Halo 5: Guardians' online multiplayer mode exclusively uses dedicated servers, even when playing custom games.
This news comes by way of executive producer Josh Holmes, who responded to a question about dedicated servers on the Beyond Entertainment forums. "We only have dedicated servers for MP in Halo 5: Guardians," Holmes wrote. "That's true for matchmaking AND customs. There is no P2P."
What this means is that you'll never have to rely on problematic peer-to-peer connections when playing multiplayer, even when it's simply a custom game you've set up with your friends online. This has not been the case in the past, resulting in what's known as Host Advantage, which refers to the edge that the player serving as the connection host has in peer-to-peer games.
Most recently, Halo: The Master Chief Collection used a combination of dedicated servers and peer-to-peer, with all custom games (and online campaign missions) using the latter.
Following its multiplayer beta earlier this year, Guardians is set for release sometime this fall. We should be learning more about the game soon, as a teaser website recently went live that's counting down to March 22 at 6 PM Pacific.
people mentioning MCC fail to realize that the entirety of that was done by 4 different studios :| thats why it had so many problems
I thought 343 "did away with" peer to peer and use dedicated servers for MCC? Yeah, look how that turned out...
bout fakking time! now get rid of stupid match making and bring back the master servers list, so everyone can choose where to play!
I am still dumbfounded why all online games are not going to dedicated servers.
@k9kal85 It's not even possible for Sony, MS is leading the way on this, Sony is way behind and it will show in a couple of months when Win 10 comes out.
@k9kal85 It's expensive and the game becomes unplayable once the servers are shut off
Awesome. I loved the beta and am very much looking forward to the full game.
this might be releasing for the PC like some speculated...
@lorider25 It sure might!
... but no, it won't.
It's great news, but wasn't this supposed to be for every game? Didn't MS say that all X1 games would have dedicated servers? Especially exclusives.
@steve_esquire Hell, I think they said that about Xbox 1 games. And I mean Xbox 1.
@steve_esquire yes, but the devs have to be behind it as well. Cross plats don't get it because they are too lazy to write the code
Very true. We can dream!
Should be standard for all FPS. At least while the game is new and has a large audience.
The one thing I miss the most about PC gaming - them dedicated servers.
These are fake dedicated servers. Real dedicated servers are ones you run yourself, that you can mod yourself.
Real dedicated servers are on PC FPS games.
@Thanatos2k It's still a dedicated server, just not one that you rent or own.
@bdrtfm @Thanatos2k What it meant is important, because sadly people have accepted the inferiority of dev-owned dedicated servers, which allow them to take away modding functionality.
@nl_skipper @Thanatos2k Dedicated servers meant ones you ran. Then console companies twisted the meaning. Real shooter fans know what they are.
@Thanatos2k @bdrtfm A dedicated server is a dedicated server. As in a client isn't also hosting the server. It never meant anything more except for when the term was used or associated otherwise inaccurately
@Thanatos2k "real shooter fans"
Remember how I reprimanded Gelugon_baat the other day for being pretentious?
@Spartan_418 "reprimanded"
You spouted garbage like a 12 year old.
@faizanhd Your reading comprehension is pretty poor.
@Thanatos2k Not sure why you are arguing semantics? Its a dedicated server. What that term meant years ago is irrelevant.
@Thanatos2k @nl_skipper No, dedicated servers are servers that are dedicated to serving the online games, the clue is in the name.
What you are referring to are community run servers.
and there was much rejoicing.
Dedicated servers is great news for any competitive game. No unfair host advantage is always a plus.
@Too-DementeD It's actually kind of funny when it gets really bad. Especially dying in cod by a shot fired five seconds ago.
@unreal849 @Too-DementeD I particularly like when the game freezes, then it comes back to you just falling down and dying without knowing how.
@Too-DementeD @unreal849 Like waking up drunk on saturday morning.
"...how the fvck did I get here..."
people pay for xboxlive. they should have dedicated servers for all games.
P2P connections cost nothing to sony or microsoft. why the hell can´t people play online games without paying for psplus or xboxlive? oh right...greedy companies.
@Razor10000 @rasdorx IT is still a problem in some Countries that don't have good internet so P2P is always going to be a problem.
@Razor10000 Here is the answer servers cost money.
@rasdorx @Razor10000 P2P connections don´t need servers
@Razor10000 @rasdorx True but they are probably not P2P but client server based networks that sony and microsoft use.
@rasdorx @Razor10000 yes probably, but not allowing people to play multiplayer games because they don´t have psplus or xboxlive is stupid. not everyone wants to pay or can pay for psplus or xboxlive. P2P connection is the solution for that.
making consoles more accessible to people will only help sony and microsoft sell consoles and mp games but they are to greedy to see that.
@Razor10000 @rasdorx Yes but if we didn't pay then they would have sh*t servers if any. Plus P2P isn't a solution because now you limiting even more people to pay MP games because not every one has good internet so they wouldn't play MP games because they would be too laggy.
@rasdorx @Razor10000 the solution is simple.
psplus/xboxlive = dedicated servers
no psplus/xboxlive = P2P connections
exacly like pc gaming have been doing since ever.
internet speed are much fastter now. lag isn´t a problem in P2P.
@Razor10000 @rasdorx Tell that to my internet.
Nice!
Halo still s h i t s on ANYTHING ps4 has to offer
@Adam802 The most mediocre of bro shooters?
@Thanatos2k @Adam802 I always laugh when I hear someone say 'bro shooters'... like a bunch of jocks are online playing FPS instead of a bunch of nerds like me.
@Thanatos2k Your opinion of a console game would mean more if you demonstrated that you had actually played it.
This is my problem with PC gamers, and the reason I don't count myself among the "master race". PC gamers have an unusual tendency to bash games they haven't played, purely based on which platform they're on.
@Adam802 Hey man, you don't need to reinforce your shaken beliefs in front of us. It's cool.
@Spartan_418 As if you have actually played a freaking PC game in your life.
@faizanhd That's a strange assumption for you to make, and an incorrect one.
I'm a multiplatform gamer, I own a decent PC and when I buy multiplats they're usually the PC versions. If I had to choose just one gaming platform it would be PC. I was playing KSP a few minutes ago.
However, I don't feel the need to constantly bash console games.
The assertion that Halo 5 is a "mediocre bro shooter" is based solely off of it being an Xbox One game, not much else.
i really liked what i played of the Halo 5 beta and seeing how fast that game is going to play, i think it's a smart move for them to ditch the P2P connections. Now if we could just get all multiplayer games that involve reaction time to ditch P2P connections we'll be headed in a great direction.
@herbie12282 Was the beta on dedicated servers?
@unreal849 @herbie12282 I think the beta was on dedicated servers.
@rasdorx @unreal849 @herbie12282 I couldn't tell. I had moments of super-smooth lag-free gameplay, and then other times where enemies "teleported", or I got lag-kills for shots that I clearly should have missed.
@unreal849 @rasdorx @herbie12282 I think it was because I had a much better experience then games that do P2P. But i did have some lag kills but not as bad as other games I would have to say it was along the line playing titanfall lag for me at least so it was good but hits some rough spots every now and then.
@rasdorx @unreal849 @herbie12282 Well, as long as it works, I'm excited. I didn't really get into Halo 4 MP (only stuck around for 3-4 weeks), so I'm hoping this takes me back to halo 3-like levels of enthusiasm. Those were the times.
@unreal849 @rasdorx @herbie12282 I like Halo 5 multiplayer thought it was greeat and added enough new but still felt like the old. I had troubles with it but they will probably have the issues hopefully fixed by launch. I can't wait till the 22nd though for what ever that tumblr site will be.