Gamescom 2011: Formula One 2011 Impressions

Following a BAFTA award for last year's F1 debut, Codemasters is back with its second game based on the sport.

It's fair to say that the first Formula One game from Codemasters was a resounding success, flying high in the charts in Europe and scoring itself plenty of awards. A follow-up was inevitable, but thankfully, the development studio doesn't look to be resting on its laurels. The game engine is substantially improved, there are a host of new multiplayer features, and Codies is even working hard on improving the handling--something that was already highly praised by fans and critics. We got to meet the people behind the game at this year's Gamescom to find out more.

One of the aims this year has been to match the moments from the sport that people see on TV. New cutscenes show what's happening behind the scenes before and after each race. You'll also see a new press feedback system, and responses given to the press will affect your public persona. Praise the team and you'll get better support, or slag off the competition and see them striking back at you. In terms of gameplay, the developers want you to have that feeling of hunting a driver down lap after lap, so they've adjusted the AI so it plays like a human would.

New lighting technology should help add to the atmosphere of each race, particularly the day-to-night transition in Abu Dhabi. Another key improvement is in multiplayer, with a new co-op championship for you to play with a friend, as well as two-player split-screen for those who want to play locally. A huge request from Formula One fans was for the inclusion of a safety car, so that has also been added following the signing of all the necessary paperwork. And in another small but important addition, each team's steering wheel is accurately modelled, so you'll really notice the difference if you play from the in-car view.

There are plenty of other new additions to the game that have come from the ever-changing sport itself, including the addition of the Nurburgring and Indian grand prix as locations. A new trailer will be landing on Monday, August 22, before the game is released on September 20 in the US and September 23 in Europe.

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10 comments
jm3811
jm3811

Surely Codemasters did a good job - and a better one this time. But it's only F1 today and it will become annoying after a couple of liveries, just what the sport himself has become. I'd be far more interested if there were older cars and mostly older circuits. Or I'd buy CMR4, but not F1 201X.

wilba789
wilba789

What they should do is make half the by game codies and the other half by someone else, sell two different games one with some tracks and all the other tracks on the other game to make loads more money and do over the fans , oh no wait thats just silly!!!!!!!!!!!

zrx12r
zrx12r

BOSTADSKONTRAKT! Thanks allot. I've been researching like crazy trying to get multiplayer to work, only to find out thru the forums that there are no longer any servers up. I guess the game's to old and unpopular, atleast here in the states. Really disapointing. Are you able to play multiplayer and does everybody try to drive as clean as possible?

bostadskontrakt
bostadskontrakt

@zrx12r F1CE is really good although it contains the rainbreaker (pit-crew won't switch you to wets unless you stay out one full lap in the rain) and the strategybreaker (pitting any other time then the sceduled stop and you'll be getting a one-stopper forced on to you in terms of fuel but no change in tyres). I skipped F1 2010 because of all the bugs I heard about but I have high hopes for F1 2011.

zrx12r
zrx12r

I can't understand everyone's love/hate relationship with this game. Does it compare with Liverpools 2006 Championship Edition? I'm hoping the Codemasters version is going to blow me away but when I hear such varying reviews I keep thinking, maybe next year. Are the Brits more demanding when it comes to F1? You'd think if anyone could make a good racing game it''d be Codemasters. How about it race fanatics! Should I stick with Liverpools version?

Amdisity
Amdisity

What?! The first game was terrible, it sold because it's the only F1 game around. It were full of game crippling bugs and not realitic in the slightest. Qualifying sessions were given automated times (the drivers didn't actually race in qualifying, they would go around the circuit trying to make it looks like they were doing something. But those times wouldn't count, even more, you could drive through them as they went invisible when you got close, lol) so the starting grid positions were 'realisitc', but when race time comes and the game acually relies on its actual racing mechanics, you'll see the HRT drivers fighting for points, rather than a few laps behind everyone else. I'm a huge F1 Fan, and last years game were awful for any fan of F1. As a random racing game, it were mearly average at best. I'm worried about "they've adjusted the AI so it plays like a human would", it doesn't need adjusting, it needs completely made a-new. I'm hoping they fix these issues, rather than hyping up pointless gaming additions; new cutscenes, realistic steering wheel, 2 player split screen from 15 years ago?...please *sighs*. Codemasters, don't spoil F1 like EA with their annual tripe games, and Sky taking half our live coverage away from the BBC.

dbleja
dbleja

"so they've adjusted the AI so it plays like a human would". Yeah, right. AI that genuinely feels like a human is pretty much the holy grail of gaming - something we all yearn for yet never quite reach. So to flippantly throw down a sentence like that without backing it up with any kind of exposition or evidence is pretty lame. Whose "impressions" are these anyway? The Codemasters marketing manager's?

JOLIVERW
JOLIVERW

The best thing: Safety Car!!! This should make the races seem much more realistic. :D

SadPSPAddict
SadPSPAddict

Can't wait myself :) loved last years and this is sounding great :)