Fallout dev's PC RPG Pillars of Eternity delayed

Obsidian Entertainment's Kickstarter-funded role-playing game now expected sometime after the first half 2014.

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Pillars of Eternity, the PC role-playing game from Fallout: New Vegas developer Obsidian Entertainment, has been delayed. The game was at one time expected to launch this spring, but that date proved too ambitious, and the project is now expected sometime after the first half of 2014.

Project lead Josh Sawyer explained to Eurogamer that because the game--originally known as Project Eternity--raised four times its initial target, Obsidian needed extra development time to accommodate the features it wanted to implement.

"When we started with a million-dollar budget and a relatively modest game with five classes [there are now 11], that was assuming if we get $1m we can make this game and we'll probably get it done by April," Sawyer said. "We got almost four-times as much money and that's a much bigger game, and that doesn't mean that immediately we just dump four-times as many people on it and it also gets done in April. There's a lot more stuff to do."

Obsidian Entertainment has more than 100 people on staff, but only 20-25 are working on Pillars of Eternity, Sawyer said. The rest are working on South Park: The Stick of Truth and other projects. Sawyer also revealed that Obsidian plans to offer a beta to players when the game gets closer to completion.

"We are going to be having a [beta] section of the game that the players can play through to get a feel for all the mechanics and style of character interactions and all that kind of stuff," he said. "Yeah, that is planned."

For more on Pillars of Eternity, check out GameSpot's previous coverage.

Discussion

79 comments
TazmanianD
TazmanianD

I'm definitely rooting for this game to be successful. If it is, I think it'll say a lot about the gaming industry. We've gotten so used to big expensive AAA games that focus on action and flash. While there are exceptions, I feel a lot of games these days are missing a soul and are kind of bland (I kinda feel that way about all the TES games even though I like them).


This company is testing the hypothesis that gamers want a game with a good story and good design and that the presentation is secondary. They've clearly decided to take a step back, perhaps even a decade, to old-style technology. I'm eager to see if gamers are okay with that (I think I will be) or if old school is just old.

Boddicker
Boddicker

I LOOOOOOVE isometric RPG's!!!!!


I say bring it on.

Aaronp2k
Aaronp2k

another top down rpg?


no thanks ill pass. its next gen, top down doesn't show off any of the advantages next gen has to offer.

blackothh
blackothh

take enough time to make sure its a solid polished release.

Hurvl
Hurvl

Obsidian has sometimes been accused of rushing games, releasing them all buggy, but now that they have full control, they're delaying a game which should tell people something (but I'm not telling you what it is :P). Just don't do a Double Fine and bite off more than you can chew.

MonocleOwl
MonocleOwl

"...after the first half of 2014"

Why not just say: "...in the second half of 2014." ?

I have no idea why that bothered me.

rvrevrevr
rvrevrevr

Given the history of this company's buggy releases, I'd much prefer even a long delay to a game-breaking bugfest.

Arcturuss
Arcturuss

Fine with that.. But.. labeling them as the New vegas developers is selling that team a bit short.  (I thought new vegas was better than fallout 3 but still)


That team has some of the biggest rpg legends ever behind it.  The guys who made Baldurs gate, Icewind Dale, Arcanum, the original fallout and more.

If this game doesn't turn out to be fantastic i will be absolutely amazed.

sad_dorito
sad_dorito

i dont mid it


but by his logic star citizen will be ready in 2022 lol

masfima1
masfima1

good, I can wait as long as it takes to make a finished, unbroken game

Darkhol0w
Darkhol0w

I'd rather wait for a polished product than get a broken game. 

There are so many games coming out in the coming months that I think we will be busy with those so it's a good thing they're delaying it to work more on it.

Primeyuri
Primeyuri

Well it still is not near the same delay as that other game they are working on

cratecruncher
cratecruncher

Wasteland 2, Pillars of Eternity, Torment-Tides of Numenera.  Build your overpriced theme parks Bethesda.  I know what I'll be playing.

galactic88
galactic88

Wait.....wait....wait.....so kick starter projects run into the same exact problems as big publishers.....noooooo.

jhcho2
jhcho2

If pushing it back actually results in more content or prevents the game from being released as a buggy piece of shit that Obsidian games are normally associated with, why not. Looking forward to this

Fursnake
Fursnake

Looking forward to this game, but I can wait. I have plenty of backlogged games threatening to spill out of a digital closet at any moment.

Auriken
Auriken

I'm pretty patient. So far I have Dragon Age Inquisition and The Witcher 3 as my RPG's this year. I plan to put a lot of time into both. I may not worship at the altar of CD Projekt and think The Witcher games are the greatest RPG's of the decade, but the third game interests me far more than the first two did.

Mojira7
Mojira7

Looking forward to this game, I really love the pause and go tactical mechanic. The first part of the gameplay video reminded me of Suikoden 2 for some reason :) 

deathstream
deathstream

I am guessing that not wanting to compete with Stick of Truth probably plays a role, too.

Thanatos2k
Thanatos2k

Also anyone who thought they were really going to hit the initial date doesn't know anything about game design.  I'm not sure a single game on Kickstarter has met the initial planned date, so get used to it.

Thanatos2k
Thanatos2k

Why the hell would you call them "Fallout dev" in the title of this article?  They didn't develop Fallout.  Black Isle did.  They don't even own the rights, Bethesda does.  They developed *a* Fallout game at one point, sure, but that's like prefacing every article about Square Enix with "Chocobo Dungeon dev"


*sniff*  Oh, there it is, the stench of Eddie.

ziproy
ziproy

So the budget was so big they had to delay the game??

divinejester
divinejester

I don't see anything wrong here. The company is basically saying you guys gave us more money than expected so we plan to do a better job. Worth the delay imo.

grove12345
grove12345

Well finally glad to see an epic RPG that has a party system. Been a while.

I hope the combat is better than previous BG titles. Tactics were lacking

HBninjaX
HBninjaX

good im glad it's being delayed.  there's already too many games coming out in spring!

chronos_ss2
chronos_ss2

This game is just like Baldur's Gate and Icewind Dale. Can't wait to play it.

ps3gamer1234
ps3gamer1234

Good for them taking their time to make a great game.

NightOfInsomnia
NightOfInsomnia

I like that they are expanding on their ideas due to the increased budget from investors. They could have wasted the rest of the money on stupid 10 minute long CGI trailers.

Tripwolf
Tripwolf

The game looks pretty amazing already.

theprismhead
theprismhead

@Aaronp2k This is a PC game, there's no next gen on PCs. And there haven't been any D&D RPGs in ages so how is this "another"?

Hurvl
Hurvl

@gamefreak215jd We don't want Pillars of Eternity to become a running joke like Duke Nukem Forever ("This game game is taking Forever to get here!", "We'll wait an Eternity before Obsidian releases their RPG!").

Rage56
Rage56

@sad_dorito I hope not, I am looking forward to Star Citizen way before then

pug987
pug987

@galactic88  

One of the things that developers find very helpful about kickstarter projects is that they don't have publishers to pressure them and force them to cut corners or rush things. Of course they have to manage their own budget and finish before money runs out. In this case they made much more money than they asked for during the campaign and that means that they can take their time if they think that will result in a better game.

gamingnerd121
gamingnerd121

@Auriken Well, you pretty much know what to expect from Inquisition. The usual good vs evil plot, with some extra side stuff. Witcher is different in that department, since you're not sure what's gonna happen next. Besides, i trust CDPR far more than Bioware, when it comes to choices that can backfire later.

TheHappyDrunk
TheHappyDrunk

@Auriken  Silence infidel. Accept CD Projekt as your one true god or be destroyed with the rest of the heathens. Those who deny our digital Messiah shall spend all of eternity playing E.T. and Barbie's Horse Adventure.

AuronAXE
AuronAXE

@Thanatos2k  They made New Vegas. Majority of Gamespots readers have not played Fallout 1 & 2, and a huge percentage of Obsidians staff worked on the original Fallout games. The title is accurate.

darkrayne
darkrayne

@Thanatos2k Just to prove my point. Feargus Urguhart, CEO (ex Leader of Black Isle Studios). Darren Monahan, CIO (ex Senior Producer for Black Isle Studios. Chris Avellone, CCO (Worked on Fallout 2 and tons of other Black Isle games, ex lead developer for Planescape: Torment as well). Chris Jones, CTO (Lead Programmer for Fallout 1, Fallout 2, Icewind Dale(s), Planescape..).


If they aren't Fallout Devs.. I don't know what is.

yeah_28
yeah_28

@Thanatos2k Yeah this is a classic strategy to attract more people to the article, as Eddie's usually are made, but at least Obsidian is a very important part of Black Isle.

darkrayne
darkrayne

@Thanatos2k Erm.. they did Fallout: New Vegas.

Plus most of the main people on the team worked on Fallout 1 + 2.. Baldur's Gate.. Icewind Dale.. etc.

Radnen
Radnen

@ziproy  Almost, the budget was so big they added more, thus increasing the games creation time.

darkrayne
darkrayne

@yeah_28 @Thanatos2k Obsidian isn't anything to do with Black Isle. Never was. Black Isle was a subsidiary of Interplay.

stan_hg
stan_hg

@darkrayne  But many ot the former BlackIsle staff are there, so legally they have nothing to do, but in a reality they have

yeah_28
yeah_28

@darkrayne I think you misunderstood me, I said they are a part of what was the original black isle, meaning exactly what you answered below to Thanatos2k, It was my mistake though because i forgot that black isle is now back, but i wasn't talking about the new Black Isle