Forza 6 Director Defends Microtransactions
"You can turn them off."
Microsoft's Xbox One racing game Forza Motorsport 6 added microtransactions this week. As you might have guessed, some were not happy about this and have voiced their concerns. Now, Forza 6 creative director Dan Greenawalt has chimed in.
Destiny 2: The Final Shape | Journey into The Traveler Trailer Metaphor: ReFantazio The King’s Trial Trailer Tales of the Shire - Official Announcement Trailer Dead Island 2 – Steam Launch Trailer Valheim: Ashlands - Official Gameplay Trailer Nickelodeon All-Star Brawl 2 - Official Zuko Gameplay Spotlight Trailer Fortnite Festival - Official Billie Eilish Cinematic Season 3 Trailer Remnant 2 - The Forgotten Kingdom | DLC Launch Trailer Stellar Blade - Official "The Journey: Part 2" Behind The Scenes Trailer | PS5 Games Starship Troopers: Extermination - Official "The New Vanguard" Update 0.7.0 Trailer Dead by Daylight | Tome 19: Splendor | Reveal Trailer 2XKO - Official Illaoi Champion Gameplay Reveal Trailer
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Responding to a person on Twitter who said it was "sad" that developer Turn 10 was adding microtransactions to Forza 6, Greenawalt explained the game was "designed, tuned, and tested 100 percent without them." Not only that, but he pointed out that they can be toggled off.
"You can turn them off," he added.
Microtransactions are now available in Forza 6 by way of a currency called Tokens. Players can spend real-world money to buy these Tokens in bundles that cost $1-$100. They can spend the Tokens on more cars and mod packs, among other things, and are aimed at people who want to speed up their progress.
Both Forza 4 (2011) and Forza 5 (2013) also had mictotransactions. 2014's Forza Horizon 2 did not have microtransactions at launch, but added them later, much the same way that Forza 6 did.
Microtransactions are one of the most-discussed topics in gaming today. Recently, a former Naughty Dog developer defended Uncharted 4: A Thief's End's use of micropayments; before that, EA executive Blake Jorgensen said it's crucial players don't feel as if they're being "nickel and dimed."
On top of that, crime game Payday 2's use of microtransactions has proven deeply controversial. It's gone so far that some of the game's Steam moderators have refused to work until they can meet with the development team to discuss the game's microtransaction policies.
In other recent Forza 6 news, Fallout 4-themed cars are now available in the game through a partnership with Microsoft and Bethesda. For more on Forza 6, check out GameSpot's review.
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation