Four Details About Destiny You Probably Missed at Sony's Press Conference

We fill in a few gaps from Bungie's gameplay debut.

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Amid all the announcements about used-game policies and hardware pricing, one of the other highlights of Sony's E3 press conference was finally getting the chance to see Destiny in action. Sure enough, Bungie's new game looked fantastic. One day later, we just had the opportunity to see the demo a second time behind closed doors and managed to pick up on a few details you might have missed in last night's gameplay debut.

We're Pretty Certain Peter Dinklage Is Your Robo Buddy

At one point, the player-controlled Guardians find themselves exploring a pitch-black hallway in dire need of some light. Fortunately for these intrepid explorers, one of the players came equipped with a floating orb companion named Ghost. This little guy not only acts as a beacon in the darkness, but provides some cheeky commentary to boot. But listen closely, and you'll hear a familiar voice. Bungie wouldn't confirm this, but we're fairly certain Ghost is voiced by Peter Dinklage. In other words, Tyrion Lannister from Game of Thrones might just be your floating robo buddy. Now that's a casting decision we can get behind.

The Weapon Names Are Delightfully Ridiculous

After the players defeat that first boss-level enemy, a hulking beast dubbed an archon slayer, their reward is a loot drop consisting of a couple of rare weapons. One of them is a slick blue light machine gun glowing with electrical energy called the Thunderlord. The other? A sniper rifle that has clearly seen better days, patched together with all manner of makeshift repair methods. Naturally, the name of this gun--as relayed by Bungie itself--is "Duct Tape Fixes Everything."

The Enemy AI Is Very Adaptive

Onstage, there was a big shootout that required the two players to take out a group of Fallen, those creepy four-armed aliens who leap about while brandishing not one but two swords at a time. What we saw in this second playthrough revealed an interesting detail about how the group AI of these enemies might function. Basically, the two players manage to carve through the entire enemy onslaught save for one remaining Fallen. Rather than surrender himself to certain death, this enemy decides it would make a whole lot more sense to hightail it out of there and thus preserve his own life. Yes, enemies can actually sense their odds dwindling and act accordingly. Sadly for him, the Bungie rep playing the game let this poor chap think he'd succeeded in taking the coward's way out just before popping him in the head with a pistol for a critical hit.

Sure, Destiny is hardly the only first-person shooter to employ this type of adaptive enemy AI--but it's always refreshing to see an action game that recognizes that enemies can be a whole lot more interesting when they're not simply flinging themselves into certain death for the sake of the player's enjoyment.

So That's What Bungie Meant by a "Hopeful World"

When we took a trip up to Bungie a few months ago to hear about the ideas driving this new franchise, one of the most frequently repeated phrases was this concept of a "hopeful world." We weren't really sure what to make of it at the time. How does hope play such a central role in a ravaged vision of earth where the few vestiges of humanity are caught in a perpetual struggle against all manner of nasty aliens?

Now things are a lot clearer. Take one look at the opening shot from that Destiny demo, and you'll see what they meant by a hopeful world. The glowing sunset, the trees dotting snowcapped hills, the mountains towering in the distance--Bungie's penchant for creating gorgeous atmospherics is present here more than ever. Humanity may have been pushed to the brink of extinction, but the Earth is making a pretty convincing case that this is a place worth fighting for.

For more on Destiny, be sure to check out GameSpot's live stage demo.

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Discussion

136 comments
Love2play99
Love2play99

Kep it on Shaun, I love your articles.

griffy2013
griffy2013

Why are they saying such fucking stupid shit? 

sexyeyes79
sexyeyes79

I am not impressed one bit by the gameplay video.  I was expecting a grittier approach to a sci-fi open world universe.  I will wait it til has more time to be polished before I decide.

feverberries
feverberries

whaaat? am i missing something here? not impressed at all. graphics look good, though.

Zeraqis
Zeraqis

not releasing for PC :3

BobLordOfTheCow
BobLordOfTheCow

I'm a bit skeptical. Seems a bit linear, though, the setting is intriguing. I really hope they didn't sacrifice gameplay for the sake of graphics...

vadagar1
vadagar1

hope we get space battles where battle ships shot it out and u might get stuck on one as it falls apart and u have to escape :D or get into a fighter and go pewpewp with some cabal missile corvets :P

parkurtommo
parkurtommo

GS has been watching too much GoT. :P

IshikawaS9
IshikawaS9

I am so happy to see a scifi game like this go with a 'realistic' style art direction instead of the over the top cartoonish style you see in far to many scifi games these day.

Sergeant_KFC
Sergeant_KFC

At first I wasn't sure about this but with all the gameplay footage I'm definitely interested.

yzeng
yzeng

i maybe the only one that's not really turned on by this game. judging from what i see, it may play out a lot like boarderlands. maybe scale-wise bigger, the actual game play wont. and one thing that hurts me is that i see no decay on the wall upon impact, minor details but for a shooter its kinda meh...

SavoyPrime
SavoyPrime

That demo was great. I can't wait to play it.

Metal_Gear_LR
Metal_Gear_LR

I sort of feel like bungie decided to spit in microsoft's face on this one, they allowed it to go multi-platform and now sony gets their hands on the game too...just goes to show what goes around comes around I guess, game looks sweet cant wait to get it...too bad no wii u version lol

Rennik_Repotsir
Rennik_Repotsir

5: The Archon Slayer looks like the tank from Ghost in the Shell

Adavanter
Adavanter

I gotta say... I was never really hyped for this game. Then I watched an 11 minute preview and thought... Wow. This could be awesome. Then I watched it at E3 and got bored really fast. The gunplay looked so dull. I dunno. I'll have to see more.

arpit360
arpit360

Guild wars 2 with guns and monthly subscription fee.

jessie82
jessie82

so its borderlands with more people and without the cartoony style

chiefgul
chiefgul

I hope i've misunderstood this years E3, but i see in the next 3-5 years all major games that we like turn into MMOs or how publishers want to call it "blur the lines between single player campaign and multiplayer"

THATS FOR ME IS CALLED A RIP OFF because they sell you a game 60 dollars/euros + a Xlive/PS+ subscription (60 dollars/euros X 3years = 180 dollars/euros)+ required future DLCs and we'll have paid approx 240 

FOR A GAME THAT IS NOT CERTAIN TO BE PLAYED AFTER 10 YEARS TIME OR SO.


I STILL ,ONCE IN A WHILE, PLAY MY PS1/XBOX 1/ OLD PC GAMES 

I want owned games to be availiable for me when I DESIRE EVEN IF IT IS 20 YEARS FROM NOW

from now on I AM GOING TO SUPPORT / BUY ONLY THE GAMES THAT ARE NOT SERVER DEPENTENT

FORGET ABOUT FANBOISM THATS EXACTLY WHAT PUBLISHERS WANT US TO BE

IT'S ABOUT HAVING US PAY MORE WHILE THEY ARE IN FULL CONTROL OF SALES

ahztek666
ahztek666

@JumpyLuweegee If you honestly believe that, you are a fucking idiot and should jump in front of a bus.

soccerplyr128
soccerplyr128

They have till next year before release. Also that demo was probably finished and tested 10,000 times 6 months ago

soccerplyr128
soccerplyr128

iMO, Destiny will become what Defiance could have been.I personally am stoked. The menu looked sweet there were weapon traits to pursue. This was side quest to do that triggered a public event. So this didn't even go over what the actual open world looks like.

Graphics were straight up legit. I don't think Bungie will let anyone down. I just hop activision hasn't put too much COD piazza in it. That would suckkkkkk. Yes with 5 ks

Jonny-Two-Delta
Jonny-Two-Delta

@Metal_Gear_LR I think it was an amicable split. Bungie gets to see new people, but Microsoft kept the child they had together.

soccerplyr128
soccerplyr128

Gunplay was dull cause the stage demo guy had like 39% accuracy.

XCyberForceX
XCyberForceX

@soccerplyr128 Agreed.  Bungie has a bigger budget and a fan base with higher expectations.  They have to deliver.  As you said, It almost like Defiance is setting up people for what they want to see in an MMO shooter and Bungie will make sure it happens.  However, the one thing I would like to see from Bungie, since they claim to always set the bar, is for Destiny to be cross-platform multiplayer.  Since both new consoles are running a PC-like makeup this shouldn't really be that hard.  If that happens BUngie would really be at the forefront, in my opinion.

chiefgul
chiefgul

@malokevi@chiefgul

Hypothetical ? how come? Destiny is an online game isn't that right? so do the math

60$ for the game (from what you've seen do you believe that it'll be a free to play!!!!)

60$ for Xlive annual subscription X 3years (MINIMUM they are talking about 10years) = 180$

= 240$ approx FOR A GAME THAT WE PROBABLY WON'T BE ABLE TO PLAY AFTER 20 YEARS!!!!!! 

WHY BECAUSE THERE MIGHT NOT BE SERVERS  AVAILIABLE FOR THE GAME.

By the way what i 'm telling you isn't a far fetched hypothesis it is though a hypothesis- concern

I still enjoy PS1 / original Xbox  games until now and that goes for my PS3 games as well as my PC games.WHY because they are NOT SERVER DEPENDENT

If Bungie does not Crystal Clear those things , FOR ME YES IT IS GOING TO BE A RIP OFF

chiefgul
chiefgul

i'not crying man.

i just want to express my opinion which is that publishers found a very lucrative but cheap way to give us "innovation" and "amazing experiences"

watersports2001
watersports2001

@sexyeyes79 @soccerplyr128 Wait when does this come out. I thought it was this year though its still probably new console only. Practiced or not that demo looked nice, We're just going to have to hope they have the servers balanced enough that there are enough people to battle on the events like at the end of the video.   It was a great play through demo :)

XCyberForceX
XCyberForceX

@MentalMilitant @XCyberForceX @soccerplyr128 I would have to disagree.  For example, a company like bungie that prides itself in setting the bar for multiplayer experience now have two new-gen consoles basically with the same architecture.  The differences between the two consoles, other than its obvious names and kinect, has blurred making this a possibility.  A company that would see this opportunity as a benefit for the players, since most people have already decided which console they're most comfortable with, would reap the benefits since they are already making the game for both major consoles.

MentalMilitant
MentalMilitant

@XCyberForceX @soccerplyr128 Cross platform is not down to just the developers otherwise we would have seen it happen a lot more often already. Unfortunately it's down to the console manufacturers, and as great as a cross Sony/Microsoft battle sounds over a game, it's not going to happen in this day and age, especially seeing how both companies addressed their competition as of late.

soccerplyr128
soccerplyr128

Cross platform how Xone to pc or Xone to ps4 or all of them?I believe there have been a couple cross platform 360-Pc games. One I can think of was called Shadowrun.

chiefgul
chiefgul

I agree all the way!!1

But my concern is tha when i bought HALO1 back in 2001 i can still play it

I do not know if i can say the same thing about Destiny after 15 years

All this Server Dependent Games need to be explained that's all

nicolasetespqr
nicolasetespqr

@Jonny-Two-Delta @nicolasetespqr @orangesonic @chiefgul 

I highly doubt the main objetive of dlcs is to cover the server costs. They have big profits with them, probably.

Guild Wars 2 (i know it will probably have shitloads of expansions in the future, but anyways) has run for the better part of a year with no subscription/dlcs, its probably the second MMORPG in volume of players and they seem to be covering the costs just fine (that or they have a really friendly loan agent). 

And don't get me started with lol. They are not only maintaining the servers (LoL is has the biggest playerbase right now and it is entirelly multiplayer) but also getting themselves covered in gold with huge surpluses... and they are doing that just with microtransactions since the game is free to play...


If Riot gets so much money and keeps the server fine with just microtransactions... how much money do you think the big companies are making selling games for 70 bucks + dlcs + expansions when most of them don't require nearly as many servers as LoL or no servers at all?

Their pools are filled with Don Perignon, trust me.

Jonny-Two-Delta
Jonny-Two-Delta

@nicolasetespqr @orangesonic @chiefgul CoD and other tripleA shooters all have overpriced DLC maps to offset server costs. Console MMOs will have to prove themselves worthy if they're going to cost a significant amount over the long term. I can't imagine Bungie not making their game worth every penny we pay for it.

nicolasetespqr
nicolasetespqr

@orangesonic @chiefgul 

I don't think that maintaining the current generation Call of Duty servers is cheaper than maintaining the next-gen servers of some medium-sized multiplayer game such as... say Forza, yet you will be paying 5bucks/month to maintain forza servers while you can play in the much more numerous CoD servers for free.

I'd rather pay more for the console if there was no subscription, but the thing is that the profit they are going to get with the subscriptions is HUGE and they know it... it's not like they are doing it just to cover the expenses...

orangesonic
orangesonic

@chiefgul what people nowadays don`t understand is that developing a game today takes much more money, people, and time to create than 10 years ago...

to pay to play online is natural because to maintain servers takes money and people too... nobody wants to work for free

it is not that i like to pay for it, but i understand the need