GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Ex-Need For Speed Developer Is Already Thinking About PS5/Xbox Two

"PS5's going to be about more dynamic worlds... that are more believable in the way they behave."

235 Comments

Criterion's former tech director Paul Ross is currently working with Three Fields Entertainment on its upcoming game, Dangerous Golf. Although it releases on the PS4 and Xbox One this May, that isn't stopping him from thinking about the "PlayStation 5" and "Xbox Two."

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

In an interview with Edge, Ross talked about how he would think about the next generation of consoles when the team started work on Dangerous Golf (via VideoGamer).

"What does a PlayStation 5 game look like? What does an Xbox Two game look like?" Ross said. "With PS4, we've seen some fidelity put into the worlds, but PS5's going to be about more dynamic worlds, far more interactive worlds that are more believable in the way they behave."

Ross also noted that physics engined haven't changed since he worked on the Dreamcast game, TrickStyle.

No Caption Provided

"They're all about rigid bodies, solid objects. This is a real paradigm shift because it's about simulating physics at a molecular level," Ross explained. "It's been a really hard problem to solve for quite a while."

Dangerous Golf is a physics-based game that has players destroying environments like gas stations, medieval castles, and bathrooms by playing golf indoors. It releases this May on PlayStation 4, Xbox One, and PC.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 235 comments about this story