Guild Wars II sales climb to 3.5 million

On game's first anniversary, ArenaNet reveals new sales milestone; peak concurrent player figure reaches 460,000 people.

Guild Wars II has now sold over 3.5 million copies, developer ArenaNet announced today on the game's first anniversary of release in August 2012.

The game also reached a milestone of over 460,000 peak concurrent users during the year, though it's not clear when this figure was achieved or what player levels are today.

Studio president Mike O'Brien said the fantasy MMO sold "far beyond our expectations" and recalled that sales were at one point shut down to avoid overwhelming the game's servers.

Guild Wars II is the fastest-selling Western MMO ever, according to data from research company DFC Intelligence. The game's playerbase is expected to grow substantially when it is released in China.

O'Brien penned a blog post speaking to achievements made and struggles endured during the year. He said creating Guild Wars II was an "enormous undertaking" of two hundred developers working for five years to bring the game to market.

Now the company's focus is keeping Guild Wars II a vibrant and compelling place to visit.

"The real challenge is in evolving the world over time," O'Brien said. "And I think the real mark of a success of an online world is how that world grows and evolves, and the extent to which players can take the world and make it their own."

O'Brien said he is very proud of the company's ability to release new content for Guild Wars II on a regular basis. In the game's first eight months, ArenaNet shipped eight major releases; and in the following four months, the studio released eight more substantial releases, he said.

"We're releasing new content every two weeks. Think about the power of that," O'Brien said. "We're now updating Guild Wars II about five times as often as the typical MMO."

Check out O'Brien's full blog post for more on Guild Wars II.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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85 comments
Vambran
Vambran

Would rather play Diablo 3 or Dota 2. MMO's make me feel like nothing i do matters.

mucking_foron
mucking_foron

as far as this type of game goes, I had way more fun with The Secret World. It kept me interested much longer even though one could only have three characters and the skill tree was awesome. 


Armyboy5
Armyboy5

I love how they keep adding free content :D

ghostXzero
ghostXzero

@Eddie Makuch

"O'Brien penned a blog post..."

lol, don't you mean "typed"?

---Cipher---
---Cipher---

460k concurrent players, 455k of which just event farm... It's a decent game, but it has some big issues that haven't been addressed since ever. Want to play that lvl 35 dungeon? Better have your level 80 for it, otherwise you'll get booted. Fractals?! No ranger/thief in fractals! want to run anything but CoF dungeon? Go get on a third party site to get a group going! Want full credit for a world event? Hit the boss once! Single target dps? F*** you! Zerg? Zerg!

It's great, and I've liked the new content for the most part, but they gotta fix this stuff before I log back in again.

TheGuardianX
TheGuardianX

I play on the Stormbluff Isle server. On the GW2 server list,  all the servers have high or full population.  I've been playing since a week after launch and a lot of players usually Login at LEAST 1-2 times a week.

I'm an officer in my guild and a lot of our players (250+) login in at some point & time. I would say that the only main two reasons for this is because 1)Real life(work, college, etc) gets in the way. And 2) Waiting for the new content that arrives every 2 weeks.

But I'll be honest. Me and a ton of players are burnt out of GW2. Sometimes we like to take mini-breaks and play something else for a day or more. The new content is really nice. It could use more work but Anet is doing a great job after 1 year of learning from all the feedback..

For people who are saying this game is not good, I guess I can understand their position. The game is good for its eye candy and features. But the new content every 2 weeks still needs more work to make players want to play more often. Personally, If I was not in a guild and playing by myself, I probably wouldn't be in GW2 now.

So people are definitely playing GuildWars 2. Not 24/7 but the game is 100% active. And its never too late to jump right in and give the game a try.

KingMob93
KingMob93

I can figure out when those peak concurrent users to place...it was on launch day.

vannacut
vannacut

this game is really fun but if you have someone to play with. the world is empty at the moment, not many people...

cboye18
cboye18

I bought it and played 3 month; I was a little disappointed but overall it's a mediocre to good game.

Uangry
Uangry

I played during the free weekend. Its not worth money :/

SaintJimmmy
SaintJimmmy

I'm not even going to read any comments right now but i'm going to take a wild stab and say they all they one of two things the majority atleast

1. Guild wars 2 is going to kill WoW

2. Guild Wars 2 is not going to kill WoW


Jasurim
Jasurim

The real question is how many of those people stick around?

robertcain
robertcain

I gave the free trial a go last weekend and I'm pretty impressed! May think about buying the full version sometime, perhaps when I buy a better PC.

lorider25
lorider25

I played this game until max and stopped playing. I burnt myself out on this game, but it was a lot of fun and the PvP was great. I've moved on to play BF3 and PS2, but GW2 is one of the best MMO's I've ever played.

koraykorac
koraykorac

Most people said  "i play until reach max lvl and i never played again". Yes you were never played because  this game dont need your money and all of you want to give your money. If you paid somthin thats sweet if you dont paid thats boring

Keithy211
Keithy211

Not sure what attracts people to this game...played on release day, got max level a couple weeks later and never played again...nothing to hold my interest.

omar_q
omar_q

I had a really great time playing this game. The 3 months that I did stick around were genuinely awesome.

Too bad it couldn't do much to make me keep playing. 

PacoTaco
PacoTaco

All the WOW fanbots are upset.  Like the success of this game somehow impacts Azeroth?  

People complaining about "endgame" - WOW's endgame was utter **** when it released - and this game has no subscription fee.  Mechanically, GW2 is great - and since they keep adding content, it's going to do nothing but grow.

carolino
carolino

this game is good but i could not fully got into it ..i got full ascended gear on my main char but no chance for me to get a legendary

end game scale is way out of end


Still second best mmo i played ..( Best of the free ones)

Agent-M
Agent-M

I never knew what a rollercoaster game was until I played this game.   It was great while it lasted, but in the end it could have been much more.

Diamondsoulz
Diamondsoulz

Yeah I' finally level 30 I think..... and I have no intrest in the game now.... I didn't even get to explore the game's first dungeon. The instances kinda take away from the game I wish all the dungeons were public everything is a Instance which is like ok we can have our private space right here.

wexorian
wexorian

And from 3.5 million 500k play max

HenrySix
HenrySix

this game is boring. played the free trial weekend, and it was a bore. grinding in WoW is more fun.

metalmoog
metalmoog

I find the game gets boring quick. I love that it's got no monthly sub and is a huge and beautiful looking game, but I find it's pretty visuals are the only things I come back for. It's gameplay is repetitive and travel among zones is tedious and tiresome due to the combination of downscaling of level and lack of fast transport options like mounts. I understand the fast travel system exists, but it doesn't work for getting from point a to b. Teleporting around zone kills off all exploration and immersion for me, and I need mounts to do this quickly without getting aggroed by every low level mob in the zone.

highlanderjimd
highlanderjimd

75% bots? I dont understand what there is to do at level 80. the PVP or WVWVW is utter shit. The PVE is just there for levelling up. There is no end game here!

Hurvl
Hurvl

"Studio president Mike O'Brien said the fantasy MMO sold 'far beyond our expectations'" That's great news, in a way. I don't like MMO's for several reasons, but I can't deny how popular/overcrowded the genre is and therefore it's good that there are successful ones. The industry as a whole won't change their minds anytime soon, so if they are so bloody keen on releasing new MMO's despite the overcrowded market, it's best for them and the industry that it's a successful decision. That's the good part.

The bad part is that every success feeds the idea that MMO's are what people want, that me-too mentality. The companies would need a seriously rude awakening to steer away from releasing MMO's and I fear the industry as a whole would almost bankrupt itself before realizing that MMO's aren't an insta-megaprofit solution. Most people can only handle playing one MMO, at the expense of most other games/activities and most certainly other MMO's. With the attach rate of 1 MMO/gamer, it's not hard to see the limits of the MMO market. Yet, we keep seeing new MMO's getting made and it's only a matter of time before this force feeding of MMO's will become unbearable. Many MMO's will then die and take their companies with them.

CoricidinDXM
CoricidinDXM

@ghostXzero The dude's an idiot, he makes typos all the time, I don't know how he has a job. 

Peets83
Peets83

@vannacutGW2 is empty? Did you login at 3 AM or so? My world is bursting from people.

deft26
deft26

@Keithy211 WvW, FREE new content every TWO weeks. Tweaking your character and chasing your ideal visual appearance, grinding for Legendaries if that's your thing.. and well, FUN?

mellow09
mellow09

@Keithy211 Because what happens between Picked Up and Got to Max Level was very good. Don't know how you miss that.

SamehH99
SamehH99

@Keithy211 If you play alone you might get bored just like any other MMO. But play it with friends while chatting on voip and that's a totally different story

---Cipher---
---Cipher---

Gw2 has had a full year now to get endgame content... We now have farming Orr, farming CoF, and...farming world events for rares to break into ecto! I get an mmo needs time to develop, but no dungeon in GW2 has a good mechanic, no trinity makes everything a Zerg, and tons of useless skills. They keep adding content but fail to make any interesting mechanics for bosses. World bosses look great and imposing, but only one feels like anything more than a wall fixture (shatterer is a good example).

I'm not a fan of WoW since tbc, but this game is weak, but it has potential that I don't see them using anytime soon.

AnimeFreaks
AnimeFreaks

@PacoTaco keep on dreaming...i was only ever a fan of gw1 never wow...the only sucessful part about gw2 was the initial launch...

if it really was good people would jump at it...but...


the article mentioned they stopped sales..yes that was 1st week of launch or something...never after...

mucking_foron
mucking_foron

@Diamondsoulz yeah that's one thing I didn't like. The dungeons seems extremely out of the way depending which character you choose. didn't even bother. 3.5 million sold is amazing for this game. play for month then forget about it.

mellow09
mellow09

@wexorian 3.5 spread throughout the entire world getting to 500k is really, really good.

Kh1ndjal
Kh1ndjal

@wexorian for comparison, i checked today's peak players on steam. highest was dota 2, with 485k.

Sporks_Calamity
Sporks_Calamity

@metalmoog The way points system was intended to make travelling faster. Granted it doesn't take you directly to the destination. But it does brings you closer to your intended destination. If they didn't down scale, then the game would be much straight forward and offering no challenge at all for the gamer. But I do agree with you though. Getting aggroed by low level mob is a pain at times, especially when exploring and wanting to avoid confrontation. 

scowny97
scowny97

@highlanderjimd You must have crap taste because there is plenty to do after you hit level 80 and there is plenty of new content every two weeks. WvW and PvP are great as well.

godhand1942
godhand1942

@highlanderjimd I liked the PVE story. I actually do enjoy WVWVW. But I do agree. At level 80 the game gets very stale quickly. They need to add more.

godhand1942
godhand1942

@Hurvl I play like 3 MMOs lol. I think you are mistaken and correct here. I like MMOs but the reason I play 3 of them is because I get bored with them easily. GW2, PS2, and so far firefall are the exceptions but even they bore me at one point and thus I play a different MMO. This is the same as multiplayer games or singleplayer games. You will be correct once "the one" MMO comes out. I mean an MMO that I truly fall in love with and can't stop playing above all other games. PS2 gets pretty close.

I think fantasy MMOs though are overcrowded. But there is room for other types of MMOs especially shooter ones.

Kooken58
Kooken58

@Morlanes @enoughofthis Majority of those 7.5 million being from Asia.  Blizzard never announces regional Concurrent users. Just subs that are still active. Which many prolly dont play. Id be willing to bet you the number of active subs in America is roughly 600k, maybe closing on a million at most.

Keithy211
Keithy211

@mellow09 @Keithy211 That's the whole point of the game then? Level to max then don't play again? Oh.  Well I guess that game wasn't for me then.

slikjohnson
slikjohnson

@godhand1942 @highlanderjimd They should have just made you level a lot slower in the game. Like how Wow was back in the day. IMO if they would have done this 80 would not have been so boring b/c it would have felt like you really worked for it. not just made 80 by simply walking around the environment.

Hurvl
Hurvl

@godhand1942 @Hurvl Almost every MMO is F2P, so there's no longer any need to play a certain amount of hours each month to get the most out of it, but I still think more than 1 MMO/gamer is pretty much. There is so much to do and get involved in with in an MMO that it's hardly worth it to commit the same amount of time and energy on two different ones. Accessible or not, MMO's still feel like eating a giant pizza or similar. Do you want to do that twice in a short time?

If I'm wrong I guess that just means that the market/demand for MMO's is greater than I thought which is both good and bad as I wrote about above.

rtircoklled
rtircoklled

@Kooken58 @Morlanes @enoughofthis I hate the argument people use that people have active accounts but not playing.  I'm not saying wow is great or that people are still playing as much as they used because that would be bull, but that argument makes no sense to me.  Who would be just shelling out 15 bucks a month for something they are not using!  What are they just logging into their account for a few minutes to stare at their characters!?