Free Steel Diver 3DS sequel is an FPS and available to download now

Steel Diver offers up its multiplayer experience for free, but you'll have to pay to get the full single-player and access to all of the game's subs.

The original game's boxart

Steel Diver was a 3DS launch title that took a unique approach with the system's dual-screen controls, and its sequel, Steel Diver: Sub Wars, is going for a similarly original control scheme.

Nintendo president Satoru Iwata announced the Steel Diver sequel during today's Nintendo Direct calling the game a "contemplative FPS." The game will have the same underwater submarine battles as the original game, but this time you'll view them from a first-person perspective. You'll control the depth and direction of your sub using controls on the 3DS's bottom screen.

The game takes things a little slower than its twitch-based console counterparts, forcing you to line up and plan your shots ahead of time while carefully navigating through the game's treacherous waters. And this version will also include 4-on-4 multiplayer battles, playable both locally and online.

The game is available to download following today's Nintendo Direct stream for free, and that will include the entire multiplayer experience with two submarines plus two single-player missions. However, players who choose to upgrade to the paid version of the game will gain access to a wider range of submarines with various abilities for multiplayer as well as the entire 7-mission single-player game.

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Discussion

11 comments
Nev3rtime
Nev3rtime

How the multiplayer seems to work:

Team deathmatch with two teams of four. You all spawn at different parts of the map and the best strategy seems to be to find your team and stick with them. No respawn so you have to wait till the end of the round if you die.


You trigger a sonar bleep with the y button. It won't pick up subs that aren't moving so there's some strategy there though it seems best to move a lot if you want to find people to kill. You also have a button that releases air from the sub and somehow conceals you. I'm not sure how it works or if it helps you to avoid the very slow moving homing torpedoes.

There are some pilot wings style rings under water that give you a speed boost in multiplayer but the environment seems like a quite plain ocean. Might make things seem repetitive long term. There are some terrain details that subs can hide behind and a limited viewing range so soars important for finding opponents. Sonar doesn't distinguish between friend or foe. Coloured names signify teams and appear above the subs only when they're in clear view.  

People drop packages when killed. They either repair or supply torpedoes.  

You can communicate to team members in morse code which is quite quirky but seems too slow for any in game strategy.


Nev3rtime
Nev3rtime

I had a few goes on this. It was quite fun and was about as different a team deathmatch fps can be.

jacquelineferre
jacquelineferre

I was ready to bash Nintendo but then I watched the trailer and realized that it actually looks fun

blackace
blackace

It looks better then the first game. There's a free demo to try out, which is always a plus. I'll check it out for myself. I still have money in my account. I wonder how much the full version is anyways.

hadlee73
hadlee73

I enjoy submarine games, but I don't seem to see them on anything other than Nintendo and PC nowadays. Unless I've missed one coming out on the other consoles at some point.

kunej
kunej

I'm getting NOT AVAILABLE IN NINTENDO eSHOP

JoSilver
JoSilver

@blackace The game is best described as F2P. So far I have to say I'm enjoying it.

kunej
kunej

It's available now .Requires 1579 blocks.

Darksimm
Darksimm

@kunej same here...don't say it's available if its not.