Indie developers cannot self-publish games on Xbox One

Developers must get publishing deal from either Microsoft Game Studios or a third-party partner.

Independent developers who wish to publish their games on the Xbox One will not be allowed to do so on their own, according to a Shacknews report.

Independent developers may not be able to self-publish their games on Microsoft's new Xbox.

Developers will need to obtain a publishing deal from either Microsoft Game Studios or a third-party partner such as EA. Games published on Xbox Live Indie Games will not be affected by the new policy.

General manager of Redmond Game Studios and Platforms, Matt Booty, said that Microsoft intends to stay the course with the way it operates currently. "As of right now, yes. We intend to continue to court developers in the ways that we have," he said.

Both Sony and Nintendo have said that they will allow developers to publish their own titles on the PlayStation Network and Nintendo Network, respectively.

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Discussion

566 comments
joseph011296
joseph011296

Some of the indie games on Xbox right now are good games but most of them are complete shit

SavoyPrime
SavoyPrime

It will be interesting to see how the Indie game scene plays out on the Xbox. It is just one bad thing after another with the Xbox One. Man, they are going to have to have one hell of a E3 performance to get this train back on track.

LE5LO
LE5LO

Keep digging that grave Microsft.

I guess at least since they said: "Games published on Xbox Live Indie Games will not be affected by the new policy" that's good news. That means more episodes of It Came From Xbox Live.

_fark_
_fark_

Everyone does realize that Indie Developers can not publish their own games on either the Xbox 360 / PS3 right now..

The only difference with the Xbox One is MS are outsourcing with publishing to a selection of approved publishers. This will reduce the cost of publishing for the Indie Devs, make the process simpler and streamlined. I fail to see the negative here..!!

There have been many problems with MS's handling of Indie dev's and the restrictions they impose, I can only see this move as a way of reducing this, if not removing the problem's all together!

naryanrobinson
naryanrobinson

Really not too many aspects of the XBO that *don't* follow the most amoral, greedy route possible then.

Daemoroth
Daemoroth

If MS REALLY wanted to step out of the console market, why didn't they just NOT make the XB1? Wouldn't that be cheaper? Do they have to take a bat to it?

malec_1
malec_1

Sony went to developers to get feedback as to how to design the PS4.

Clearly Microsoft went to publishing executives.

obsequies
obsequies

nice job pushing XNA then dumping all those people, good thing PSmobile and most likely the ps4 will be C# based. Basically prepared people for the ps4, nice one MS

SwimSwimHungry
SwimSwimHungry

So this is why they discontinued XNA? I was hoping they would replace it with something superior for the next gen, but it looks like they got tired of all the shovel-ware on XBLA.

edpeterson
edpeterson

It's funny how the 360 was so much more indie friendly than the PS3 but now the PS4 will be more indie friendly than the Xbox "One", which doesn't seem to care about indie developers at all.

MysteryJ0ker
MysteryJ0ker

PS4, you're looking more and more appealing every day now....

Paul2004
Paul2004

More deals for publishers.....looks like M$ is kissing their ass alot recently (Used Games fee ect). If they spent time developing the game themselves then they should be allowed to release it however they see fit, the net or thru the console. Forcing them to sign up with company's can cause alot of problems later on (IP Management ect), its gonna kill any indie games on that junker....

DKant
DKant

If I read some of the comments right, this and the Gamasutra article basically suggests they're killing XBLA. So talented indies either have the choice of competing with AAA offerings in the XBox "One" game charts or hang out with all the other no-budget indies.

Smart move, Microsoft.

Thanatos2k
Thanatos2k

Seriously, who would buy an Xbone given all we know about it?

Trail_Mix
Trail_Mix

This is so sad, yet so oddly hilarious. 

LowTechGeek
LowTechGeek

And the hits just keep on coming ...

unreal_master
unreal_master

Good. As much as indie games are good there is a ton of junk listed on xbl. Think back to when Greenlight started without a fee. There we so many garbage games trying to get green lighted. Also look at the app store for Apple. It is cluttered with terrible apps. Filter out the bad and keep in the good.

Sefrix
Sefrix moderator

So the difference is that Sony put an Indie developer on their main stage while Microsoft says that the indie developer needs to go through some giant company before they even allow the game. Indie games are a huge market and it's very stupid of them to do this. 

javalino
javalino

one more reason to not buy X1, but is not a reason to buy wiiU. 

jsmoke03
jsmoke03

xbla and xbox live indie games? anyone tell me what the difference is?

Cochleadoc
Cochleadoc

Xbox dOne shot themselves in the face.

Cloud_imperium
Cloud_imperium

These indie developers always come up with new and fresh ideas , blocking them is like blocking innovation . EPIC FAIL ! 

Shango4
Shango4

I gotta say It's a shame what Microsoft is doing with the new Xbox. That Xbox is pretty fucking sweet (And that's coming from a person who own all systems) ,but I don't care how bad ass it is, mandatory updates and system/account tethered games will make a any great console complete shit. I feel bad for all the die hard Xbox fans out there. That's fucked up.

phoenix1289
phoenix1289

I don't see a problem with this. Indie games are unaffected by this as stated in the article

"Games published on Xbox Live Indie Games will not be affected by the new policy"

so this is dealing with arcade titles. And I see no issue with having to have a reputable group back you in order to publish an arcade game. That just helps weed out some of the junk games that people just throw together and put on xbox live.

Not to mention this will be good because it will get publishers to deal with more low budget games rather than just the big budget which will hopefully help teach them that you don't necessarily need a big budget to make good games.

DeltaMike90
DeltaMike90

MS: "We shit on you, indie devs! HAR HAR HAR!"

No surprise there then.

FULGOREY2K
FULGOREY2K

talk about fucking gamers...............and now fucking indie developers.

WHO IS THE SMART ASS AT MS THAT CAME UP WITH THIS CRAP!? 

Celiria_Rose
Celiria_Rose

Seriously I want the xbox one since Remedy's next game is exclusive to it and I want to support remedy but damn microsoft just seem to keep making this console look worse and worse with every news release. 

Celiria_Rose
Celiria_Rose

Doesn't obtaining a publishing deal kind of kill the point of AN INDIE GAME? 

00LiteYear
00LiteYear

The One stands for one trick pony.

Alucard1475
Alucard1475

Whenever I read an article about the Xbox One, it's a bunch of can't this or can't that.

JangoF-76
JangoF-76

I'm watching with morbid fascination as MS maniacally hammers nail after nail into the Xbox One coffin...

Zevvion
Zevvion

@mrboone01 Not that I agree with MS strategy here, but indie games aren't the only ones that can be creative. 

Not every AAA title pulls a Call of Duty.

phoenix1289
phoenix1289

@Sefrix "Games published on Xbox Live Indie Games will not be affected by the new policy"

this only affects those looking to release on xbox live arcades. Indie developers making games for xbox live indie are not affected by this.

phoenix1289
phoenix1289

@jsmoke03 xbox indie games are extreme low budget games made by 1 or 2 people, similar to the type of games you find on flash game sites online. They usually sell for 1-3 dollars.


xbox live arcade games have more of an actual budget and tend to have more work put into them but are still short.

Basically xbox indie games can be made by pretty much anyone who has the tools. Arcade are made by actual dev teams.

phoenix1289
phoenix1289

@Cloud_imperium they aren't blocking indie developers. Xbox live indie is unaffected as stated in the article

"Games published on Xbox Live Indie Games will not be affected by the new policy"

the only group affected are those publishing on xbox live arcade and they are not being blocked just required to have a decent sign off to help signify quality. And since the arcade titles would be low budget the publishers aren't going to be putting any real pressure on them regarding the games. All this basically is is having someone sign off that your game meets a decent quality level before it can go up on xbox arcade.

leimonides
leimonides

In regards to that last part - its a bit hoping against hope for that type of "self revelation", but yes, by concept that would be quite ideal.

pcty
pcty

@JangoF-76 It is just "gamers" that lurks on game sites complaining, they don't really represent all the consumers. The XBox One will sell just fine and the majority won't even know about the "flaws" that are so obvious for us..

Sefrix
Sefrix moderator

@phoenix1289 I apologize, I don't believe I worded my original comment well. The main point here is that while both allow indie developers, one is making strides to better integrate, promote, and gain indie developers. That's really what I was trying to comment on. Not pursuing indie developers like Sony is I believe is a very bad choice consider how much the indie industry has exploded recently.