GC '07: Tom Clancy's EndWar First Look

This revolutionary strategy game will usher World War III into your living rooms, and you'll be able to control it with your voice.

LEIPZIG, Germany--There's a rush of companies looking to deliver real-time strategy gaming on the console. But of all them, Ubisoft and its internal developer Ubisoft Shanghai may very well have them all beat when it comes to innovation. That's because Tom Clancy's EndWar features one of the most amazing voice-command interfaces that we've ever seen, and it's used to help you command 21st-century armies on fully destructible battlefields. We first got to hear about EndWar at Ubisoft's press event last May, but this was the first time that we actually got to see the game played live.

On first glance, EndWar looks like a typical real-time strategy game. You control sets of units on a 3D battlefield, and they pound the heck out of the enemy. However, the control scheme for EndWar is revolutionary. While creative director Michael de Plater played the game using an Xbox 360 controller, he also used a wide range of voice commands for many tasks. In rapid fire, he barked out such orders as, "Calling all gunships, create group," or "White Team, attack Hostile 1." Switching the camera to a group is as simple as calling out the group and saying "camera" afterward. Calling in reinforcements, which are purchased using points that you gain from killing enemies, is as simple as saying "reinforce" and the type of unit you want. (There is absolutely no base building or resource gathering in this game because the designers want to keep it as believable as possible. Thus, reinforcements and replacements are delivered to the battlefield via air transport.)

The flexibility of this system became quickly evident: You can quickly and simply give orders to units that aren't even on the screen. That makes command and control of the battle a lot easier than ever. Information on all your units is displayed at the bottom of the screen, so it's easy to keep track of the units and their designations. Even better, units are pretty good about carrying orders out in a smart manner. For example, infantry know how to use cover while maneuvering and fighting, so you'll see squads of men hug walls, as well as the sides of cars, in combat.

The goal of the battle is to seize strategic points on a map. These are actually radar towers and networking nodes for the missile defense shield that's the cause of the conflict. The premise behind EndWar is that the threat of nuclear war has kept the peace between the major powers for almost 100 years. War erupts after a nuclear missile shield is established because the threat of annihilation is no longer there.

If you seize a strategic point, you can upgrade it in a number of ways that give you special abilities, such as the ability to call in air strikes or artillery. Units themselves can also be upgraded dozens of ways. While there are only seven basic unit classes in the game, there are more than 150 potential upgrades. The example given involves heavy infantry, which have antitank and antiaircraft capabilities. If a unit gains experience and is promoted, you have a choice of upgrades, such as adding combat engineers that can lay mines or special counterengineers that can remove enemy obstacles.

All of this sounds good, but you'll also be able to participate in an online, persistent campaign with thousands of other EndWar players. Details on the game's ambitious multiplayer plans are still to come though. Still, EndWar looks amazing and seems like a real-time strategy game that actually feels made for consoles rather than a strategy game that feels like it was crammed onto the consoles. Keep in mind that there's a PC version as well, but fans of Tom Clancy games on the console should keep an eye out for yet another game. EndWar should ship sometime next year.

Written By

Want the latest news about Tom Clancy's EndWar?

Tom Clancy's EndWar

Tom Clancy's EndWar

Discussion

132 comments
NoseWeed619
NoseWeed619

I would be getting the PC version of End War, but I don't think that I have the graphics power that it might need. Xbox 360 version should be just as good though.

_FORCE_96
_FORCE_96

I think that the voice commands will be dreadful and un-responsive but sounds like an o.k game

chriswolves1
chriswolves1

now it will just be a matter of figuring out which will be better, this or world in conflict.

tlow0678
tlow0678

i like what chameleon said.. imagine having splinter cells that can destroy the enemy inside their own workings!

xcr33px
xcr33px

Hmm, when i first heard of this,, ididn't really think much, i thought it'd be a classic FPS, but soon after i heard of it. did some reasearch, this game indeed looks really good I don't know how the voice command will work though. it mostlikely comes with a mic er something, but nonetheless, it looks amazeing, can't wait for it.

gamerguy845
gamerguy845

I like the voice command stuff, but I hope they have a good strategy element to the game like CoH

bamfer3
bamfer3

wowa that's all i can say

baluchi94
baluchi94

i like wat kaziechameleon said about have gost squads and rainbow teams and spys(splinter cell) it would be cool to have that and in multiplayer ever body is in one battlefeild online and fighting each other ,that woulb be very cool like a real war

baluchi94
baluchi94

does tom clancy acutaly makes this games?

jrabbit99
jrabbit99

Sounds like a really good plot and game idea.

Breackneckboy
Breackneckboy

Voice commands+next-gen consoles+Tom Clancy= 10 ! : )

carllfc
carllfc

Definitely buying it for PC.

mingfu
mingfu

Endwar could be the best rts ever!!!!!!!!!! maybe

planetkyle
planetkyle

Sounds promising...Tom Clancy + Voice commands = a winner...

Promethius11
Promethius11

This game seems really good from what im reading and Tom Clancy has a lot of good titles under his belt. I personally cant wait for its release and im eagerly anticipating the voice command system.

kaziechameleon
kaziechameleon

well if it isn't knocking off all things world in conflict. would like to see ghost squads, and rainbow teams, mixed with third escelan agents.

Boda3000
Boda3000

No base building, just my kind of RTS. Plus, Tom Clancy titles are pretty good. My guess is that we have another success coming our way...

K_M82
K_M82

How can voice command be better than mouse and keyboard? With hotkey and grouping you can quickly and simply give orders to units that aren't even on the screen. Double clicking a unit will select all unit of same type across the map (even the ones outside the screen). For the PC voice command would just be redundant. For the console however this is a great idea. Now control for RTS in console can be as precise as on the PC although not as fast (obviously barking out orders such as, "Calling all gunships, create group," is still slower than double clicking the gunship and pressing Ctrl 1 on the PC).

AJ-2K7
AJ-2K7

i agree with Gruug. i normally hate strategy games cos i av 2 think 2 much. i want this 1 though

Gruug
Gruug

I hate most RTS games because they just seem so flakey. Hate base rushing and turtles. This one however has some real potential to draw me in.

truenextgen
truenextgen

These are the games you hate to play by yourself at night. When you have company sleeping over. You get strange looks the next morning at breakfast.

vito_128
vito_128

oh crap this a game iwouldnt want to miss now if only i had a credit card....

sturshel
sturshel

cant wait for this one!!!!! WOOOOOOOHHOOOOOOO - cant waaaaaaiiiitttt!!!!

mingfu
mingfu

This is going to be a great game!!!!!!

guidono123
guidono123

This project is really ambitious. A game controlled by voice palyed entirely online with new campaigns added when one faction wins? Sounds Great to me

Baddoggx13
Baddoggx13

sounds awesome, controling units with your voice, authentic RTS gaming like no other, and persistent online multiplayer WHATS NOT TO LIKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! can't wait for a demo.

Smoolander
Smoolander

I'm more interested in the online persistent multi player mode. That would be very interesting, provided enough people buy the game.

KingBahamut
KingBahamut

Original,cool and revolutionnary this will be good

LegionofClouds
LegionofClouds

How can anyone who likes RTS resist using their voice to command their armies? Cant wait for more info

jacob-goodlich
jacob-goodlich

very cool but i hope that the COMs actually have some free will because they re absolute idiots on advanced warfighter 2

Gwise15
Gwise15

............ it looks amazing......... must get it!

keldog
keldog

DoWGamer The roots of the TC games are actually strategy games and not FPS's. Rainbow six was more tactics than shooting and it wasn't in first person at all. They Made it more action oriented by RB6:3. And Splinter Cell isn't an FPS and it is arguably their biggest console success.

aringarosa101
aringarosa101

@grimmson2 most games do have "squirrmise" against the ai. they usually are well hidden... but if you follow the right instructions... you will be in squirrmise heaven. skirmishes are another matter.... or did you mean skirmishes in the first place? my bad. most RTS do. no reason this one shouldn't. (oh, and nothing personal... squirrmise is a great word... just be careful of bad spelling around here, cause you'll get superflamed, and that just sucks.)

Grimmson2
Grimmson2

Will this have offline squirrmise gaves agenst the A.I.? (plz!!!)

aringarosa101
aringarosa101

Vampyre_ghost if the terrain was suitable, one could still "turtle'' to a certain extent. just saying in a reasonable fashion before some douche tries to flame you with bad spelling and grammar. also, isn't war based upon getting a good attack such that they will have a much more difficult time, (or can't) recover? but i do see your point. well put.

Vampyre_Ghost
Vampyre_Ghost

Sounds intresting... if it does work, it will definately change the way RTS games are played... Voice commands and no resources, new units being available when you destroy enemies... no more turtling, well at least for this one, lets hope they develop a good balance thought, cause it could boil down to the first person to get a good strike together will win the whole thing, down players will have a hard time coming back.

_NinjitsU_
_NinjitsU_

it just sounds revolutionary it's like......damm! did he just say ,voice control and AI integrated with the units?..... it's like a treat to the rest of my social life......END WAR WILL RULE @SS

Agermemnon
Agermemnon

@DowGamer why ? It looks good as does halo wars im glad to see rts are still coming to the 360

ukillwegrill
ukillwegrill

lord of the rings and command and conquer didnt fail, lordof the rings was more populer on the xbox then the pc and is a great ame that worked well on the 360 controller

DoWGamer
DoWGamer

I dont no why u guys r so hyped up about this game. Tom Clancy games arent meant to be RTS. They should just stick to their First-Person Shooters.

austinmuckelrat
austinmuckelrat

I don't like Rts games, But I think this will be interesting. Because you could use your own voice. That's why Lord of the rings battle for middle earth 2 and Comand and conquer failed.