F.E.A.R. 3 Updated Impressions

We get ghostly with a buddy and take a look at the cooperative play in this upcoming paranormal shooter.

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Do you love horror-themed games but live with the secret shame of turning the volume down low and the lights up high so you can sleep after playing? Day 1 Studios has you covered with a nifty way to share its F.E.A.R. 3 experience without looking like a wuss. Cooperative play will feature prominently in the upcoming first-person shooter, allowing you to buddy up as you take on either the role of Paxton Fettel or Point Man. F.E.A.R. 3 picks up nine months after the events of F.E.A.R. 2 and right in the firing zone as Alma is about to give birth. Her contractions pepper the gameworld, and each jolt tears into reality with catastrophic consequences. Our demo included a look at the brothers in action, using their unique abilities to defend each other, power up some new and devastating attacks, and navigate obstacles and hidden content.

Point Man is a supersoldier, and his abilities are deeply rooted in how he handles a gun. There was no shortage of variety of things that go bang during our play, with shotguns, handguns, and assault pistols all making themselves known. Fettel, on the other hand, is more concerned with ethereal abilities, using telekinesis to raise up and drain the energy of his targets and in the process act as a form of crowd control while the other player riddles the object with bullets. Body possession plays a vital role, allowing the Fettel player to take control of a host at will and make use of his weapons. When you’re ready to rejoin the spirit world, a button press violently spews you out of your target, showering the screen in blood and goo. Co-op play also allows Fettel the chance to see secret paths and doorways oblivious to your sidekick. New paths appear as you clear rooms and navigate through the environment and encourage you to keep your eyes peeled.

Our demo began inside a building complex, and as we systematically cleared the rooms, we ran into all manner of spooky enemies and situations. One included the demonic rise of a previously uninhabited bed, the form of a body beginning to sit upright as the sheets surrounding it hugged the unseen body. One new enemy type we saw goes beyond the living realm, and if you are unlucky enough to become trapped in its grip, both you and your partner are whisked away to a state of limbo created from your own memories. Attacked by one such creature, we found ourselves transported into an eerie, hazy forest, where a merry-go-round sat spinning of its own accord. These dream sequences don't always appear as combat scenarios, and after a short look around we found ourselves snapped back to reality outside the building we had been in. As an attack helicopter flew overhead, waves of armed soldiers descended on our position.

Clearing a small group of power substations blocking our path, we proceeded on. Two conveniently parked mech suits gave us the chance to tear through a building, leaving a wake of corpses as our body armour and more powerful weapon loadout decimated the helpless defenders inside. As a living, breathing human, Point Man can jump in and out of these mobile armouries at will, but since apparitions need some physical appendages to work the buttons and knobs, we needed to steal a body to don the mechanical suit. Unloading a volley of machine-gun fire and rockets at enemies taking cover had some adverse effects on our surroundings, as nearby trees caught alight and burnt around us.

Since surprises are such a big part of F.E.A.R. 3, and scares aren’t so scary the second time around when enemies spawn in predictable places, the development team is hard at work on building dynamic AI. This promises that no two plays will be identical, with foes spawning with different intensities depending on your performance, and in fresh locations both in front of and behind the player. Likewise, certain enemy types, like the one that sucks you into your own memories, will appear only if you’re playing alongside Fettel, making for unique single- and multiplayer action.

Since targets can and will spawn behind you, the game will also include a quick 180-degree snap shooting system. We didn’t get a chance to see it in action, but we were told that with a single button press you will be able to quickly turn to fire on enemies approaching from the rear.

If you like your pants brown and your shooting paranormal, then from our latest look at the game, F.E.A.R. 3 is shaping up as a solid mixture of the two elements. Stay tuned for more information for this as-yet-undated title as it makes its way to the Xbox 360, PlayStation 3, and PC platforms.

Discussion

40 comments
santinegrete
santinegrete

Here is a FEAR fan expecting something that reedem the dissapointment of the second game.

DrScorpio
DrScorpio

No my friend's.. it think this chapter moving bad! visual is not great, creature is like Jericho!! and it seem we play in world war!! but we all like F.E.A.R. 1! because, chapter one it's so mystery, so fearful, so HOT, and have a lot of Apprehension, this last thing it's so important(Apprehension)!!

CylonRaider01
CylonRaider01

Honestly it was a big difference between F.E.A.R and F.E.A.R 2,i thought that part 2 will be more scary or interesting than 1..but i was wrong a bit predictable.hope part 3 will be better and not a big disappointment,i wonder if it will be last chapter..

km001
km001

Can't wait for this game! I hope it'll be as cool as F.E.A.R 2 and more scaring than F.E.A.R 1 !!!!!!

monowasp
monowasp

Not sure it will be as good as F2?

BenFireFox
BenFireFox

wow nice to hear =) the first fear parts got nice atmo and nice shootouts but to be honest if there isnt a total busting multiplayer a shooter without coop play lasts only about 1 week for me then the fun goes down. Coops ftw and since we nearly all got now HD televisions with wider bigger screens get us more 4-Player coops !!! Gamers also have buddys who visit them from time to time Oo

aaronfhff123
aaronfhff123

@dchinh Fear 1 had all those modes and was a blast in mp and campaign. One of the best fps ever. Fear2 is crap.

dchinh
dchinh

Not familiar with the FEAR series games at all. Do they have online multiplayer vs modes like Team Deathmatch or Capture the Flag? Or is the co-op mode for this game strictly campaign only?

Hydro1257
Hydro1257

Everyone is so anti-coop. Its not bad! Stop being friggin anti-social bums and accept that there are more than just virtual people in the world. Coop improves the replay value of a game, and the resale value. So, look around, and find your girlfriend who ditched you because you refused to play little big planet with her.

that1guy67
that1guy67

co-op in a horror game is just a stupid idea. its ment to be experienced alone. thats what makes it creepy. we all know that when we are playing the game with our friend all we are going to do is make jokes and cut up about everything that is happening. we all do it. and i know that you guys will to. but if they can make it to where both people wont walk into a dark room after a game session then it might be worth it.

vadagar1
vadagar1

fear 2 was not that good hope they do it right this time

shaolintiger122
shaolintiger122

The big question is it Steam based as well I hate Steam one of the worst game servers out there

zicoundead
zicoundead

In understand that you can play it in single or co-op mode, so I have no problem with co-op in FEAR 3. If it was a forced co-op like Army of Two, well, that's another story.

Gammet25
Gammet25

BETTER BE GOOD FEAR 2 SUCKED.

deathripper13
deathripper13

F.E.AR was very good,F.e.a.r2 was perfect i hope fear3 to be a masterpiece!!!!

saranshakabully
saranshakabully

first off......FEAR 2 rocked the FPS gaming world!!..........its the most coolest FPS ever......u name me a single game launched till date dat has got soo many special effects leave apart the scary part !!!.......i find it on par wid FEAR 1.period !!!! @topic F3AR is looking really badass........the screens posted seriously luks deadly n scary :(......luks unplayable !!!.....n dats the beauty of FEAR franchise B) F3AR will definetly pawn every gamer !!!

NighTmarE_evo
NighTmarE_evo

Co-op has become the destroyer of quality games.

MEDzZ3RO
MEDzZ3RO

@Jekyl87 I played through the original Army Of Two almost 100% alone apart from my bro and dad joining in for 1 or 2 levels.Same goes for Borderlands.The gameplay doesn't change dependant on how many players play it,the core gameplay remains identical. Fear and AoT are completely different,AoT is marketed as a game TO BE played with 2 people,Fear will no doubt be marketed as a game where YOU CAN play Co Op.In Fears case it'll be like as I said an extra game mode,like Operation Flashpoints Co op or Call Of Duty World At War Co op.

Jekyl87
Jekyl87

@MedzZ3RO: Either you don't know about FEAR 3 or the other games I mentioned or you don't understand the concept. These games don't have co-op as an extra mode, rather they are made from the ground up to be a co-op experience. If you play them alone, the AI controls the other player, which generally just gets in your way rather than enhancing the experience. So these games are best played with a buddy. Army of two started kinda started this trend for AAA games to go co-op from the ground up. If you play these games alone, you'll always feel that you're missing something coz all the environments etc are meant to be traversed through co-operatively.

MEDzZ3RO
MEDzZ3RO

@Jekyl87 Just because a game has an extra mode you won't buy a game??,that's stupid;they do it totry and appeal to multiple types of gamers,just because it's there doesn't mean you have to play it... I heard alot about Fear 1 but everyone said that Fear 2 sucked??,can anyone that played them make a brief summary of the 2?

Batjimi
Batjimi

The series has been really good so far, but this whole co-op business is a bit of a horror-killer.. I don't know about anyone else, but I rarely get scared if I'm with my friends playing co-op. I just hope it isn't completely dependant on the feature.. That said, it does look good. :)

madgame23
madgame23

Game looks interesting, I hope they vary up the settings for the game not have the whole thing set in an industrial building.

Stringerboy
Stringerboy

Well they certainly improved the graphics that's for sure.

Bloghead
Bloghead

i don't really like co-op too. I prefer shooting the hell of everybody even my buds ..haha! Hopes it can still scare the hell out of me too!

TheClown24
TheClown24

Well it looks good, but it's made by the same people who made fracture so I'm sceptical.

BombayNugz
BombayNugz

fear has been getting less and less scary... eh ill pass

Itachi11432
Itachi11432

their better be a lot of things remaining true to the first two fears with the story.

63subzero
63subzero

@kavadias1981 first encounter assault recon iirc.

CO0Ki3M0NST3R
CO0Ki3M0NST3R

man...I wanted to see more of Alma as a little girl...she scared me...I backed up in a corner in a feudal position and cried. they grow up so fast...

Krinnium
Krinnium

i really hope they make it scarier than the first one, but what could possibly be scary in coop? still looking forward to the great shooting FEAR is known for tho

Rocker6
Rocker6

@ kavadias1981 It stands for First Encounter Assault Recon.

kavadias1981
kavadias1981

Does the F.E.A.R actually stand for anything or is it there to just look cooooooool?

F-14-D_TOMCAT
F-14-D_TOMCAT

From what I've seen so far fear3 may prove to be a visceral and engaging game, with enough horror to scare the pants off gamers. Some gamers are skeptic of fear3 living up to the bar set by the original fear in terms of a scary game experience, but I will adopt a wait and see approach and hopefully Alma and whatever hell spawn she is carrying will kick a$$.

Nemesis4747
Nemesis4747

as much as i want this game to be awesome i have a feeling that it will only be good, not exceptional, from what ive seen of the demos, seems to have too much 'in your face' type horror(lots of zombie like things which i HATE) instead of the subtle disturbing horror seen in fear 1,one thing i do like though is it seem there is no hud(or that you can turn it off) i'll wait and see i guess

MrGoodKill
MrGoodKill

"If you like your pants brown and your shooting paranormal..." Niiiiice. Let's just hope it holds up to those high standards.

Jekyl87
Jekyl87

All the games nowadays are going the direction of co-op play. And since I never play co-op, it sucks for me...thats why i won't be buying the new games of all my loved franchises: Lara Croft, FEAR and Kane and Lynch ... But its good that the FEAR franchise is moving into a new direction. Just not for me.

bodylotion
bodylotion

In my opinion this is just no game to play co-op. But who knows maybe they'll surprise me.

pudgexd
pudgexd

Looks good so far , still a long way to release date. Hope they polish it well :D