Fight Night Champion - Your Questions Answered

Giancarlo and Shaun answer reader questions about EA’s latest boxing sim.

A couple of weeks ago, we, your humble GameSpot editors, put the word out that we had just gotten a copy of Fight Night Champion and were on the lookout for some questions from our readers. Well, after a short delay (sorry for the wait!), we’re here to answer some of the most interesting questions you guys sent our way. The questions ranged from nitty-gritty control details to someone pondering how Chuck Norris would do if he played the game--he’s really more of a MySims Sky Heroes guy to tell you the truth. We’ll do our best to give you a good idea of what’s in store without spoiling the upcoming review. On to the answers!

chriswolves1 asks: Are you able to "chase down" your opponent? In the previous game when you hurt someone, all they had to do was keep backing away till they recovered, and if your guy was slower, you couldn't catch up to them. Is there an ability to almost run, or speed up to get to cut off the ring?

Giancarlo says: There are a couple things that happen when opponents are on the verge of being knocked out. In some cases, they'll actually be dazed, which not only makes it difficult for them to move, but it also makes it easier to close in and deliver the knockout. We have run into a few instances where they've been able to back off and avoid the knockout, but it seems like AI opponents aren't afraid to go for the clinch and wait it out that way.

khaspe asks Will you be able to feint punches and punch in the clinch?

Giancarlo says: You can't feint punches and you can't punch in the clinch. This iteration of Fight Night really seems to encourage fighting smart and making sure that each punch you make is deliberate and not a result of mashing buttons. If you do start mashing, your boxer's just going to start flailing away, leaving him open to counterattacks. It also pays to change things up, so while you can't feint punches, you can certainly try to confuse your opponent with different strategies.

kornkid606 asks: Have they added anything to the single-player career mode to make it feel like more than just a stat grind?

Shaun says: EA isn’t letting us get into all the details of the new Champion mode, but suffice it to say that it’s a much different sort of career mode from what you’ve seen in previous Fight Nights. It’s a much more cinematic take on the rise of a boxer, complete with cutscenes and a story penned by the dude who wrote Monster’s Ball (no word yet on whether Billy Bob Thornton makes a cameo).

jjjrrr11211 asks: Can I make the character look like me down to the tee?

Giancarlo says: In the Legacy mode, you can either edit a preexisting boxer in the lineup or you can create your own. If you want to create a Fight Night doppelganger, then you can use the Xbox Vision camera or download a photo to put your own face in the game. If that's not really an option, then you can use a series of template heads and change things like hairstyle, facial hair, side burns--the usual stuff. However, there aren't any sort of sliders or other options to change the finer details.

SPuDl asks: Can we still low blow?

Giancarlo says: You certainly can. If you use it too many times over the course of a match, you'll get disqualified.

mrfahrenheit94 asks: What kinds of improvements are there from FNR4 in terms of physics and animations?

Shaun says: The first thing you’ll notice about Fight Night Champion is that this game looks downright pretty. The character models are more detailed, the lighting more realistic, and the whole thing just looks a lot slicker. In terms of physics, there are things like more realistic muscle and fat effects, like the way your characters cheeks ripple on a slow-mo replay of him getting totally knocked out. As for animations, we didn’t really notice any drastic upgrades like we did with the character models.

mysterious_13 asks: Will the control button scheme to use button pushes instead of analog stick movement for punching be included at the time of launch--not in a later patch?

Giancarlo says: Yes. It will be available right out of the gate. Button punching is nice if you want more precision out of your punches, but I actually found myself going back and forth between the two during various fights. I found that using the second analog stick for some combinations feels a little more natural.

invert48 asks: Did they fix the problem that no matter how late in the fight or how little health you have left if you get knocked down only once you will be able to get up almost instantly? Also, are the flash knockdowns completely random like last time or are they actually based on how hard the punch was thrown?

Giancarlo says: From what I've seen so far, if your stamina is still pretty high, you won't have a problem getting up after the first knockdown. But if you get knocked down in a late round or a second and third time in separate rounds, it becomes much harder to get back up quickly. As for flash knockdowns--the ones I've seen require a pretty clean, strong punch, but they still seem pretty random. Still, you probably won't knock anyone out with a random jab.

Master_I asks: Is EA going to continue its "online activation" (needing to type a code to play online and buy a code if it's a preown) on this title, and continue it with others?

Shaun says: It looks like it. When we first booted up the game, we were prompted to enter our Online Pass code to access what the game calls “premium online features.”

trifecta2k asks: Do fights actually last long? Does the new stamina stuff actually play a factor? In the last game, I rarely made it past round 4. I don't think I ever saw a decision.

Giancarlo says: Many of the fights I've played in the Legacy mode have gone the full number of rounds to a decision, and even some of the exhibition matches with well-known boxers have gone well beyond the fourth round.

multiplat asks: Is this Kinect or Move enabled?

Giancarlo says: Nope.

Pauly28 asks: Will there be purses in career mode? Maybe use that money towards training, corner men, intros, clothing, etc.

Shaun says: Yep! There will be purses in Legacy mode. We didn’t get far enough to get a good sense of all the different uses for money in the career mode, but EA is hinting at some “out of plan expenses” that you might not normally predict. We’ll see what that means!

Rabz3174 asks: In career mode, are the training simulations worth doing this time around or are they impossible just like FN4? I actually want to build my fighters stats up rather than always simulating because they're so damn hard.

Giancarlo says: In the brief amount of time I've spent with the Legacy mode, I haven't had any trouble with most of the minigames. There were a few moments where it wasn't expressly clear what exactly I was doing wrong, but that seemed to fade after a few minutes.

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53 comments
holeinmygut
holeinmygut

did they bring back the old blocking style from FN RD2 and 3. i hated it in RD 4.

WhatsY0UTUB3
WhatsY0UTUB3

The side by side comparison of the games just solidified that they look exactly the same.

mikees1
mikees1

Well if they've included David Haye then there better be an option to play as Carl Froch.....solid chin and class aswel!

Keitha313
Keitha313

27wins and 42 knockouts? I think you mean 69wins and 42 knockouts.

milan4554
milan4554

[This message was deleted at the request of a moderator or administrator]

cryofax
cryofax

I have been a HUGE boxing fan for many many years and have always wanted to find the perfect vidoe game adaptation. Thus far I've been disappointed. The closest I've found so far was 4-D boxing for the PC (ancient game look it up). The FN series is close but as EA often does in their sports games, misses the point on many things that make boxing what it is. I hope this one breaks through!

patriotsnake171
patriotsnake171

[This message was deleted at the request of a moderator or administrator]

jenlr
jenlr

who in the lineup and how many frighters are in the game

Zee_production
Zee_production

This is what i wanted...Can't wait man....CAN'T !

winrehs_007
winrehs_007

"You can't feint punches and you can't punch in the clinch." - You call that BOXING SIM..?!?!?!

GameFan1983
GameFan1983

played the demo, the best boxing sim ever made respect ea sport

Dimebag808
Dimebag808

Sounds like the fighter creation is gonna be weak, like EA MMA. It really sucked not having sliders to change facial details, and not being able to tweak the tattoos was very disappointing.

xV-DeadGamer-Vx
xV-DeadGamer-Vx

@Laimis911 I was going to ask you why you had that opinion on this game, but then I looked at you recently rated games.. Test Drive Unlimited 2. 6.0 Two Worlds II. 7.5 Dead Space 2 .4.5 Fallout: New Vegas - Dead Money. 1.0 nail'd 1.0 nail'd 1.0 nail'd 1.0 Gran Turismo 5. 6.0 Harry Potter and the Deathly Hallows, Part 1. 1.0 Blood Drive 1.0 Your highest rated game was Two Worlds 2... I no longer feel that your comment or opinion means anything.

laimis911
laimis911

horrible sounds ,button mashing gameplay,fight night 4 was much better

diggyman
diggyman

Why wouldnt they be talking about career mode? Thats exactly what they should be doing at this time. I dont need to be dazzled by the graphics again. the last 2 games looked great. Little upgrades here and there are expected, id rather the details on the improvements of how my character rises to glory.

xV-DeadGamer-Vx
xV-DeadGamer-Vx

Just watch boxing... When I say 75% I mean that from just watching all the fights I have, its very rare that a clinching punch is even deemed a real punch landed. And no, rabbit punches don't often happen from the outside at all, I have watched a lot of Haye fights and the last time I remember him rabbit punching repeatedly was against John Ruiz who had him in a clinch when he was hurt... go to a boxing forum and discuss it. I am not going to talk about the ins and outs of boxing and the technicalities of the sport with a somebody called JiveBunny. And movement is too fast? Tell that to Amir Khan who can throw about 5 punches in a second... watch his last fight versus Marcos Maidana. In fact, the game is slow when compared to some of the fighters out there. And its about capturing the brutality of the sport, and as far as boxing sims go, its the most realistic thing we have? What do you expect? And if you CHOOSE to spam then that's YOUR choice, but having a break and throwing combos, and then breaking to throw combos again isn't exactly spamming, watch Manny Pacquiao fight, he steps in and out of range with quick foot work, lets off some combos and then moves again. I don't know what you are expecting from a game, or what you are trying to prove... but the fact remains Fight Night Champion is going to be better than Fight Night Round 4. Period.

j1vebunny
j1vebunny

75% of punches thrown in clinches are rabbit punches? Where did you find that marvelous fictional fact? Seriously, I'd love to know.... Pulling an opponent down by the neck, something Ali always did is illegal yes, but it has nothing to do with clinching! Clinching is 2 boxers tying each other up, not pulling. You're way off the mark with your ideas. more rabbit punches happen from the outside, just look at Anthony Dirrell or David Haye, they are fiends for hitting arounf the back of the head. I have played the demo to death, it is easily possible to win by spamming punches in it, toe to toe, keep swinging, stamina runs out, rest a minute, then back to spamming again... guaranteed KO inside 2 rounds. It's just as easy as popping off the jab and straight... the game is not an accurate sim of boxing. Movement is too fast, impacts are way off the mark, stupid yellow flashes to highlight a counter, the jab is still not an effective tool for interrupting an opponents punching. So kop on, and stop spouting absolute nonsense!

xV-DeadGamer-Vx
xV-DeadGamer-Vx

@j1vebunny If you actually watch boxing, you will see that 75% of punches that are thrown in a clinch turn out to be rabbit punches, those are punches around the back of the head and they are ILLEGAL! Those are what I am referring to. Also there is a manoeuvre where boxers clinch their opponent by putting their hand around the back of their head and pulling them forward into punches, that is also what I was referring to. Both things are definitely illegal. You missed the point. Don't try and act like a smart ass, and you can't spam punches on Fight Night Champion, the stamina bar runs down too quickly when you try it and your punches become slow and weak. So why don't you actually learn something... Or maybe play the game that you're actually trying to talk about? You know nothing about boxing nor this game it seems, you have just read that rule off the internet and are trying to be a smart ass. Nice try.

DirtyAl
DirtyAl

Well... this was a pointless article... This game looks good from playing the demo but they are still missing too many little things. This game appears to be MMA without kicking and slamming... They still haven't nailed Mike Tyson's style... He is still too slow... People seem to underestimate just how fast mike was and how low he used to squat then shoot off with his legs to gain power... I played the demo and they really have ali set so much quicker then mike and that just wasn't the case... Its almost like they took the template for Frazier and put mikes image over it... They have similar styles but mike was faster and punches were sharper. Frazier could knock down a brick wall... Mike could punch through it... I like the animations in the demo but it sounds like its going to be the same thing... Play for few ticks and then put back on the shelf due to lack of real depth.

j1vebunny
j1vebunny

@xV-DeadGamer-Vx Punching in the clinch is not illegal... The rules of boxing clearly state that if either boxer has a hand free in the clinch then they must punch their way out of it. So please actually bother to learn something, instead of spouting jargon that you think people will believe. As for the game itself, it is by no means anyway near as good as you are led to believe.... Spam hooks, straights and uppercuts, voila.... you win.... They need to concentrate on getting the basics of the game right first, then concentrate on the extras and story.

cjf187x
cjf187x

I'm excited, I've already got mine pre-ordered and am planning to take a day off or two to play Fight Night Champion and the upcoming Dragon Age. However, I must say that if you do pre-order your game may I suggest Amazon, their pre-order bonus is much better than Gamestop's. Just a suggestion...

xV-DeadGamer-Vx
xV-DeadGamer-Vx

Also, for people saying this will "Flop" Go and take a look at EA SPORTS track record, let me know when you find a sports game they have released that didn't get over an 8 or something. Fight Night Round 4 was too defensive, I spent all my fights just dodging and swaying and getting easy knockouts, on the hardest difficulty. Fight Night Champion appears to have blurred that line a bit, so you can't just be defensive, you have to switch it up, and pick your moments to strike. All the things they have implemented like being able to punch and move, jump in with shots, step side to side, the way the skin ripples... Added more punches and ways to throw them, giving some of the more famous boxers their own punch animations...I don't know what people are complaining about.

xV-DeadGamer-Vx
xV-DeadGamer-Vx

@ Adenosine Clinching and punching is illegal in boxing, out of all the major fights last year and all the fights so far this year, you could count on one hand how many fighters clinched and punched at the same time, I repeat, its an illegal move and therefore has no real reason to be in the game. "Clinching in order to get the chance to punch"... that makes no sense whatsoever. The punching usually occurs on the breaking of the clinch, Brawlers like Ricky Hatton would "Wrestle" an opponent, he would tie them up, and then take a little step back to unload a few combos to the body, I have to repeat, its a very, very, very obsolete strategy in boxing and wouldn't/couldn't be implemented well in a game-play format. Also, how do you expect them to implement a game-play mechanic that enables you to weaken your opponent when clinching them?

Adenosine
Adenosine

I don't think this will be a first day buy for me. Anyway about the clinching without punching part, EA should have included it. Their motto is "If it's in the game, it's in the game!" or something like that right? In real boxing matches, clinching in order to get chances to punch is part of the strategy! You also normally use it to "wrestle" smaller guys or use it on tired fighters. Oh well.

cobainfan
cobainfan

i frankly like the graphics of fight night round 4...champion just looks as if they made the fighters appear more bright and added a few more camera flashes :P..hopefully when the final version is out ill EA will prolly make me eat my words!

bkboit
bkboit

Played the demo didn't really like it even though I'm usually a big fan of the fight night franchise. The problem isn't graphics but the graphics combined with the gameplay: the hyper realistic graphics they aimed for don't work well with the unrealistic speed... of the fighters. Furthermore, the controls have a strange reaction time -don't really know if they respond too fast or too slow- but i agree with DomaineStickem i think it's gonna be a flop. It's too bad cz they took a leap of faith and well... I don't really like the result.

xV-DeadGamer-Vx
xV-DeadGamer-Vx

[This message was deleted at the request of a moderator or administrator]

straightgaming
straightgaming

@DomaineStickem holdddddd upppp holddd uppp yo dude this game is going to be one of the best fight nights out to date lol this game will be better then fight night round 4. round 4 is still the best game out to date to as well hommie

DomaineStickem
DomaineStickem

something tells me this game is gonna flop, they should have just remade FNR3 and threw in more fighters and some better graphics

AceBalls
AceBalls

So I guess there's no Aussie boxers in it..?

karl_nagase
karl_nagase

I hope they add more excitement and chilling actions like on Hajime no Ippo Anime. Like slow-mo big punches with wind effects that looks devastating. Its not all about the reality and physics engine. Why do we need a more detailed texture if the gameplay is not good enough?

blaze_adeel
blaze_adeel

i loved fnr4 and will surely love this

johnlennon28
johnlennon28

judging by the demo, the controls are still laggy, feet movement still a bit slow, but overall it improved a little bit from fnr4, i just dont know why they got rid of seperate head and body block..

dortega120
dortega120

There is still more to it, but I dont need to go into detail. Just do a little research before you criticize, it don't hurt. :)

dortega120
dortega120

@ dallasguy775 You got the right to bash on the game, but your acting there's no change since Round 4. Yea they brought back button presses, but they also revamped Total Punch Control so that its easier to throw punches without cramping your fingers. There has also been a lot of punch types added to the game and more signature punches have been added to the established boxers. The blocking has been greatly revamped so that you can set up defense but still be moving. Plus the legacy mode hasnt been replaced. It's still there along with Champion mode.

dallasguy775
dallasguy775

Another lame Questions and Answers!.WOW , 13 stupid questions from game spot . I thought this game is going to be BIG. ONLY 13 QUESTIONS FROM THIS.YOU GUYS ARE PATHETIC. Fight Night Champions sounds like the same repeat of FN4 , but WORSE. Just upgrade the career mode with a lame story game. Put another upgrade on the graphics, so it doesn't look like FN4. Put back button mashing,but not the old setting like FN3. EA, you disappoint me again and again. Here's an interesting thing about Fight Night Champion. What's the point of having a referee in the ring for? Just for LOOKS??!!!! Oh come on EA!!! Try doing a clinch and the referee just stands there being dumb and do nothing. You guys (EA ) are pathetic low life human beings!!

ChuckLinasty
ChuckLinasty

I have a question... how come the young George Foreman was a pre-order bonus to Wal-Mart and Best Buy but not GameSpot? Also, why isn't it old balls Foreman instead of young young George Foreman who was in FN4 but not in this by default? Pretty stupid.

ChuckLinasty
ChuckLinasty

I have a question... how come the young George Foreman was a pre-order bonus to Wal-Mart and Best Buy but not GameSpot? Also, why isn't it old balls Foreman instead of young young George Foreman who was in FN4 but not in this by default? Pretty stupid.

SaintRasmus
SaintRasmus

# Bog101 Read the article,before you post next time: multiplat asks: Is this Kinect or Move enabled? Giancarlo says: Nope.

SaintRasmus
SaintRasmus

This Q & A has no Q & A in it. All the questions and answers was all old and well know answers. Lame !

Bog101
Bog101

will this be a kinect game? please someone answer

gregolian
gregolian

I am pretty sure KornKid's question was about Legacy mode and not Champion mode. GameSpot you are idiots.

Agent-G
Agent-G

What a bunch of lame ass already know the answer for questions man. I asked you detailed questions......This Q & A Failed hard so go ahead an ban my account for six months...