Far Cry 2 creative director quits Valve

Clint Hocking leaves Half-Life studio after 17 months with the company.

Far Cry and Splinter Cell lead designer Clint Hocking has left Half-Life studio Valve after 17 months with the company, he revealed on his website recently. He left the Seattle studio at the end of 2013, though he has not said why.

Hocking previously worked at Ubisoft as creative director, contributing to titles like Far Cry 2 and Splinter Cell: Chaos Theory. He left Ubisoft in 2010 and spent two years working at the now-shuttered LucasArts on an unannounced project.

Hocking joined Valve in July 2012 and served as a designer at the studio, though it is unclear what specifically he worked on at the company. Gamasutra claims he was part of the division working on the long-rumored Left 4 Dead 3, but this is not confirmed.

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Discussion

55 comments
Daian
Daian

Got worried when I saw the headline on Twitter which didn't mention which games he worked on exactly, then I saw he made FC2 which is the only bad one in the series so no big loss.

ewjiml
ewjiml

Sorry Clint.  Apparently, nobody likes you or can stand you.  Good luck on that unemployment. 

Deingerous
Deingerous

I really like valve but when an employee leaves your company after 2 years of working there and the article written about him showcases games from rival companies and nothing from his (then) current position.... That's rather sad

Gelugon_baat
Gelugon_baat

I suspect mismatching personal values to be the cause.

SavoyPrime
SavoyPrime

He is becoming quite the journeyman.

deadpen
deadpen

Far Cry 3 is out so this is as relevant as saying Jalee White quit doing Sonic the Hedgehog's voice in the cartoons.

hadlee73
hadlee73

Even their own people are getting sick of waiting :P

AceJakk
AceJakk

FarCry 2 was a weak entry for the franchise, so meh.

bfa1509
bfa1509

Farcry 2 was a great game, better than Farcry 3 in my opinion. 

kujel
kujel

He escaped before his project was lost in limbo forever like so much of what Valve works on that's not steam.

StHapns247
StHapns247

He probably wanted to create video games which is something Valve is putting less and less value on every day.

vduong942
vduong942

He left after his ideas for Half Life 3 got rejected.

pszone
pszone

Value not game company and I think Value becoming a nasty company to work with like EA Games and Activevison.

Well  maybe he want to create games and no games where create because living on there money by stream .

Worst game company's to work with.

1st EA Games

2nd Value

3rd Activevison  

Mastermatta
Mastermatta

you dont quit valve, valve quits you.

nparks
nparks

You don't want to work on a Valve project with "3" in the name.  It'll never see the light of day.

uncha1n3d
uncha1n3d

I dont know why (or how) every big name developer makes a headline every time they quit a company. I almost wonder how this information gets out so fast, its like no one can leave privately anymore

unreal101
unreal101

No problem, worst Far Cry anyway  :P

19James89
19James89

Man there's lots of people quitting their studios in the last few weeks, what's going on?

_Silent_Jay_
_Silent_Jay_

@DeingerousNah, it's just Clint Hocking.  He's quit more jobs in the last decade than he's shipped games.  In fact, I wouldn't be surprised if he issued the press release himself, as he figures he's big and important.

Karmazyn
Karmazyn

@bfa1509 yeah enemies respawning at checkpoints every few seconds were really a nice feature....no wait the minute.....Far Cry 3 was better in my opinion but Far Cry 2 had it charms, if not those checpoints I would rate it higher but nowewhere near Far Cry 3 perfection.

2Black2Strong
2Black2Strong

@bfa1509 You must be out of your damn mind. That game was plagued with issues especially moving around that huge ass map. I think the developers even apologized for that damn mess

Techtroll
Techtroll

Its valve not value

And your trolling is bad

pyro1245
pyro1245

@pszone Did you intentionally type Value everywhere? I don't get it. Is that because their games are so cheap on steam?

AceJakk
AceJakk

@gamerno66666He consistently wrote 2013 on all of his documents.  No one else at Valve could understand the weird "B" looking scribble after 201.

MN121MN
MN121MN

@uncha1n3d He posted it to his website, combined with the power of Twitter, and there you go

faizanhd
faizanhd

@unreal101 

Still liked it though. But 70% of the game was about driving long distances for malaria pills. The rest 30% was bloody fantastic. It would probably have been a much better if the fast travel system wasn't so limited.

plaintomato
plaintomato

@_Silent_Jay_ Maybe he worked on Half-Life 3. Probably a lot of Valve's employees will leave before they finally get their name in the credits - most due to...uh, "natural causes".

bfa1509
bfa1509

@2Black2Strong @bfa1509 Those 'issues' were completely superficial. Its amazing how people overlook great aspects of games to complain about tiny issues like respawning bandits at checkpoints, travel times and malaria i.e. the only 3 problems with the game. What about the exploration, the stunning landscapes, the infinite ways of approaching missions, the huge range of weapons, the buddy system and many more? Farcry 2 kicks Farcry 3 ass.

quakke
quakke

@2Black2Strong@bfa1509 

Far Cry 2 had those annyoing respawning guard posts but atleast the game had still pretty high difficulty level. Far Cry 3 even on the hardest difficulty level was a joke.

pszone
pszone

@pyro1245 @pszone no its because don't care making another Left For Dead game and Half Life game since he lazy making great games  since sitting on his ass by add new stuff on Steam.  

I got nothing against Stream but people and me waiting for real games from Value. 

unreal101
unreal101

@faizanhd@unreal101 My feelings exactly. In many ways it was a great game, but the devs made a point to make it intentionally tedious (traveling, the interface, MALARIA). Add in a boring setting and a nonexistent story, and you have an absolute drag of a game.

quakke
quakke

@Techtroll 

His name is PSzone and has a Playstation avatar, so obviously he another consoleboy..

Hillsy_
Hillsy_

@evil_m3nace@unreal101Stopping to look at the graphics more than actually playing the game.  Patrols were annoying, missions were weak, corrupted save files.  Reminds me of Killzone Shadow Fall in many ways.

evil_m3nace
evil_m3nace

@unreal101 @evil_m3nace Maybe Cambodia or the amazon forest also. I have a fascination for deserts though, so maybe kazakhstan or the Nairobi desert, with the same level of story telling. I did love farcry 3 but it was more arcade-like 

evil_m3nace
evil_m3nace

@unreal101 @evil_m3nace I liked far cry 2, I still love far cry 2, and I will continue to love it in the near future, until another game comes along based in the jungles of thailand or in the deserts of the sahara.