Without attempts at innovation, the game industry will perish, according to Quantic Dream boss David Cage. Speaking to GamesIndustry International, the developer said studios must at least try to create new and inventive projects.
"I mean this industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a bit more--not necessarily serious, but deeper things at some point," he said. "It's great that you can shoot at monsters, and that's great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too."
Cage also sung the praises of ThatGameCompany's downloadable adventure game Journey. He said this game is about storytelling and emotion, and represents exactly what the industry needs at this time, a "breath of fresh air." Contrasting this, Cage also lamented what he described as an oversaturation of first-person shooters.
"How many first person shooters can we create per year? How many can we play per year? How many of them will be successful?" he said. "Even from a business point of view, does it make any sense? I'm not sure."
Cage's latest project is Beyond: Two Souls for the PlayStation 3. Cage claims this narrative-focused game will be emotional, mature, and unique, and one that creates moments that players remember for a long time. Juno and Inception actress Ellen Page will provide the voice and likeness for the game's mysterious young woman, Jodie Holmes, and Spider-Man actor Willem Dafoe is rumored to have a part in the game.
For more on Beyond: Two Souls, check out GameSpot's previous coverage.