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Gran Turismo 6 Gets Free Track Editor Nearly Two Years After Release

The long-awaited course-making tool has finally arrived for the PlayStation 3 racing game.

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Fulfilling a promise made before Gran Turismo 6's launch in December 2013, developer Polyphony Digital has now released the racing game's long-awaited course-making editor. Called the "GT6 Track Path Editor," this tool lets you build your own track after choosing from four different themes.

As announced previously, this is done through a free iOS and Android app, which lets you create, save, and then import your courses into Gran Turismo 6 to use in the PlayStation 3 title. After applying a new update today, you'll find a "Track Path Importer" option has been added to the game's Home screen.

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The Gran Turismo 6 course-making tool lets you determine the layout of a course, including fine details like the placement of curbs and other roadside items such as trees, buildings, and grandstands. Once you get it into the game, you can use it across the Free Run, Arcade, and Open Lobby modes or post it to the Community tab to share with friends.

For a closer look at the tool, watch the video below or click through the images in the gallery above.

Today's Grand Turismo 6 also makes other tweaks and changes; see the changelog below.

  • Penalties have been disabled in Free Run mode.
  • With the addition of the GT6 Track Path Editor, the maximum length of best lap replays that can be loaded in the Data Logger has been set to 20 minutes.
  • The engine sounds of certain cars have been improved.
  • GT Academy 2015 has been removed from the [SPECIAL EVENTS] section in accordance to the end of the Online Qualifier period.

Looking ahead, Polyphony Digital boss Kazunori Yamauchi, who is also the creator of the Gran Turismo series, says Gran Turismo 7 will probably launch for PlayStation 4 before 2017.

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