Impossible Creatures seemed nearly finished when we played a feature-complete preview build of the game last spring, so it was a surprise when Microsoft
"With tens of thousands of possible animal combinations that players can create and command, we're set to deliver a fast-paced RTS game that adds a refreshing, creative burst of flavor to one of the most popular genres in PC gaming," said Alex Garden, CEO of Relic Entertainment. "A January 2003 launch ensures Impossible Creatures receives the fine-tuning and balancing that a game of this caliber requires."
Impossible Creatures takes place in a 1930s sci-fi setting and puts players in the role of Rex Chance, an adventurer who discovers that his father invented a technology to genetically merge beasts to meld their capabilities and make them more powerful. The real-time strategy game challenges players to mix and match 50 base creatures to create unit designs that can then be built and deployed against the opponent. For more details, check out our previous coverage of the game.