Guild Wars II Heroic Edition revealed

ArenaNet reveals $50 bundle that includes One Legacy armor, 18-slot Mithril Box, and 10 experience boosters; free weekend kicks off tomorrow.

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ArenaNet today announced the Guild Wars II Heroic Edition, a $50 premium bundle that packs in a copy of the fantasy massively multiplayer online role-playing game and various digital wares.

Digital pack-ins include One Legacy armor, an 18-slot Mithril Box for increased loot carrying capacity, and 10 experience boosters that will help players level up faster.

A free trial for Guild Wars II will open for all players in North America and Europe beginning at 12:01 a.m. PDT on August 23. The trial period will end at midnight on August 25. Those interested in participating can sign up through the Guild Wars II website.

Guild Wars II was released in August 2012 and has sold over 3 million copies to date. ArenaNet announced earlier this week, citing data from DFC Intelligence, that the fantasy game is the fastest-selling Western MMO game of all time.

ArenaNet said Guild Wars II has the potential to see its player base double when it's released in China. To bring the fantasy MMO game to China, ArenaNet has partnered with KongZhong Corporation. No date for the game's release in China has been announced.

For more on Guild Wars II, check out GameSpot's review.

Discussion

99 comments
nini200
nini200

Glad I waited on buying this.  This may be my time to jump on in.

Kinda hesitant though after seeing the one month comments below and because I'm into Avabel Online at the moment but I think I'll get this and play it once I'm done with AO

draven609
draven609

I'll totally come back when we get capes again. Till then...meh.

robertcain
robertcain

Awesome! Now looks like as good a time as any to get the game. Might sign up for the free trial to try it out first.

damacdon
damacdon

Any reason Netsoft are releasing these? Is something upcoming?

Bartrentenaar
Bartrentenaar

Funny how people always say that the game gets boring after a month and that it's just an overhyped game. Meanwhile the playerbase still gets bigger and bigger every day and lots of players that joined from the start have returned.

DOCCON88
DOCCON88

I just bought this game last week dammit.

tommynj
tommynj

GW2 is only good for 2-3 months then you will definitely be bored with it. 

megakick
megakick

Release a $19.99 bundle I don't need the extras.

Fursnake
Fursnake

Funny, I paid $50 for this when it came out and got nothing but the game. Which didn't bother me up until about now. Yeah...funny. 

Hey, wanna hear something funny? Since I no longer play this game can I have my $50 back? :P

Dohboy101
Dohboy101

Where can i buy the standard edition cheap?

---Cipher---
---Cipher---

It's a good game, but I don't feel much about it anymore. Events are farmed to death, until a month ago one single dungeon was farmed nonstop, more event farming, boring "world bosses" that act like more of a fixture than anything else (BEWARE SHATTERER! He'll destroy us all! Unless we stand 2 feet to his side...then he cant hit you...damn! Who knew a 90 degree angle was the bane of dragons?!). The game itself is decent, but there are so few interesting boss mechanics (zergrush = win in world events), balanced classes, and build options (you can make any build you want...but it'll be useless unless you go with anything but berzerker's gear and one of 2 trait setups...). Fractals are great, but most advertisements I see require one guardian and Mesmer combo/no ranger/thief. Oh, and if you want to run a dungeon NOT CoF, you'll probably need to use a third party site to find a group...

So much potential, but everything that seems epic quickly turns into a feeling of mediocrity... That's just my opinion though, to each their own. I wouldn't have bought it had I experienced it beforehand.

On the plus, for a game with a cash shop, it manages to NOT be pay to win, which is a huge + for it. XP boosters are the closest thing to pay2win you get, and everything scales you to 80 in WvW/PvP.

Joedgabe
Joedgabe

Nice i'll get to try it :) i would be more tempted to buy guild wars 2 way more than buying FF14. I don't really like subscription games i like to pay for something and have the privilege to own it for ever not really something i'll never own and have to pay forever. With guild wars i can at least drop it and pick it up some other time.

FriendBear
FriendBear

"fastest-selling Western MMO game of all time" IT was also the fastest game for people quitting of all time.  The game is practically dead now, it was run and managed very poorly.  Poorly executed events, Arenanet made awful choices in regards to patches too.   I was fairly loyal to the game until the patch that destroyed small to medium guilds by introducing guild missions which heavily rewarded super guilds, and every other guild got the shaft.  

To all the people here saying the player base hasn't dropped that much - utter lies, many of the servers are dead with just a few servers having any decent population base, many zones are devoid of players.  Bots are still a major problem too - honestly, I don't have many companies on my 'avoid' list, but Arenanet is on that list now.   They are plain liars and a poorly managed company, You don't even have to take my word for it~ just do the research yourself - start with googling "Guild Wars 2 horizontal progression" 

Also, like others have said ~ this Heroic Edition is totally not worth it.  20 slot bags can be gotten from the auction house - and exp boosters drop in game, and besides you can level up fairly quick enough to not even need them!

Uangry
Uangry

Sounds like the active player numbers are dropping. Well, I'm happy I finally get to try the game for free. No way was I going to buy it without a free trial.

Tripwolf
Tripwolf

More news about this Pay-to-Win game... but no news about Final Fantasy 14: A Realm Reborn?

You know, the game that isn't pay-to-win? Sheash.

WereCatf
WereCatf

@Bartrentenaar Of course the playerbase can only grow -- the game has no subscription fees and therefore there is nothing to unsubscribe from. I mean, ANet is not once actually saying how many people are *ACTIVELY* playing the game, they're only saying how many people have an account.

Dante-xero
Dante-xero

@Bartrentenaar I especially like how people complain about how it was "only" fun for a month, most one time purchase games only last for roughly a week for me not to mention that i had a blast with all the events to level up to 60 but i do have to agree that it gets quite boring once you reach that stage.

JachAnen
JachAnen

@RockySquirrel Some A Holes already bought it and is actively playing. So I feel trained.

If you are playing in EU, stay away from KyleX.

Gantrathor
Gantrathor

@tommynj Complaining that a game (which doesn't require a subscription fee, I might add) was able to keep you entertained for 2-3 months seems awfully silly to me.

 But hey, maybe I'm the strange one. Whatever floats your boat. *shrugs*

BamaGoatt
BamaGoatt

@---Cipher--- so I take it your a glitcher instead of a skilled gamer. Just pointing out you don't have to stand to the side of him. I guess if I glitched the game would be boring as well.

Dandyslayer13
Dandyslayer13

@Uangry If you came to GW2 right now you'd easily see the Player numbers are no where as low as people thought. There are loads of people playing!

sammoth
sammoth

@Uangry It's had quiet a few free trials and the Active Player base has not dropped that much.

Shawn45
Shawn45

@Tripwolf 

It's not pay to win, unless if you could leveling up faster than others to somehow be an advantage over them.

That being said, this bundle is NOT worth 50 bucks, don't buy it people. Experience boosters drop like candy in game, and the the 18-slot bag, while nice isn't worth 10~ bucks. Dunno about the Legacy armor though, I have no idea what that is.

sammoth
sammoth

@Tripwolf There is no Pay 2 Win in GW 2. You obviously have never played it.

WereCatf
WereCatf

@Dante-xero @Bartrentenaar For an MMO a month of fun, then depression, is actually quite bad. For a regular game, sure, even 120 hours of fun is pretty well, but an MMO is supposed to tie you in the game for months on end and to keep you engaged and as a part of the game-world. WoW, for example, would never have gotten where it is if it wasn't for the fact that all the servers were chock-full of really committed players in the beginning and the amount of these committed, enthusiastic gamers were an integral part of what drew even more people in the game.

As I've mentioned in the past, I was really excited about GW2 at first when the devs were flaunting this and that cool idea and feature. Alas, once the game was released most of the best ideas were either scrapped or were rolled heavily back on becoming mere shells of what they could've been. I barely got 30 days out of the game, all the while hoping that it'd turn out better once I find That Something(TM) that would then hook me in. I never found it.

Kingmichael1337
Kingmichael1337

@Gantrathor @tommynj That's what people are saying now, but a year ago, Guild Wars 2 was the glorious WoW killer descending from the heavens to free us from the tyranny of subscription fees.

Now it's just something to distract you for a bit while you wait for the next overhyped MMORPG to come out.

 

tommynj
tommynj

@Earthbound_X @tommynj Yeah  no doubt, 3 months seems to be the tolerance level for most players when it comes to mmos. The quality of mmos have gone way down. Back in the day mmos lasted maybe 2-3 year before people got bored.

FriendBear
FriendBear

@megakick Bad, the realm vs realm vs realm is heavily baised, with select servers always winning and other servers, never winning.  The tournament style PvP is mostly Pay to Play, meaning you need to buy entry tickets.

---Cipher---
---Cipher---

The funny thing is, I've tried not glitching him several times and I was hit once for not a lot. It's lazy design that since release he's been the same exact fixture in the environment. No 360 AoE, no nothing. Jormag is the only world boss of any challenge. The rest is Zerg and win.

Let's assume that an obvious flaw in the mechanics is a glitch, I argue it's just a poor design but whatever. Why wouldn't I glitch him (or any of the numerous bosses)? No penalties, I can spam "1" and as long as I hit him once, I get 100% credit. It's not like I had to climb onto an invisible wall, jump through a wall, and then use a specific skill type, he is literally no more dangerous than a wall trap. Shadow behemoth is the same thing, wurm, golem, you name it, it's probably been designed to win by spamming "1"... I would LOVE to do dungeons without glitching, but most parties don't want to do it fair. The AC "fix" added in a mechanic that simply takes control away from the player instead of actually fixing the dungeon to where I can't skip 95% of the mobs. Now I just have to be more careful when running past enemies. Again, no reason NOT to skip them. It saves me time and mundane boredom from uninteresting fights. I have never seen a mmo with so many glitches that don't get fixed.

Tripwolf
Tripwolf

@megakick @Tripwolf I'm thinking of any game that allows you to spend real life money for an ingame advantage. That includes economically like through crafting.

Tripwolf
Tripwolf

@Shawn45 @Tripwolf So, you can't spend real life money to buy ingame armor and weapons? Or how about crafting materials?

So, there's no ingame economic advantages to be had by spending Real Life money?

Go lie to somebody that hasn't played the game It's pay-to-win.

BamaGoatt
BamaGoatt

@Shawn45 @Tripwolf it makes you invincible to magic attacks and half damage on physical attacks. I hope my lies sound convincing enough to be believed.

fable_rulez
fable_rulez

@stan_boyd @JachAnen @Dante-xero @WereCatf @Bartrentenaar I found it was the class specific roles that did it for me. Played GW2 first from the start, got to lvl 80, 100% map completion, loved that you didn't have too worry about roles in dungeons, got bored (eventually) so I decided too try WoW. I found WoW's dungeons too be way more engaging, due too the different roles played by everyone. That and there are only 7 (from memory) dungeons in GW2.

stan_boyd
stan_boyd

@JachAnen @Dante-xero @WereCatf @Bartrentenaar I prefer guild wars to wow, anyone who says wow keeps you engaged by doing things better needs to pull there head out of there ass, both are the same, end game grinding to get gear. its not engaging its not even that fun its you just do it because you really want that piece of epic gear so you will run the same raids over and over and over and over until you get it.

JachAnen
JachAnen

@Dante-xero @WereCatf @Bartrentenaar I think it's more about taste. Most MMO's doesn't do it the way GW2 does it, and therefore will not match the taste of regular MMO players, especially those from WoW. But it does not lack content. I see plenty of reasons why I should log in every day, and more reasons are coming. So those who get bored with it, can't be because of lack of content, they aren't interested in what there is.

WereCatf
WereCatf

@Dante-xero @WereCatf @Bartrentenaar I don't think you can draw such a line here since ANet has never mentioned any sort of a figure for what they make off of selling in-game stuff. You're only assuming that they're not making enough money to be able to afford stuff, but you don't know how much money Blizzard spends for that nor do you know how much money ANet gets from their in-game shop or how much they spend.

In fact, the F2P-model is so popular these days because it generates HIGHER income than the traditional subscription-model. The difference is that the traditional model is more constant whereas the F2P-model fluctuates a lot.

Dante-xero
Dante-xero

@WereCatf @Dante-xero @Bartrentenaar Well, unlike WoW ,Guild wars does not have a subscription fee and i'd say that you can't expect as much end game content for a game without a subscription fee since there's not enough money to make it. Game developing isn't charity work.

deft26
deft26

@Kingmichael1337 @Gantrathor @tommynj  

Maybe the game is not for everyone. But in my opinion, GW2 payment model is the best kind, i can't really justified the idea of ESO that you need to buy the game and get a subscribe plan and put a freaking cash shop in there. that is just spells the word GREEDY in 100,000 px fontsize.

FriendBear
FriendBear

@deft26 @FriendBear @megakick I was using realm vs realm for people who haven't played GW2 before, everyone in the more hardcore circles I used to hang out with always called it W3.  

I don't know what new PvE content they added, but the last time I played it was grinding factals ~ nothing but grinding them, all the time using GW2LFG website to find groups since Arenanet was too lazy to code a proper LFG tool in-game.

Dandyslayer13
Dandyslayer13

@deft26 @FriendBear @megakick Dude I just came back to the game and the Clockwork Chaos event is the best event EVER! I'm so glad I've come back to GW2!!! What I want to know is what is the Armor set that this Heroic Edition that! That shit should have been in my CE!!!!

deft26
deft26

@FriendBear @megakick huh? tournament is basically free now, since February. And for WvW (you even had the name wrong) it depends on how you and the rest of the population UP the game, it's not entirely impossible to win weekly matchup.. unless you just lazy on doing that. 

And currently the PVE content is so awesome you will be filled with rewards for doing it.

faceless-mask
faceless-mask

@---Cipher--- Lol, I said the exact same thing in my comment above. Most crafting mats you can farm easily, only a few rare mats you might want to spend gold in the Auction House to buy. And legendaries do give stat bonuses, but the stat bonuses they give are equivalent to the stat bonuses you get from exotic weapons, possibly just slightly higher. So at the end of the day, there's no real in-game advantage to spending money to buy legendaris, other than the fact that you don't have to spend as much time farming the mats.

---Cipher---
---Cipher---

I don't see the economic advantage tbh. The exchange rate is horrible and every mat you can get through the exchange is far more easy to just farm for. Hell, the way the game is designed, an old guilty of mine crafted "Bolt" in under a month without spending a dime. That's some major F'n crafting materials to obtain. Like I said before, as of ~1 month ago, legendaries would cost roughly $800 to get using the conversion, for 0 (saying it again, ZERO) stat benefits. Why would you even buy crafting materials that way? Skins? Most skins cost from 50copper - 4gold, which takes maybe 2 hours to obtain just running Orr, less if you run events. The advantage you speak of, if it exists, is so small that it's beyond even mentioning...

BamaGoatt
BamaGoatt

@Tripwolf @megakick just because they charge $1 real money to buy a toothpick doesn't make it a pay to win. That toothpick would have to be the holy toothpick of invincibility to make it pay to win.

faceless-mask
faceless-mask

@Tripwolf @Shawn45 Okay, currently, you can get 2k gems for $25. 100 gems get's you about 2.5 gold. So for $25, you get like 50g, which you can farm easily in about a day of hard playing, or a week of on and off playing. So no, there are no real advantages to spending money to get gold, other than losing the time constraint you have to spend to farm the resources. Hell, playing 3 hours a day, you can farm about 4-5 gold WITHOUT selling anything, just doing exploration and stuff. And then, buy selling most of what you farm, you can get another 4-5 gold. 8-10 gold in 3 hours, 40-50 in 5 days. So yeah, the only real thing you get from buying gems is not having to put in too much time to farm.

Let me give you a real example of pay to win games. I have a friend who plays this game called Rusty Hearts. He joined it about 6 months ago, and he got into a guild of people which had been playing the game for about 2 years or so. He blew a ton of cash on the game, and managed to get not just the armor and weapons that are legendaries, but he also got a ton of runes/jewels, which give bonus effects to weapons. and which are incrdibly rare, AND which give you insane stat boosts. Along with multiple EXP buffs, which are actually unfair in other games. In 6 months, he was the best geared player on his server, and there are 3 servers for that game. THAT is what Pay-to-win is, NOT being able to buy items that anyone can craft if they have the gold to. There are no unfair advantages to buying gems in this game. So no, it's not pay-to-win.

---Cipher---
---Cipher---

Yes, you can buy armour...skins...

You can spend around $750-900 changeling cash-gems>gold for a legendary...that has the same exact stats as any other lvl 80 exotic weapon...