Free-to-play EndWar Online revealed

Latest Tom Clancy game developed by Ubisoft Shanghai coming to browsers for PC and Mac; currently in closed beta.

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Ubisoft today announced Tom Clancy's EndWar Online, a free-to-play browser-based game for PC and Mac. In development at Ubisoft Shanghai--the same team behind 2008's Tom Clancy's EndWar for consoles--the game is described as a "tactical and strategic MMO."

EndWar Online will feature real-time battles, HQ and army management, and "massive" community-based wars. This is all set in "next stage" browser technology, Ubisoft said.

In EndWar Online, players are put into the shoes of the last leader in the aftermath of World War III. In this time, resources and money have run out and communities are on the brink of collapse as rogue warlords have taken control.

Players must rebuild their homeland by reuniting their faction and leading a battle for earth's remaining resources. Gamers can enlist as either the "high-tech" European Enforcers or Russia's Spetnaz, described as a group that uses "brute force tactics."

EndWare Online features single-player and player vs. player challenges, Ubisoft said.

"We have been looking for a way to bring EndWar back to its fans and have found an accessible way with Tom Clancy’s EndWar Online," Ubisoft EMEA FTP publishing director Thomas Painçon said. "By offering gameplay directly in browsers, we hope old fans and new alike will enjoy this new EndWar experience and join in the quest to lead their faction to victory."

EndWar Online is currently in beta. Those interested can sign up through the game's new website.

Discussion

36 comments
ahmed74
ahmed74

awful just awful as much as the original awful game

llsinister84ll
llsinister84ll

god this game was sooooooo horrible I hated it hahsha

brownjake48
brownjake48

Without voice commands, this isn't EndWar.

yeah_28
yeah_28

Lol that faction description sounds so biased.

The original game was ok

Bowser05
Bowser05

The original was decent. While I'm not expecting something amazing out of this...I will keep my eyes on it nonetheless. It could be fun.

Frimmel
Frimmel

I was just getting into Endwar and I won the battle. Then the game killed all of my units.

hastati4
hastati4

Because that's just what EndWar needed. To become more casual. 

mr_azim
mr_azim

End War is the dummy's strategy game..... it's a simple Rock, Paper, Scissors game.

Poodlejumper
Poodlejumper

FTP is C.R.A.P.: Casual Refuse Addicts P(l)ay!

knifey112
knifey112

I played it on xbox a few years ago and actually its not bad not great but playable and easy to learn  

PETERAKO
PETERAKO

F2P and RTS. recipe for dissaster.

KingofCabal
KingofCabal

I dont really understand how this has game has any relevance to Tom Clancy.

Sl4cka
Sl4cka

A free to play browser game? This is crazy. You have to buy all other browser games.

IgotEpixx
IgotEpixx

Although I only ever played Europe in the original EndWar...

...What happened to the JSF? (Americans)

Xx_DemonSoul_xX
Xx_DemonSoul_xX

These games should be free... because nobody in the right mind would give them $60 for this crap!

Nintendo_Man
Nintendo_Man moderator moderator

2 news articles both with free to play games based on console games. Reality is this is becoming more and more common.

NTenseify
NTenseify

@Poodlejumper FTP is a platform that some may find accessible and enjoyable and obviously many are since they are popping up everywhere. It's a great way for people to meet, chat and play with others across the globe they wouldn't normally have the chance to over their web browsers. It's not like it is going to overtake all forms of gaming, we're only seeing a lot of them now because we are undergoing a transition into next gen and developers want an easy way to have revenue so calm down and try not to focus on the negatives :)

PETERAKO
PETERAKO

@Xx_DemonSoul_xX yeah its better to spend like 100, 200, or even 300. wether you like it or not you pay way more for a F2P. and taking into account that this is an RTS, going F2P is a BAD idea.

DeKuip
DeKuip

@Xx_DemonSoul_xX But how many people spend that or even more in the end by all the extra option you do have to pay for?

Poodlejumper
Poodlejumper

@Nintendo_Man Reality is: FTP games on a whole suck eggs.  No substance casual garbage that less and less people who truly enjoy games on a deeper level.

I'm old enough to remember the first video game industry collapse in the 80s.  There was a dry spell until the NES came out.  

It really blew goats.

These become the mainstay and we are due another collapse.  No, I am not just "clutching pearls"  

For the first time, I tried to pay a little in one of these games to see what more I would get.  I went through the cash and it truly became "pay to win" as I moved up rapidly.  Before I knew it, the damn game was begging for more cash like a damn drunk standing outside the 7-11 begging for enough money to buy a giant can of crappy beer.

It got old really quick.  I cannot see that many suckers who won't get hip to this REALLY quick.

NTenseify
NTenseify

@Nintendo_Man For Ubisoft it is, they must be finding huge success with it. Settlers Online, Anno Online, Ghost Recon Online, Heroes of Might and Magic Online, Silent Hunter Online to name a few and now this. They don't have to sell a product in stores if the game is addictive enough they have long term revenue

Xx_DemonSoul_xX
Xx_DemonSoul_xX

@Nintendo_Man Yes it is. And it is sad. I will never partake in these scams designed lure the ignorant like a drug dealer offering a free sample. If all games go this route, I will find another hobby.

Poodlejumper
Poodlejumper

@NTenseify @Poodlejumper No.  I'm sorry, but I must disagree.  I see the model spreading like a plague.

Perhaps the cost model truly does have a better cost to profit ratio.  That spells a publisher seeking this model over any other.

If so we can indeed expect it to overtake the rank and file.

I also expect that the consumer will eventually tire of these or become wise to their model.

PETERAKO
PETERAKO

@jessie82 @PETERAKO It is an unconventional design and it turned to F2P because no one was buying it. It seems F2P aint going to help it now either. Im talking about monetization and progression. in an RTS that utilitises a variation of the RTS conventions all units must be available to the player from the get go. there is no unlocking units gradually. F2P RTS is tricky to pull off. It could easily turn to pay to win to the fullest extend.