Newly formed publisher Myelin Media has confirmed that it will publish the previously unannounced Immortal Cities: Children of the Nile in North America this fall. The historic city-building game is the first to be developed by Tilted Mill Entertainment, which was founded in March of last year.
"Children of the Nile is the apex of evolution in city-building, representing a massive leap forward in an otherwise stagnant genre and, paradoxically, what this genre should have been all along," said Chris Beatrice, president and director of development at Tilted Mill, and the designer of Pharaoh. "It is one of those rare games where a unique synergy of components produces an extraordinarily deep and meaningful experience for the person playing it."
"Working with Tilted Mill on Children of the Nile was a very easy decision for us. The rich team history, clear design vision, and outstanding execution match Myelin's product criteria perfectly," added Gene Mauro, CEO of Myelin Media. "The prior achievements of this team have continually set new precedents for the category, and we believe Children of the Nile represents a substantial leap for an entire segment of the PC games market."
Set on the banks of the Nile some 5,000 years ago, Immortal Cities: Children of the Nile will see players assuming the role of a Pharaoh on a mission to build glorious cities and forge the most advanced civilization in the world. For more information on the game, check out the game's official Web site.