James Bond: Quantum of Solace Updated Hands-On

The golden gun makes a return to Bond multiplayer.

Although Quantum of Solace has caught some flak for having a title that may not make any sense whatsoever, the upcoming film starring Daniel Craig is almost sure to be a hit based on its esteemed pedigree: 2006's excellent Casino Royale. Treyarch's similarly named game based on the movie doesn't have a prequel to point back to, so it's instead covering all its bases with scenes from both movies. Unlike the ripped-from-the-screen levels we've detailed in previous coverage, the two settings we played through this time around either expanded simple chases to become a full-blown firefight or re-created sections of the movie that were left on the cutting-room floor.

Bond's multiplayer has a fast-and-frantic style similar to Call of Duty.

Science Center Interior, the first of two levels we played, falls into the former category. This one expands on the scene from Casino Royale in which Bond chases after Dimitrios in Miami, but in this case the path goes through a science museum. Quantum of Solace uses the Call of Duty 4 engine, so the gun combat feels very much like a Call of Duty game, though with a cover system added in that switches you instantaneously from a first- to a third-person view.

There are times when Bond will need to get clever with his surroundings to maximize efficiency. Observant players will find clues tipping them off about certain points of interest that make progressing through a level much easier. In the Science Center level, you can find a museum employee's cell phone with a text message explaining the poor state of certain light fixtures and raised exhibit pieces. What this means for you is that you have the option to charge through each level or to get surgical by shooting down Leonardo da Vinci's screw-shaped helicopter to take out five guys at once.

The Montenegro Train level, based on a scene that was cut from Casino Royale, has a very different feel. Rather than being in a setting with lots of objects to interact with, Bond must fight through cramped train cars to make it to his goal. At one point you'll find yourself in a windowless freight car in order to protect yourself from a passing train filled with armed thugs. In this scene, the dark freight car gradually fills with light as bullets pierce the steel exterior, leaving a series of holes growing ever closer to your hiding spot. At another point, you'll be out in the open on an unsheltered car attempting to force your way through the punishing wind. This part is especially difficult because you can be blown back if you take a moment to stop and shoot at the enemies hiding behind storage crates. Alongside the cover system, these physics-heavy moments are examples of how Treyarch is aiming to expand upon the typical Call of Duty style of combat.

After blasting our way through these two single-player levels, we took a look at a mode in which you don't play as Bond. Rather than choosing individual characters from the Bond movies like in the GoldenEye game, the standard-bearer for Bond multiplayer, Quantum of Solace places you in one of two teams: Mi6 operatives and mysterious thugs. In our session, we played some standard Deathmatch and Golden Gun. The latter is similar to the classic mode from GoldenEye, but in this case the gun shoots explosive rounds that don't necessarily kill with one hit--though like the old mode there is only one of these guns, so everyone is chasing the man with the golden gun, as it were.

Even though you won't play as Bond online, you can still maintain his love for destruction.

There's an upgrade system similar to the one in Call of Duty 4. Instead of progressing through a series of ranks and levels, you'll earn credits for performing well in combat. These credits can then be used to purchase gadgets, such as flak jackets to boost your health and camouflage to help you blend in a little better. It's a much more free-moving upgrade system than Call of Duty 4's, and it lets you customize your character through a route that's more rooted in your own choosing.

James Bond: Quantum of Solace is scheduled for release on November 4. You can expect to see it available on every major platform.

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Discussion

147 comments
ib_banging
ib_banging

This credit system has the same stuff from Rainbow Six Vegas 1 & 2.

mariokart64fan
mariokart64fan

bs no cvharacter in multiplayer already getting disappointed 'the goldengun in this case does not kill in one shot " what the heck , goldeneye goldengun owns lol this seems like a nightfire like game where as the goldengun didnt kill in one shot ,lol, and already no split screen , makes goldenye 100 percent my personal best ever bond game, doesnt look like itll ever change ,

link_1994
link_1994

Hmm perhaps this will surpass Call of Duty 4....

shadowkiller11
shadowkiller11

i also hear that alot of people want it to be at the standards of goldeneye but please if you do you will expect too much from the game and when you get it you will be dissapointed. i don't know how the game is it could be better or worse than goldeneye i'm just saying if you expect too much you will be dissapointed.

wep
wep

got it today (leaked) and is awesome, not like COD4 but it delivers

Unholy_Terror
Unholy_Terror

@ctburesch I think people are hoping that this is like Goldeneye because a lot of people found that to be the best 007 game and that the other ones haven't been that great. This one does seem promising.

david1233
david1233

i hope the onlines like call of duty:)

ctburesch
ctburesch

Why are people insisting that this is like Goldeneye for the N64. I expect it to be much better as we are 10 years past that....I already have it preordered in the hopes it is much better.

Rohan1627
Rohan1627

I hope this is the next 007 golden eye for the N64

sdkingsht
sdkingsht

it may be old to some but 4 ways split screen multiplayer with bots is still a must in a bond game to me. without it it's just another multiplayer shooter.

Jack1717
Jack1717

GO Wii version, it is going to be the best with split screen online!!!!!

Somian
Somian

@ Coect: youre right, CoD4 didn't support live what makes it worse =( (still a good game)

Somian
Somian

omg the demo didndt have controller support, even as it is games for windows. so i'm not going to buy it. PERIOD.

GuardianDuo
GuardianDuo

For the people who don't know where the demo is, either check out the "General Discussion" forums at 007thevideogame.com, or go to 007thevideogame.com/cokezero (it might be in German)

brendanhunt1
brendanhunt1

i prefer third person view, at least you can see the character

rcomando7
rcomando7

where is this demo people are talkin about?

unbentonslaught
unbentonslaught

online sounds kinda fun. the single player campain is what I really want to play.

R41N_M4K3R
R41N_M4K3R

looks interesting lets see how it holds up against gears, fable,fallout and guitar hero

Coect
Coect

The best part about this game will be the Games For Windows LIVE support! Exciting! Now it might actually worth getting it.

sneaky_dude
sneaky_dude

dont see much back from the COD4 engine

zieon007
zieon007

the demo was too short to really get a feel for the game, but I have high hopes for it, I like the cover system

AJ-Wylde
AJ-Wylde

its been years since a great bond game and i think the wait will soon be over

AJ-Wylde
AJ-Wylde

its been years since a great bond game and i think the wait will soon be over

burstlimit514
burstlimit514

i was hoping they would make something like From Russia with love but this looks pretty good. I will get this if a demo is out out and its good.

ricthegreat77
ricthegreat77

I played the demo it wasn't that bad, very short though. graphics were kinda tight. the combat take downs were boring though i hope they improve em.

marconiusrex
marconiusrex

if u wanna car level, play need 4 speed. car levels, no... hang gliders, yes.. what sy ye, people ???

DEWMAN08
DEWMAN08

As long as the controls are tight I'll like it.

erlova
erlova

This will be just perfect if there was some car level, anyway I'll give this a 9.9

sbjedi
sbjedi

COD4 + JAMES BOND = PWNAGE!!!

Morph_100
Morph_100

Call of Duty 4 engine? Sold. :D It looks great too, I want it!

IMaBIOHAZARD
IMaBIOHAZARD

that should happen! That would be awsum to see a remake of Goldeneye...but this time u can aim up...and fer the PC...

IMaBIOHAZARD
IMaBIOHAZARD

that should happen! That would be awsum to see a remake of Goldeneye...but this time u can aim up...and fer the PC...

marconiusrex
marconiusrex

ya know, every 007 review tips its hat to Goldeneye, why have we not re-issued said game in hi-def 360 glory ? Hmmmmmmm?

Col-Struckin
Col-Struckin

I hope this close to the final product because in pic. two it doesn't look to sharp.

Col-Struckin
Col-Struckin

I hope this close to the final product because in pic. two it doesn't look to sharp.

DBo07
DBo07

made from a call of duty4 gear box this will be awesome

sololupine2002
sololupine2002

@dmbdissr27 The first photo in the article says the multi player is like CoD's. So I am assuming it has.

dmbdissr27
dmbdissr27

does it have online multiplayer!?!?

vanek26
vanek26

This should be pretty sweet, but as for Tech-head saying that the cover system should be in the next call of duty game i disagree completley, call of duty is a run and gun game and putting a cover system in would go against the run and gun theme, and I also think its pretty freakin weak that 007:QoS is only a T am i looking for people to loose arms and legs brothers in arms style...no, but i think the game should at least meet the requirements of an M rated game, that is what i hated about most bond games after golden eye, no blood it just looks so fake.

thaghostgr
thaghostgr

crysis and bond and g.o.w. .Nono.After stalker came out all just faded beneath its engaging atmosphere.cant think of anything else except it and fallout fcourse.

JoetheMoe
JoetheMoe

call of duty engine. that's too bad

2006toohuman
2006toohuman

so is treyach making both this and COD world at war

Tech-head
Tech-head

I don't know if this will be a great Bond game, but I am intrigued to play the COD4 engine with a 3rd person cover system. If it works well, I wonder if IW might incorporate it into COD6, which hopefully, is set in a modern theater. Very intrigued.