GC '07: Brothers in Arms Double Time First Look

And the last look as well, considering the game is already finished. Read our thoughts in advance of next month's release.

by

LEIPZIG, Germany--It may be a little-known fact that Brothers in Arms is coming to the Wii because Ubisoft hasn't revealed a thing about the first game in its WWII tactical-shooter series for Nintendo's quirky console since the game's announcement in April. Nevertheless, BIA Double Time is already in certification at Nintendo and is due out on the Wii next month. We got the briefest of looks at the game today in advance of a presentation on the next-generation game, Hell's Highway. This one turned out to be a retread of last month's Electronic Entertainment Expo material though, so we'll have to wait for more on that one in the coming weeks.

In any event, Double Time retains the core shooting and squad-ordering mechanics of all the past Brothers in Arms games. You'll still be ordering your teammates to move to cover positions, as well as checking enemies' suppression level via their overhead icon, and so on. Of course, you'll naturally control the game with standard Wii first-person shooter controls, using the Wii Remote to direct your targeting reticle and so on. The big changes here seem to be that you can use gestures with the Wii Remote and Nunchuk to issue those squad orders, as well as to use your melee attack. The game also has a new grenade-targeting system that lets you simply switch to grenade mode, which puts a grenade icon in your target reticle. Then you simply throw the grenade wherever you're pointing the target. This looked like quite an intuitive scheme, though it isn't dependent on the Wii controls in any way.

Double Time's visuals were consistent with what you'd expect to find on the Wii and looked roughly on par with what you'd expect to see on the PlayStation 2 or GameCube. Unfortunately, the size of the demo audience prevented us from finding out what the specific content of Double Time will be; that is, whether it's based on Hell's Highway or (more likely) a previous iteration of the franchise. We'll attempt to uncover more information on the game in light of its release next month.

Discussion

12 comments
dareough
dareough

they need a good first person shooting game for the wii i mean the wii mote was made for it Cod world at war is my only hope now

airforce32
airforce32

Damn, i just wish the wii had better graphics with all the gaming companies. I mean look, super mario galaxy. Those graphics were amazing. You know why? Because it was made from Nintendo. NINTENDO! ONE OF THE RICHEST COMPANIES IN THE WORLD! And guess what? The WII is also from NINTENDO! Nintendo has the secrets for making a good graphics game on the Wii! They have to tell other companies, especially UBISOFT, how to make a really good visualed game!!! >: (

s00pcan
s00pcan

I know no one will read this, but seriously jimbo, an HD wii that runs crysis? The 360 being the weakest console this generation? Playing crysis with a wiimote? LOOOOOOOOOOOOOOOOOOOOOL

Jimbo9981
Jimbo9981

Oh, well. At least Crytek is working on Wii stuff. If anyone will push the Wii's capabilities like Nintendo does, if not more so, it's Crytek. Hell, if the HD Wii does become a reality, and the 360 ends up being the weakest machine of this generation, the HD Wii may even see a port of Crysis. Reaching, I know, but imagine Crysis played with the Wii-mote!

roryk666
roryk666

swordflow i agree, online may of made up for this but it doesnt looks like it has any?

rouguesquadron
rouguesquadron

The Wii desperately needs good FPS games. As long as the gameplay is modeled after Metroid Prime 3 (instead of Far Cry) the game should be good.

justanutanobody
justanutanobody

They are probably keeping it quiet after FarCry was such an over-hyped bust...

macabre190788
macabre190788

So does anybody care about this game? No info, nothing, nada, zip. What's going on at Ubisoft?

Swordflow
Swordflow

Ps2 and gamecube is really not what we should be expecting on Wii even though it has twice the power. This is sad, the developers just don't care.

Sargus
Sargus

"Unfortunately, the size of the demo audience prevented us from finding out what the specific content of Double Time will be; that is, whether it's based on Hell's Highway or (more likely) a previous iteration of the franchise. We'll attempt to uncover more information on the game in light of its release next month." Wasn't it announced awhile back that it's a compilation of the first two Brothers in Arms games? Hence the name "Double Time"?

marioraider
marioraider

VNC20100: I was just going to type that. Agreed.

vnc20100
vnc20100

"Double Time's visuals were consistent with what you'd expect to find on the Wii--they looked roughly on par with what you'd expect to see on the PlayStation 2 or GameCube" When will companies will take advantage of the hardware that the Wii has to offer. Just look at Rogue Squadron last gen and Mario Galaxy this year. Not PS3 but really good looking.