Free-to-play shooter with 'billions' of weapon configurations Loadout launches Jan. 31

Edge of Reality announced that its free-to-play multiplayer shooter Loadout will launch Jan. 31, 2014.

Developer Edge of Reality announced that Loadout, its free-to-play "over-the-top" multiplayer shooter, will launch on Jan. 31, 2014.

Loadout claims that its weapon-crafting system will allow over 44 billion possible variations for players to assemble, allowing them to define their own class and play style.

Edge of Reality has 15 years of experience in the industry, contributing to projects like Mass Effect, Tony Hawk’s Pro Skater, The Sims, and Dragon Age. Loadout is its first original game. "We couldn't be more excited to open it up to the masses,” CEO Rob Cohen said in a press release. “We started this as a passion project, working on it when we could, and trying to create something original and truly player-friendly. What we've got now is a game that’s a blast to play, quick and easy to get into, and empowers players with insane amounts of customization.”

Currently in early access, Loadout will be available through Steam when it launches, but you can create an account and reserve a name tag now here.

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emanuelmaiberg

Emanuel Maiberg

Emanuel Maiberg is a freelance writer in search of the Citizen Kane of burritos.
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106 comments
Grenadeh
Grenadeh

This game would probably be fun if it were possible to play. 35 fucking minutes I've been waiting for a match. On launch day.

quakke
quakke

Reminds me of Team Fortress2.


Not interested in this. I want Unreal Tournament and Quake.

Talis12
Talis12

Played the beta for a bit.. wasnt compelling enough to keep playing. Didnt encounter any balance issues though.

JimmeyBurrows
JimmeyBurrows

So it's gonna be free to play game with 1 loadout that's better than the rest and everyone ends up using... When will developers learn that they can't balance that many variables, which makes it completely pointless.

bigsmoke1705
bigsmoke1705

 In the title Free-to-play shooter with 'billions' of weapon configurations Loadouts ya more like billions on microtransactions. y do they call it free to play when really the games could cost you upto a few hundred £/$ 

Xx_DemonSoul_xX
Xx_DemonSoul_xX

Another cookie cutter, lifeless shooter with endless microtransactions to boot while wearing the dressings of a free to play title. Pass. I'll pay for a real game and leave the free crap to the kids.

chibi-acer
chibi-acer

Interesting.  I'll keep an eye on it, but right now the character style doesn't appeal to me at all.  Maybe when they get more options in the game I'll give it a whirl.

ggregd
ggregd

Balance says not one of them can give you an unfair advantage.  So who cares?  I doubt they've designed billions of different effects and shooting and death animations.

steve_esquire
steve_esquire

Achievement Hunter has done a few lets plays with this game. It looks pretty cool and the weapon customization is crazy. If nice to see these games that don't take themselves seriously and focus on having plain fun.

MonkerzX
MonkerzX

Blue balls? "Dry humped by"?

If this game weren't made by 12 year old boys I might have given it a chance.

Pyrosa
Pyrosa

Hey, aren't all those games EA titles?   So that smells to me like "EA-backed F2P/P2W" game.  No thanks.

devilzzz2014
devilzzz2014

This looks pretty cool.  I love the art style (TF2/Borderlands) but like other people have said balancing all the weapons in the game will be a huge chore for the developers.  Unfortunately I can't play this TF2 like game with my son because he became a video game addict and can no longer play MP games and for now games in general.


Mabrry
Mabrry

if only this were mac too. (DONT YELL AT ME.)

Overlord93
Overlord93

Level of polish looks nice, so does the concept. As F2P it definitely has potential. The real clincher will be how the F2P model is implemented however.

PETERAKO
PETERAKO

Bill, Bill! Come over heer! They be talkin about ye!

Assimilat0r
Assimilat0r

Am i on Team Fortress 2 expansion   site or ?

ascendedcobra
ascendedcobra

I hate that crap. I got sick of that in borderlands. Millions of crap guns...boring.

Saladudo
Saladudo

As always and as learnt from Borderlands, take away the plain crªp, the weird crªp, the useless crªp way bellow your level, the promissing yet unaccesible crªp just above your level and the class-restricted crªp and then you only got a handful of interesting guns at a time.

warriors30
warriors30

Just started playing Ghost Recon Online and I think this game has a lot of potential so I don't need a new F2P shooter right now. 

franzito
franzito

I got tired just by looking at the weapon customization...

pozium
pozium

'Free to play shooter with billions of ways to make money off micro-transactions'

KillzoneSnake
KillzoneSnake

Gonna be hard to balance billions of weapons lol. This one of the reasons why FPS games are becoming noob.

amaneuvering
amaneuvering

Maybe it's just me but I find the idea of "billions of weapon configurations" just stupid and it seems like it's just something that only easily manipulated tools would find of any kind of value in.

"Oh look...there's billions of weapon configurations in this game! It MUST be good!"

It's just numbers and counters for the sake of numbers and counters, to keep weak minded people's weak minds busy with pointless nothing. You know, like all those iPhone Apps that have you all collecting +1 all day long with no real value whatsoever.

Maybe 20 or so well designed weapons would be much more satisfying imo. You know, like in Counter Strike for example.

Dannystaples14
Dannystaples14

Wow was expecting something special that just looks like a Team Fortress 2 clone/redo.

damnyou444
damnyou444

lets hope this is not a another P2W game.   

sortajan
sortajan

Borderlands have bazillions of weapons. Mere billions will only impress the peasantry.

korvus
korvus moderator

Looks fun; I'll give it a try. How bad the MT's are going to be remains to be seen, though. I'm ok with not having the best stuff, but when what I can get for playing the game can't scratch the people who payed for their gear, I'm out.

xsonicchaos
xsonicchaos

"trying to create something original"

like a mix between TF2 and Borderlands.

Spexter
Spexter

Looks interesting enough,will check it out,it is F2P after all...

snaketus
snaketus

I'll try it, but if it asks money after 30 minutes I quit and never go back.

scumforce
scumforce

Hmm also the hud is much less of a clusterfuck now then it was in that video. Cant edit my post so new one! YAAAAAY

yoda101280
yoda101280

@Pyrosa Heh, well first of all with the exception of the Sims EA was not involved with the original version of any of those games, they own those developers now but when Dragon Age and Mass effect were made they did not.  That said EA is a publisher, this is an independent studio making a F2P game, you don't need a publisher to release a F2P game you just need distribution which in this case is Steam.

M3o5nster
M3o5nster

@devilzzz2014How old is your son? Good thing you caught him before he progressed to crack cocaine.

ACMC85
ACMC85

@MabrryIt's okay. Apple has taken over the world in everything else. I dislike Apple, but oh my that commercial has almost converted me. JESUS, whoever made that commercial is so awesome.

Pyrosa
Pyrosa

@SaladudoYes, but now you get to pay ACTUAL money for the best guns -- whee!

DKRises
DKRises

@SaladudoDid you really just censor yourself using the word crap?

walrusmctusk
walrusmctusk

@pozium  Except you can't pay for weapons/weapon parts with real life money. So far, their current monetization system is very fair, I find. There are two currencies. Spacebux is the premium currency and is only spendable on outfits, XP boosts and weapon/loadout slots (things that don't give you any sort of advantage in the game). Blutes is the currency you only get through playing and is for buying weapon parts (more of a "play2win" model). 

razrabbit
razrabbit

@amaneuvering I just like the novelty of it.  ...which ends up wearing off within a few hours or so like it does with other shooters with this sort of mechanic.

((Borderlands comes to mind, but theres a couple others on the tip of my tongue that did it before that))


amaneuvering
amaneuvering

The game looks ok but there's way too much HUD stuff and popup indicators. +1 this and +1 that etc. Arrow pointing here and stat popup over there etc. Also, the framerate or lag looked very jerky in that video.

I do not like lots of obvious "gamey" HUD elements.

If it actually looked as nice and clean as the image in the article I think it would be much nicer.

walrusmctusk
walrusmctusk

@xsonicchaos Gameplay is more in the spirit of Quake then either of those. The artstyle is indeed reminiscent of TF2 tho.

Pyrosa
Pyrosa

@Lambchopzin@poziumThe balancing part is when they balance their quarterly earnings with all the kids they convinced to pay $4.99 "sale" price for one BFG. ...which they'll outclass a couple of weeks later, no doubt.

walrusmctusk
walrusmctusk

@amaneuvering  HUD got improved. Game started out being designed for console, which involved a larger HUD. It's a shame Gamespot picked a pre-Alpha video which doesn't show over two years of development and the community feedback throughout the 1 and a half year+ CB. IT has undergone some major changes, in monetization, but also in gameplay. 


Two biggest changes would be that the lethality is lower (only 1-2 weapons left that can 1hko anymore like that, whereas before that was... a lot) and that weaponcrafting system is different (there's a "Tech Tree" in which you can unlock and upgrade parts).

The reason the lethality got lowered is to put more emphasis on the movement, because as it was back then, it was really just about who sees who first, that's no longer the case, which is a pretty good thing. You can really get invested in the movement, find out neat jumps on several maps, roll around, jump, roll-jump for extra height, sprinting, air-walking, etc - it's all there. Aside from the weaponcrafting, in my opinion the biggest selling point IMO.


It's worth watching some more recent gameplay footage.

xsonicchaos
xsonicchaos

@walrusmctusk

I don't see it. It's a third person shooter (which isn't the case of my aforementioned games either) and it's not that ultra fast paced, which I'm fine with. Quake (any) was a great experience, and it still is, but it's frikin ridiculous.