but if you decide you want to be a rat, you'll be signing your own kill order as the rest of the group singles you out to clean house. As far as we could tell, you'll be identified as a traitor whether or not there are any witnesses, meaning you won't be able to hang at the back of the pack and systematically pick off teammates. That said, if someone is taken out, whether by a fellow player or defending forces, you can pick up their share of the money from their corpse to bolster your own piggy bank.

Depending on whether you're keeping up with the group or lagging behind and picking off the stragglers, your actions will have a major impact on how you proceed to the end of the mission. Getting to the getaway point first gives you the option to divide the take evenly with your driver and split, while criminal Good Samaritans can hold out and wait for others to catch up. Vehicles appear to be vulnerable to gunfire, and while we didn’t blast any to the point of explosion, we can see potential for the odd revenge kill for leaving the band hanging at the finish line. That said, even in last place you won’t ever miss out on a ride completely. Circling vans and choppers will always let you complete the level, provided you can hold out and stay alive long enough to call in the favour.

Completing the level tallies the score and begins the scenario over at a higher difficulty, not unlike Horde mode in Gears of War 2. In latter plays, enemies rely more heavily on cover, take more damage, and improve their shooting accuracy. The game also throws new enemy types into the mix, with police attack dogs joining the fray with their sights firmly set on your delicious jugular.

When you absolutely positively have to kill every…oh, hang on. Sorry. I didn't think that through.

You'll receive three lives in Arcade mode, and rather than being revived from the brink by a teammate to continue the fight, once floored you'll need to start the attempt from scratch. Johnny Law isn't your only danger, and you'll also need to keep a watchful eye on the rest of your posse. Failing to secure enough cash makes you a liability, so it should come as no surprise when the group tries to cull the dead weight.

Traitors and loyalists both profit, and regardless of whether you play as a team or as the lone wolf, you’ll earn dollars which can be spent in the store between missions. Money carries over between rounds but doesn't accumulate across maps, meaning that you'll be starting from zero to unlock a more powerful arsenal. Pistols, shotguns, submachine guns, and assault weapons are all available--some with associated level requirements, no doubt for a leveling system we have yet to see.

Kane & Lynch: Dog Days is due out on the Xbox 360, PC, and PlayStation 3 in late August this year. Keep an eye out for our ongoing multiplayer coverage over the coming weeks.

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Discussion

13 comments
GM-Lucra
GM-Lucra

Cant wait to get this, I wonder if there are going to be any other multiplayer modes other than arcade. The potential here is astounding to say the least.

thanatosser
thanatosser

I really enjoyed the first game, I'm not sure why it was considered such a flop, I found the atmosphere to be really gritty and this looks to have improved on that no end, so we can count on an richer more emmersive 'reservoir dogs' style experience. Gameplay wise I felt the original provided...sure there was room for improvement but this seems to be filling in the gaps of the original. I'm reserving judgement on how this lack of a stealthy betrayal will work out. The music was classy and set the mood the first time round, looks set to do the same here.... cant wait.

Johny_47
Johny_47

Incredible, I love the way it's looking so far, quite a wait for release though sadly =/ I think the music I heard throughout this sounds very Dark and 'Gloomy' much like Hitman Contracts so Jesper Kyd has very likely composed the music for this again which is another brilliant thing =)

kima999
kima999

@freema What do you meen? The first game had multiplayer too. Both split screen in the campaign and competitive online modes.

jmace1
jmace1

I hope they include traitor mode from the original game in the sequel as well. I don't like the idea of 3 lives. I mean think about it. What made traitor work for the last game is after the player died, he became the police. If you have 3 lives and I betray someone, the rest of the round will be mindless grudge match.

polodoro
polodoro

Well Wam11 it would be pretty obvious what happened anyway if two people go off by themselves and only 1 comes back, besides that I think the problem is that people will get carried away with revenge like in Uncharted 2. If you throw a grenade at a team mate who is down they automatically die and this system sounds worse, but then that is half the fun sometimes in Uncharted 2. Who knows this system could be excellent, although when it was in the original Kane and Lynch it didn't get all that much coverage at all.

Wam11
Wam11

i dont like how if you secretly kill a team-mate every1 knows? STUPID. ofcourse it keeps people from killing the entire squad for a ton of greedy moola... but they shoulda found another way. this way it seems like a realistic game has very unrealistic features. but this arcade mode, seems like alot of fun

whfreddy
whfreddy

Meh, the movie looks less than exciting. FPS, baby, I get it. But why can't there be something more?

spy2828
spy2828

What's wrong with everybody. I think the first one was pretty good! I would give it a 9.

sensesfail99
sensesfail99

i dont understand why everyone said the first game was such a disaster? i just recently got it and i didnt have a problem with it. yeah its not grand theft auto or Call of duty, but i think its pretty good. worthy of atleast a 7. now kane and lynch 2 is going to be much more amazing and hopefully will be worthy of a 9

freema
freema

Jumping Batman on a bloody pogostick!!! They added MULTIPLAYER?! This game is a definite release day purchase now.

Waldkrieger
Waldkrieger

Now, this is shaping up to be what the first game should have been.