Gran Turismo 5 New Info and Hands-On

We meet with Kazunori Yamauchi at E3 2010 and get new information on Gran Turismo 5.

Earlier today we met with Polyphony Digital's Kazunori Yamauchi and were treated to an almost hour-long presentation that showed off a number of previously unannounced features. Gran Turismo 5 still isn't finished, but its November 2 release date now appears to be set in stone, so the team at Polyphony has only a few more months to keep cramming new stuff onto the apparently almost-full Blu-ray disc. The game will purportedly be shown in its entirety at August's GamesCom event in Germany, but Yamauchi still had plenty of interesting things to talk about here at E3.

The first revelation in today's Gran Turismo 5 presentation was that, of the 1,000-plus cars featured in the game, only 200 or so will be what Yamauchi described as "premium" cars. Unlike the 800-plus "standard" cars, these will feature meticulously detailed interiors, and after collisions, their panels will be modeled in such a way that they can come apart and fully deform. The standard cars still look superb, but the level of detail just isn't the same. In fact, most of the standard cars have been taken from previous GT games and optimized for the PS3's graphics shader. For the record, even though standard cars can't be damaged in the same ways that premium models can, they'll still be susceptible to physics-based damage, dents, dirt, and scratches.

At one point during the presentation, while showing off close-ups of engines, wheels, and grilles that compared real photos to GT5 screenshots (almost impossible to distinguish between the two), Yamauchi conceded that his team has "actually gone too far in modeling some of this detail" and even went so far as to suggest that it might be "more suited to the next generation of PlayStation." The most impressive of these shots--even more impressive than the Audi wheels and ceramic brakes, or the Ferrari engine underneath a glass hood--was undoubtedly the one that showed the interior of a racecar, possibly a Nascar. The interior was absolutely packed with minute details, including a carbon fiber panel of switches and buttons, safety wires, and, of course, the driver's harness.

Speaking of Nascar, nine different models of Nascar have been confirmed for inclusion in Gran Turismo 5, and Yamauchi is hopeful that additional models will be added either prior to or after the game's release. All of the Nascar rules will be in full effect, and we got to see some great-looking screenshots of pit crews working on cars. At the request of Nascar, you'll be able to use their cars on tracks other than those that they're normally raced on, and according to Yamauchi, they're extremely quick even on circuits like the Nurburgring.

Germany's Nurburgring is one of six previously unconfirmed tracks for GT5 being shown at this year's E3. The other five are Circuit de la Sarthe, Rome, Madrid, Tuscany, and the test track from BBC's Top Gear TV show. All of them are, predictably, incredibly detailed, and Yamauchi revealed that the city circuits of Madrid and Rome (the latter of which incorporates the incredible-looking Colosseum) each took two years to finish. The Tuscany track, on the other hand, will see you racing through a wide-open environment composed largely of fields. The most impressive track, though, was the Nurburgring, not only because it's so huge, but also because of the ridiculous amount of work that has gone into re-creating it. For example, when racing in a 24-hour event at the track (which you will have the option to do in real time), you'll not only get to see the day-night transition, but because it's such a long event, you'll notice that many of the spectators have tents or camper vans that aren't there during normal races. Polyphony Digital has photographed every inch of the famously graffiti-daubed track in order to make sure that it's as accurate and as up to date as possible in the game. Some of the offensive stuff has been removed, but if you've written something family-friendly on the track in the past year or two, there's a good chance it has made it into the game. And hey, you can even take a photo of it as proof.

Like Gran Turismo 4 before it, Gran Turismo 5 will include a fully featured photo mode. In fact, it will feature two. Race Photo mode will let you pause races and replays in order to get action shots of cars as they hop over curbs, kick up dust and debris, and collide with one another, for example. Photo Travel mode, on the other hand, lets you manually position your cars in beautiful locales from all over the world and take the kinds of photos that you might see in glossy car magazines and such. Three Photo Travel locations were shown for the first time at E3, including Kyoto Gion in Japan, the Abbey of Saint Galgano in Italy, and Red Bull's Hangar-7 complex in Austria. Even if you're not familiar with these locations in real life, it's hard not to be impressed by how amazing they look in this mode, especially while you're walking around them trying to find the perfect spots for your shots. As in the previous game, you'll have loads of professional camera settings to play around with, but if you find that stuff a little daunting, you'll also have the option to more or less point and click as if you're using an automatic camera. Incidentally, it will be possible to take photos from inside car cockpits, though it's not clear whether this feature will be available in standard as well as premium models. Additional Travel Photo locations will be revealed in the coming weeks and months, and it sounds like even more might be released as downloadable content in the future.

Next up was a look at Gran Turismo 5's online suite, which, if it works as intended, has the potential to be something very special. Every player will have his or her own "lounge" area where they can meet with friends to chat or to arrange, spectate, and compete in races. Friends will have access to your lounge even when you're not online if they wish to use it as a meeting place, though you will of course have the option to password-protect it if necessary. When you initiate a race from a lounge, any spectator text comments will be visible to you in-game. Comments included in the E3 screenshots all came courtesy of players named after Star Trek: The Next Generation characters, and one of them piqued our interest because it mentioned watching the BBC show Top Gear on GTTV--a feature confirmed back in 2007 that, to be perfectly honest, this writer had forgotten about. Another, which came from a "G. L. Forge," mentioned that he'd love to see motorcycles in the game in the future. We'll keep our fingers crossed that the U.S.S. Enterprise's chief engineer gets his wish, though it seems highly unlikely even as DLC at this point.

The last big reveal of the session was that, in addition to the previously announced 3D support, Gran Turismo 5 will support head-tracking via the Sony Eye camera. Furthermore, it will do both simultaneously. To try to illustrate the effect of head-tracking, Yamauchi displayed an image that showed a car interior expanding far beyond the confines of a TV screen. He pointed out, though, that the only way to really understand how the head-tracking works is to experience it for yourself. So, as soon as the session finished, we ran to Sony's booth, grabbed a wristband that would grant us access to the media-only upstairs area, and did just that. We lucked out, in fact, because a moment before it was our turn, one of the two GT5 stations was being used to show off 3D while the other was using head-tracking. We were the first people to try out both simultaneously after watching the Sony reps set it up.

Getting the head-tracking working correctly, especially in a busy trade-show environment, appears to be something of an undertaking. There were a dozen or so different variables being changed with sliders onscreen as we waited, and while the camera was clearly able to recognize and track the movement of a player's head, the way the game and steering wheel were set up ultimately resulted in the camera being a bit closer to the player than it's ever likely to be in your living room. Regardless, with some exaggerated head movements, we were indeed able to look left and right from inside the cockpit of the Dodge Challenger that we'd opted to take for a spin around the new Rome street circuit. Unsurprisingly, particularly given that we were using a force-feedback steering wheel to play, the car handled very believably and, unsurprisingly, it took us a couple of corners (and a couple of spins/collisions) before we felt completely comfortable with it. The effect of the 3D was also quite impressive, and while it won't add to the game the same way that the head-tracking will, it's as good a reason as any to invest in 3D-capable hardware if you're still in need of a good excuse to do so.

As was confirmed just yesterday, Gran Turismo 5 is scheduled for release on November 2. And when that day comes, you'll be able to check out for yourself all of the aforementioned features, the new low/high-beam functionality, the smoke illumination effects, and whatever else Yamauchi is keeping up his sleeve until GamesCom. We look forward to bringing you more information on the long-awaited Gran Turismo 5 just as soon as it becomes available.

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Discussion

338 comments
Master_gamer438
Master_gamer438

NASCAR on road courses is very fun. funny since game was released noone has ever came back here lmao :p

progamemania
progamemania

@nickbear3 well hi there, nice to meet you too :P

bonamin
bonamin

I own both a PS3 and an XBOX 360, and played both FM3 and GT5 Prologue. I've driven both with the same car, same track, same settings. [ @ Full HD ] Graphics are better in Prologue. Sound is Way better in Forza Physics [ Car Handling ] is Way better in Forza Of Course, first you need to know how a car handles in real Life, and then Drive in Game!!! Many of you like NFS and hate Simulators... that doesn't mean NFS is better..! So... 1st. Graphics will deffinitely be the best in GT5 2nd. I hope the Sound will be Life-Like. Please. Prologue Sucks 3rd. I hope physics are too! I also hope they have a decent ammount of settings and a decent amount of aftermarket parts for cars. It looks good! Lets hope for the best! If Physics and Sound is improved then I'm definitely getting a Logitech Wheel!

BossmanX
BossmanX

Been waiting for way too long for this, I'm building a fully adjustable setup for my Steering wheel now, man when it comes out it is going to amazing. And yeah, there is no way it won't be controller compatible. Not that I can afford it but is GT5 gonna work with Logitechs G27 wheel. That would be awesome if the clutch actually worked.

P-Ball3179
P-Ball3179

...I would assume that controller functionallity will still be present. It would be unwise to unlimit something like that. This is what I have been what for for years...., bout time and I can't wait to spend copious amounts of my already gamed up life drowning within a sure to be master piece!!!

gamegeek222
gamegeek222

Will I be able to use a controller or will I need a wheel???

HomeyLuv81
HomeyLuv81

I didn't bother shelling out the coin to get prologue, so the only way I've been able to get my GT fix (lately) is on my PSP.. This game will be aces when it (finally) comes out!

HomeyLuv81
HomeyLuv81

I didn't bother shelling out the coin to get prologue, so the only way I've been able to get my GT fix (lately) is on my PSP.. This game will be aces when it (finally) comes out!

eduardojh
eduardojh

I think this game is going to be awesome, because of the new damage model that will change the gameplay in a better way than before.

StrikerXCI
StrikerXCI

@modbetto Its called a setup. They can change every single aspect of the cars performance if they wanted to. Including your "tilted" wheels.

Starofdarkness
Starofdarkness

never said anything about ghetto crap or whatever.thing is in forza you can create your dream car.take any car and customize it to your liking.whether you want a race car or a supercar or a ghetto crap as you so beautifully quoted.and then are the physics that are just horrible in GT5 prologue. I will stand by this statement untill the game is realeased and we get our hands on. Untill then wear a baseball cap backwards or a cowboy hat if you please but forza is the king in race sims (for now) :P

texasjgc
texasjgc

@ JimInPT I agree. Grand Turismo is a man's racing game. :)

KWHCoaster
KWHCoaster

@Modbetto Ever hear of Watkins Glen or Infineon Raceway (aka Sears Point)?

JimInPT
JimInPT

Starofdarkness: "In Forza you can get your moms Nissan and put a turbo engine from a skyline fill it up with stickers, bumbers,sideskirts,rims,wings and tint the windows and turn it into a drifting machine." Gee, and backwards baseball caps too? Ugh - I'll be delighted if ghetto crap like this is kept far away from Gran Turismo. You want that, go play Midnight Lowlife or whatever it's called.

Modbetto
Modbetto

4 Gioh.. you cant race a Nascar at the Nürburgring....Nascars have titlted wheels...you' d smash at the first S turn...

Starofdarkness
Starofdarkness

GT5 finally is coming to place.Seems amazing with the graphics and all but i still believe the Forza series has the upper hand just because of the tuning and customazation settings. In Forza you can get your moms Nissan and put a turbo engine from a skyline fill it up with stickers, bumbers,sideskirts,rims,wings and tint the windows and turn it into a drifting machine.not to mention that forza 4 is on the way with kinect ;) but still thumbs up on GT 5

DANZO_007
DANZO_007

OMFG nearly a full blu-ray :O thats nearly 50 GB of data for GT5 lets just say this game will own all racing games of the past and probably most of the future :L Can't wait. . Worth the wait :D

Gioh
Gioh

Awesome...im there dude. I just love the Nunrburgring. With a Nascar shold be fun. Long wait seems to be gonna worth it. Bring it on!

wegotlemonade
wegotlemonade

Hopefully it will have spilt screen, if it doesn't I won't buy it. With a game that has graphics like this it looks like it would be hard to run it on spilt srceen

xtoda7
xtoda7

A MUST for any car enthusiast ..that owns a PS3 ..and has a hundred bucks

cjasko94
cjasko94

Can't wait to buy a new PS3 game

epross
epross

Hurry up already! I guess I can wait until November. It'd better live up to all the hype. I love prologue, but that game is too limited.

Palaxius01
Palaxius01

I really can't wait for this game! I just hope that this game would be able to live up to the expectations of most people, seeing as it already has a bad history of delayed releases. I rented GT5 prologue and it didn't disappoint me, so I guess it won't come as a surprise if the actual thing can deliver what it promises, and more.

mabbb
mabbb

No mention of BSPEC . If it is included it would be good to have some more command features . Braking distance commands .Specific points on the track for overtaking commands . Shallow or steep driving line commands .Also the economy of the game tightened up somewhat .More range of pace commands .Some of the features from the review sound impresive . What will be most impresive is the fundamental of good gameplay . Detract from good game play and the game fails no matter the bells and whistles .

ComplexVariable
ComplexVariable

just can't wait... It would be awesome if games like this were released before summer, but I guess I'll just have to ruin my semester

MadSkilz_Anno
MadSkilz_Anno

@Gaim-one I think you mean "BOUGHT" not "BUYED".

Galm-one
Galm-one

Can't wait more for this game. I already buyed the PS3 to play it.

rayven998
rayven998

Man, I'm so glad to see that there will finally be a day to night transition in 24hr races. Be kinda nice to see random weather effects as well but, can't have everything, I guess. The question I have is: will I be able to save during a 24hr this time? As nemesis9632 wrote, it took him 6 days to complete one. I got no problem with this but, I DO have a problem having to leave my machine turned on all that time! At least in GT4, I had the option of letting the thing "play itself" while I went to bed. :D

BrunoFurstBrito
BrunoFurstBrito

Does anyone know how many cars will be racing at the same time? And if it's going to have a system to match the cars performance, like the GT for PSP?

Crocosaur
Crocosaur

@ninjaroach81 - Thank you for saying what I wanted to say for me! I don't get why all the fanboys have to get their panties all in a bunch over this...Forza and GT are THE two best racing franchises out there today. Can't we all agree on that? Anyway, I'm hoping that my new roommate is able to get a PS3; my old ones had one, while these cats have a 360 but no FM3. I can't wait to see what GT5 has to offer against what has been thrown down already by Forza. It should be absolutely epic.

blacknation
blacknation

the king is here GT the best racing game.

SpunkyB0B
SpunkyB0B

Soo glad my dad brought a PS3 back when he was in France. Forza 3 is awesome, but this is shaping up very nicely. I played prologue with a controller and was like "this is pathetic, got nothing on Forza 3" then plugged in my momo wheel and was like "Forza 3 is in trouble" But then again..... Forza 3 will still be king if this game has bad/lady tuning/customization, so only time will tell.

mattbmb
mattbmb

im a huge fan of the series and this one is sure to be the best racing game ever released the wait will soon be over

ambridget
ambridget

I'm getting a G25 JUST for this game! ^.^

nemesis9632
nemesis9632

All I have to say is..........YES, this is the only racing game I need in my system (well other than F1 2010), not too interested in the NASCAR addition, however the rally racing will be better now that it has to do with the WRC, and all of the GT racing you can shake a stick at (LOL), also someone commented on the 24hr race, i did one of these in GT4, it took me 6 days to do, 4hrs a day, but it was worth it to see that race with a gold trophy on it and the look on my friends faces when the first saw it.

willauqs
willauqs

what do you mean "STANDARD" cars?!? more like "we were too busy bragging about allll extensive detail with our cars for the past 5 YEARS that we didn't finish 80% of the car models" cars

gmbjr
gmbjr

I have the G27 that I got last Christmas just for GT5, and now I finally get to use it. @fairstrike2008.........If you want a clutch then the G25/27 is a good bet, but the DFGT is the one they had at E3 to demo the game (both are Logitech wheels). You may want to go to insidesimracing.tv and look up reviews on all the different wheels out there. Good luck.

fairstrike2008
fairstrike2008

i am almost sure to get this. but i have a question: what steering wheel would i get g25 is to expensive and the driving force gt has features that i would never use (traction control thing etc). do you guys have other recommendations. pls pm me

MEDzZ3RO
MEDzZ3RO

@Gue1 I know it isn't but perhaps it's worth pointing out that its labeled a "street racing game" by Gamespot.

MEDzZ3RO
MEDzZ3RO

"When racing in a 24-hour event at the track (which you will have the option to do in real time)",have you ever heard of something you would want to do less then that?,sat there for a day on 1 event seems rather too realistic. This still looks good though but don't know if I'll get it.

GOLDCAMAROSS
GOLDCAMAROSS

its like realy and very better than any rally racing game

F-14-D_TOMCAT
F-14-D_TOMCAT

Am looking forward to this. What intrigues me the most is BBC Topgear's test track. I wonder if we will be able to beat the Stig's power lap times.