In February 2006, Monolith Productions revealed it was working on a sequel to its 2005 hit F.E.A.R. However, the title of that sequel remained in limbo due to a copyright quandary originating from Warner Bros.' purchase of the studio in August 2004. While Monolith remained in control of F.E.A.R.'s assets, the spooked-out shooter's publisher, Vivendi Games, retained control of the F.E.A.R. name.
However, given that the option of going by "The Game Formerly Known as F.E.A.R. 2" isn't exactly catchy, Monolith and Warner Bros. held a naming contest earlier this year. As per the rules of the contest, entrants were instructed to focus their entries on names that evoked images of "frenetic action," "horror (Asian)," "apocalypse," and "gore." Once submitted, entries were to be voted on through Monolith's Web site. If deemed suitable, the winning submission would possibly become the game's final name.
With that in mind, Monolith and Warner Bros. have announced the new name of F.E.A.R.'s semi-sequel: Project Origin. More than a spiritual successor, Project Origin is the direct continuation of the original F.E.A.R. Steeped in the paranormal, the F.E.A.R. sequel focuses on the time/space-defiant protagonist and the abnormally spooky child known as Alma. GameSpot's first look at the game during this year's E3 Media & Business Summit has more in-depth information on Project Origin.
Project Origin will be available for the Xbox 360, PlayStation 3, and PC. It has not yet been rated, priced, or dated.