"Yes, I’ve heard you, dozens of people emailing me everyday [sic] telling me how much of an idiot I am for not porting Fez to everything," Fish wrote.
Fish also teased "exciting plans" for the game's soundtrack, as well as "something about a United States branch." The developer explained in his blog entry that he vacated his former workspace in Montreal, Canada, at the end of the year.
Fez, which has sold more than 100,000 units, is a 2D platformer built entirely using Microsoft's XNA tools in an 8-bit pixel art style. The game also adds a third dimension and lets players rotate the gameworld around the protagonist, Gomez. For more on the title, check out GameSpot's review.