It's hard to believe that 10 years have passed since Rockstar Games released Grand Theft Auto III for the PlayStation 2. The game not only sparked a revolution in open-world design and influenced countless other games to follow, but it also attracted a fair bit of controversy from mainstream media that continues to demonize it to this day. To celebrate this occasion, we took a trip up to New York where we met up with Dan Houser, the VP of creative at Rockstar Games, who has written for the series since GTA III. We also had a few members of the GameSpot editorial team recall some of their favorite tricks while playing the game, which you can find below.
Dan Houser Opens Up About Grand Theft Auto III
Longtime series writer discusses GTA III's ongoing legacy, why he's not concerned with public outcries, and how "no one gave a crap" about the game at E3 2001. If you're too cool to read an interesting interview, why not check out the TL;DR version here?
GTA III: 10 years, 10 memories, 10 GameSpotters
What happens when you put 10 GameSpot editors in a room to play Grand Theft Auto III? The shocking answer is below, and it isn't pretty!
Grand Theft Auto III - 10th Anniversary Trailer
Rockstar created its own video tribute to Liberty City.
What are some of your favorite memories of GTA III? How do you think it has impacted the gaming industry? Let us know in the comments!