Superhero games on the PC have always been doomed to fail in the past. Irrational Games is hoping to be the first company to break the curse with Freedom Force, a role-playing game based around development and interaction of superheroes. Join us for an inside look at the development process of this ambitious game.
- 02/09/01 Entry #5
Game designer Morgan Jaffit talks about the early decisions he had to make in designing Freedom Force.
- 01/03/01 Entry #4
Read up on the technical aspects of Freedom Force in an entry from programmer Rowan Wyborn.
- 12/04/00 Entry #3
Executive producer Ken Levine laments on the difficulty his company faced when dealing with publishers.
- 10/09/00 Entry #2
Freedom Force game designer Andrew Chambers explains the game's superpowers and the character-creation system.
- 08/17/00 Entry #1
Project manager Jonathan Chey introduces Freedom Force and laments on his favorite part of this game's development cycle.