God of War, Twisted Metal creator lands at indie studio

David Jaffe appointed creative advisor at Pixelbionic where he will contribute to vehicular combat game Autoduel; Kickstarter campaign launching soon.

The next project from Twisted Metal and God of War creator David Jaffe has been revealed. Independent game studio Pixelbionic announced today that Jaffe has joined the company's advisory board as a creative advisor for the company's first title, vehicular combat game Autoduel.

The game appears to play to Jaffe's strengths, as it is described as one that pays homage to classic car games like Interstate '76 and Jaffe's own Twisted Metal. The game is a PC online multiplayer game that "combines the high-octane thrills and spills of team-based car combat with RPG-influenced persistence and progression."

Autoduel is set in a postapocalyptic future where warriors "drive to survive" in armored vehicles scavenged from the crumbled landscape. Players will be able to choose from over 20 cars divided into three factions: ratters, scavengers, and techies.

These cars can be upgraded with everything from mechanical modifications to weapons and armor. Gamers can also customize the paintwork and add decals to "show their allegiance and express their unique style."

Pixelbionic management said it created the studio to create games like Autoduel because they are "ignored by publishers." Therefore, the game will be funded by a crowd-funding campaign through Kickstarter said to launch "soon."

Jaffe joins Pixelbionic's self-described "dream team" assembled by cofounder Maxx Kaufman, formerly of InXile Entertainment. Other members of the Autoduel team include designer Scot Kramaric (Interstate '82) and coder Rafael Paiz (The Matrix: Path of Neo).

"Our mission is to assemble a team of car combat visionaries to deliver the game fans want to not only play but also help create," said Pixelbionic cofounder and President Mike Arkin. "Autoduel pairs the vision of the best talent in the industry with the enthusiasm and support of gamers, a combination we are confident will set the bar for what can be achieved in a new PC vehicular combat game."

Others sitting on Pixelbionic's advisory board include Interstate '76 creator Zack Norman and Microsoft veteran Chanel Summers.

Jaffe left Twisted Metal studio Eat Sleep Play last year.

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Discussion

32 comments
oflow
oflow

this has a lot of potential I played PnP autoduel (Car Wars) back in the 1980s growing up. Might be the car combat game that always should have been made. XD

SteelCurtainX
SteelCurtainX

PC only?  That's kind of disappointing, but vehicular combat ISN'T.  With the knowledge that the Burnout series will not continue as well as Twisted Metal (2012 game was a flop imo) we really need a title to tackle this unique genre.  I'm looking forward to seeing some gameplay.

wouldYouKindly4
wouldYouKindly4

finally a david jaffe game on pc nice twisted metal 2

Megavideogamer
Megavideogamer

David Jaffe may be over the top. But he is passionate about videogames. He will be an asset to this upstart company. Plus he knows at lot about vehicular combat games. With Twisted Metal series and Critical Depth on the Original Playstation.

I enjoy these types of games David Jaffe is the master of this genre. Which is old school fun.

hystavito
hystavito

I always thought a modern Autoduel remake/sequel would be awesome, but this doesn't sound like it will be what I want.  It sounds like it will just be a multiplayer car combat game.  I was hoping for more of a singleplayer action RPG, an open world with lots of exploration, scavenging, crafting, etc.

I can see this Kickstarter making a lot of older gamers really excited with the Autoduel name, then disappointing them when they read the details.  I had not heard of this game until I saw the notes to the article, but as soon as I read Jaffe I was like hmmm, doesn't sound very Autoduel-ish :). 

mgsfan104
mgsfan104

"Studio Pixelbionic announced today that Jaffe has joined the company's advisory board as a creative advisor for the company's first title..."

 That hardly means he is in charge of the game, I'm pretty sure he's just consulting for them giving them ideas to work with and helping with the core vision. I'm sure he is working on his own AAA game while doing this as just a side gig.

Ladiesman17
Ladiesman17

damn, no single-player, no purchase.

obsequies
obsequies

make a god damn mad max game PLEASE

worlock77
worlock77

Jaffe should fill it with characters based off Greek mythology so he can ape both of this big franchises at once.

brusto
brusto

RPG-influenced is bad and you should feel bad. It's a car. Make it like an arcade game. Anyone remember that game which I can't remember the name about vehicular combat only that it was with trucks and had RPG elements? It was fun. For like, half an hour. Car combat just doesn't provide depth for a great narrative or RPG stuff. However, a reaaaally fun arcade game can and should be done. Interstate '76 was awesome and it had nothing to do with the story. It was all about launching rockets and trying to hit the machine guns on other muscle cars.

Spitz6860
Spitz6860

oh oh, that's the guy that uses the f bomb in every one of his sentences :D 

jurk182
jurk182

At what point are you no longer an indie studio? It has to be around when you are hiring people for positions like "creative advisor"


I guess as long as it has "high octane thrills and spills" it doesn't matter.

alastor529
alastor529

David Jaffe is awesome

PC only..is NOT.

NEXT!

tyr89
tyr89

Pc only? Why??

chatphon
chatphon

for the bright side ,by land with indie studio now it's a chance to release their creativity and let its come to life!

AshTrai
AshTrai

I got a lot of fun out of interstate 76 but tbh, all games of that ilk (i76, i82, carmageddon, twisted metal, destruction derby to a lesser extent) suffers from the case of 'driving around in circles with another car trying to nudge them' gameplay :(  

Adavanter
Adavanter

I know most people disagree but I haven't enjoyed Twisted Metal since 2. Heck that's the last car combat game I ever really enjoyed. It's a lost art.

MAD_AI
MAD_AI

Hmm, played the shit out of I'76 back in the day, didn't bother with the sequel. It was a far superior game to twisted metal. 

Wish there was an SP component tho, still I wouldn't mind MP.

jimbo6923
jimbo6923

"The game is a PC online multiplayer game..." 

I stopped reading right there.

mindfreak4563
mindfreak4563

so a pc game from david jaffe. but why no single player?

Digitalgypsy66
Digitalgypsy66

I used to play a board game by Steve Jackson games called Car Wars.  There was an Apple II version of the game called Autoduel, which was a lot of fun.  I was just thinking it was time for a reboot - it could work well as a MMORPG or as FPS/racing game.

I hope this game delivers...

Here's a link to Apple II's Autoduel: http://www.tomsguide.com/us/pc-game-remake,review-1749-3.html


vihazur
vihazur

I'd be a lot more excited about this if the last Twisted Metal hadn't been so lame.

SilentAssassin
SilentAssassin

David Jaffe.. I am a huge fans of both God of War and Twisted Metal.  Actually one of my favorite games of all time was Twisted Metal: Black.  I've been around since the original Twisted Metal on Playstation came out.  However the latest entry in the series entitled TWISTED METAL for ps3 was a HUGE LETDOWN.  The online connectivity was horrible and overall it didn't have the same feel as TM: 2 or BLACK (the 2 classics). If you're making a new car combat game please go back to the roots and make it KICK ASS like I know your capable of.

hystavito
hystavito

@brusto I think the game was called Hard Truck Apocalypse, something like that, there were a few titles with "Hard Truck" in them, not gonna look it up :).

mindfreak4563
mindfreak4563

@alastor529 fund them they will bring it out for consoles too.

alastor529
alastor529

@Adavanter I agree the first time I played twisted metal 2 was a great experience through out the 90's
But how did you not enjoy Twisted Metal: Black?
It had everything in the makings of a top sequel.  Better graphics, better story(s) better levels, better graphics, sound, gameplay etc.
I find it hard to believe you could not list it as the better game.

Spitz6860
Spitz6860

@mindfreak4563 

probably because it's harder to make microtransaction money in a single player game. 

alastor529
alastor529

@vihazur It's a real shame the creative team for Black died in that crash or we could've had something special with the last game.

alastor529
alastor529

@SilentAssassin I didn't like the lazy cop out of having vehicles from other drivers in the game without the actual driver aha  that was a bitter annoyance for me, also I hope in the next twisted metal game they go back to having a big roster with there own stories, like in the past and not just one linear story with different perspectives.  THe live action cut scenes were OK, but i wouldn't be md if they go back to cartoon, comic, or CGi cutscenes.
I just want my large roster of cars and character stories.