Gears of War: Judgment offers players a range of microtransactions for player customisation and to boost the rate at which they earn in-game experience points.
For 80 Microsoft points, players get double XP for their next 10 multiplayer matches. 320MSP nets the same but for 50 matches, whereas 560MSP provides double the experience for 100 matches.
The biggest microtransaction, which is being sold for 800 Microsoft points, confers two times the experience for 200 matches.
The game's 1,600MP VIP pass, which was detailed in February, also offers up a permanent double XP bonus on selected playlists solely for players with the VIP pass.
Gears of War: Judgment also comes with 16 purchasable weapon skins and 22 purchasable armour skins.
Weapon skins are sold individually, with Microsoft asking for 240 Microsoft points per static skin and 320 Microsoft points per animated skin. Static armour skins cost 320 points, with animated armour skins going for 400 points.
Skins can also be bought in bundles. The Epic Weapon Skin pack, which contains all of Gears of War: Judgment's animated and static weapon skins, is being sold for 1,600 Microsoft points. The static weapon pack on its own goes for 1,200 points, whereas the animated pack will set players back 800 points.
All of the static armour skins can be bought together for 2,000 Microsoft points. Buying the static and animated armour skins together costs 2,800 Microsoft points.
The Total Skin Pack, which contains every weapon and armour skin in the game, costs 4,000 Microsoft points.
GameSpot's Gears of War: Judgment review is in the works. For more information on the game, check out GameSpot's previous coverage.