Infinity Blade III launching next week

Third game from Chair Entertainment coming to App Store on September 18 for $7.

Today during Apple's press event at the company's headquarters, Chair Entertainment announced Infinity Blade III, the third entry in the popular mobile action series.

Infinity Blade III will be available on the App Store on September 18 for $7. It will leverage the iPhone 5S' new 64-bit A7 chip and OpenGL ES 3.0 to "once again completely redefine the boundaries of mobile gaming."

"We're so proud of Infinity Blade III and feel it not only offers a powerful finale to the series, but also gives mobile gaming another giant push forward," Chair Entertainment cofounder and creative director Donald Mustard said in a statement.

Infinity Blade III runs on the Unreal Engine and will tell a story of "honor, love, betrayal, and redemption." Gamers will play as hero Siris and female warrior-thief Isa. Both characters will have "unique" combat styles and "hundreds" of collectible weapons and items.

Infinity Blade III will be compatible with the just-announced iPhone 5S and iPhone 5C, as well as the iPhone 5, iPhone 4S, iPhone 4, iPad 4, iPad 3, iPad 2, iPad mini, iPod Touch 5, and iPod Touch 4.

Infinity Blade: Dungeons, which was announced during an Apple iPad event in March 2012, was canceled earlier this year. The entire Infinity Blade franchise has made more than $30 million.

Got a news tip or want to contact us directly? Email news@gamespot.com

Did you enjoy this article?

Sign In to Upvote

eddienoteddy

Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
Infinity Blade III

Infinity Blade III

Follow
38 comments
incin
incin

It's hard to believe this game has a following.  It's so boring and repetitive, along with every android ripoff that's ever released.  We can play Vice City on our phones but people are more interested in playing the phone equivalent of bop-it.

PixelAddict
PixelAddict

What a nice surprise... played a lot of the first two, so I'll pick this one up for sure.  Curious to see where the story goes.

Grimkillah
Grimkillah

I got Infinity Blade 1 and 2 free during free app week, and I have to say it is a addicting little game. might keep an eye out when it is on sale later on.

MARYUS1010
MARYUS1010

...And i guess Android is out again. So Infinity Blade is like Halo for Xbox, eh.

SpinDie25
SpinDie25

Its funny how the best graphics ever created are on a phone

JuggaloZero
JuggaloZero

Is it going to be like the first two games, where they just repeat the same little bit of content over-and -over-and-over-and-over again? The graphics were amazing for being a mobile game, but I got tired of that first game about 15 minutes into it, didn't even try the second. I rarely replay games, so the idea of a game where you replay the game until you've replayed it enough times that you finally beat it doesn't really appeal to me.

PurpleSmile
PurpleSmile

would i be able to import my IB2 character items?

Redsyrup
Redsyrup

The way of the BAR game marches on. There will always be a market for cheap repetitive touch games. No coordination or skill required. Seeing a game like this in an MLG competition would be down-right hilarious.

Stonecutters908
Stonecutters908

swipe swipe swipe!!!!

The masses are right. Darks Souls is a piece of shit compared to the gameplay mastery of Infinity Blade and its amazing bi directional swiping.

Rusmurf
Rusmurf

Another reason not to buy an iphone, a game with no gameplay...

penguino522
penguino522

Sweet! Now chair should work on Shadow Complex 2, please :)

Hurvl
Hurvl

Most mobile games don't seem to cut the mustard, but the Infinity Blade series, lead by Donald Mustard, seems different.

JLCrogue
JLCrogue

Looks like a pretty cool game, but it's only on iOS...

spartanx169x
spartanx169x

So Gamespot has 4 articles for which I could have said the same thing in 4 sentences  5 at the most?  Apple MAde a newer phone , not that anybody that buys one will notice the differences. There is a new game for the iphone. Its a popular title so they will sell a lot of app and the phone.

See I did it in 3 sentences. Damn I hate slow news days.

GvonHell
GvonHell

Will buy! Will play! Will enjoy!

horselessheadsm
horselessheadsm

Do we really need 2 articles for everything you post?

A_Rabid_Dog
A_Rabid_Dog

The developers won't release on Android because "we don't want it to be pirated".

Lamest excuse ever to hold back on a port.

SpinDie25
SpinDie25

@Viperr234 You should be impressed that such graphics can be run on something so small, this power produced by something so small actually makes consoles and pc's look like trash.

SpinDie25
SpinDie25

@Stonecutters908 Don't know if sarcasm but the swiping actually works very well and adds a sense of immersion like you are actually fighting. It works out very well

No_Intelligence
No_Intelligence

@Rusmurf 
... IB 1 and IB 2 are great games, your hatred for iphone should not carry over to this great franchise.

bilboad
bilboad

@PosiTVEMinD355 I don't agree at all. There are many iOS games which would be more fun with physical controls, but the IB games are not among those games.  They are designed from the ground up for touch control, and gameplay would be completely different if they weren't. 

raahsnavj
raahsnavj

@A_Rabid_Dog There are some very interesting articles on gamasutra that explore games like this and their adoption rate on iPhone vs Android. It is extremely polarizing. Android has a lot more players, but less than 5% pay for them.... which leaves the iPhone with more revenue. 

There are some other articles that even mention the devs that didn't care and ported it anyhow because porting between the two when you use the right code (like Unity and such) only takes a few days. Even with 100 people buying it, it is worth the exposure.

Anyhow, if you want to know how devs themselves see the problem, take a look at that site. It is actually about development, with real numbers... instead of GS which is about fanboyism.

Virtual_Erkan
Virtual_Erkan

@No_Intelligence @Rusmurf if there wasn't iphone back in 2007, we may have been using symbian and other type primitive phones till this day. I salute Apple for being a game breaker with the launch of faboulous iOS.