Evolve's New Hunters Provide Four More Reasons to Get Excited About Evolve

Good will hunters.

You've been following Evolve, right? If not, you should be. It's a delightfully original shooter in which one team of hunters (four human players) duke it out against one great big monster (a fifth human player) in an asymmetrical battleground of class-based warfare. It's fun. It's really fun.

But it's also a bit mysterious. See, every time I've had a chance to play Evolve over the past few months, the developers from Turtle Rock Studios have always hinted at other features included in the game that they're not showing: more maps, more monsters, and more hunters. At least until last week, when they revealed one new map and four new hunters, each acting as a secondary option to the classes that have already been introduced.

Now, even though these new hunters all fall into the assault-trapper-medic-support categories that the first wave of hunters did, they're no mere palette swaps. Far from it: each of these characters brings very different abilities and equipment to each match, giving their team an entirely different set of strategies to employ against that jerk of a monster.

If I had to pick a favorite, I'd go with Bucket, the new support character. Unlike the other support character, Hank, Bucket doesn't carry a shield gun to provide teammates with temporary invulnerability. See, Bucket is a robot. As such, he can do things humans can't, such as yank his own head off and fly it around the map like a remote-operated UAV. This lets you spot the monster when it's busy feeding on wildlife in order to reach its more powerful forms, a key early-game tactic for anyone playing against the hunters. Also, did I mention it's a robot whose name is Bucket? Bucket! How can you not love that?

Next you've got Maggie, the trapper. While Maggie doesn't look like a grizzled big-game hunter who's just emerged from the African savanna like Griffin, Evolve's other trapper, she does have a unique advantage of her own: a pet. That pet's name is Daisy, and she's a sort of alien doglike creature who can track the monster's scent and chase it down from clear across the map. She's an incredibly useful companion, but be warned: the moment the monster takes her out is the moment your heart breaks into a million little pieces. Luckily, she can respawn. But still. You can't erase that heartache.

There's also Lazarus, the new medic. As his name suggests, Lazarus has a particularly useful ability: reviving fallen teammates. Now, that bit isn't unique to Lazarus; anyone can revive an incapacitated ally. But whereas being revived by a normal hunter takes what seems like ages and counts as one strike against you (you'll die immediately after three strikes), Lazarus can revive you instantly and with no penalty to you whatsoever. All it takes is a quick blast from his special gun and its equally special life bullets.

And finally, we arrive at Hyde, the new assault character. Like Markov before him, Hyde fills the role of the tank, a high-damage, high-defense character who excels at offensive maneuvers. Hyde carries the single most powerful hunter weapon in the game: the flamethrower. But it's also the most short-range weapon in the game, so you need to risk life and limb by charging in close and unloading on the monster when the moment is right.

That could mean the trapper throwing down an arena to limit the monster's movement (either Maggie or Griffin can do this; each hunter class has a shared ability), followed by Hyde triggering his own temporary damage shield ability and then going to town on the monster. But it all depends on which combination of hunters your team has selected, because all those abilities will vary dramatically across each class. It also depends on which map you're playing on. The wide-open jungle that Turtle Rock first revealed is a big space full of possibilities for movement, while the new map the studio just unveiled is a bit trickier with all its caves and jagged, unpredictable rock formations.

All of this adds up to one very promising game. The sheer number of co-op possibilities was already pretty impressive with that first cast of hunters, and it's only grown with this new bunch--to say nothing of the new map. And there's still more left to reveal. Who knows how dramatic the difference will be between the monster we've seen so far, and the other creatures Turtle Rock has been cooking up? I suppose we'll find out soon enough.

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109 comments
myrec
myrec

Where are 4 "older" hunters explained ?

cure_4_humanity
cure_4_humanity

I'm so excited about this game. The concept just makes me want to play it more and more. Can't wait to see what the other monsters and hunters are like as well.

wizzzer_thy_133
wizzzer_thy_133

why are people so eager to jump to conclusion that a Co-Op game immediately worth less? if anything, Co-Op games have easily the most replayability value.

runningman5ksmak
runningman5ksmak

this game wont be worth  $60 for me. I will probably wait for a price drop

Dannystaples14
Dannystaples14

My problem with games like this is, unless you play with friends you normally end up with fools who don't even have their microphones plugged in. Meaning any chance of tactics or survival is slim at best.

Like I find it really difficult to get people together to play games. Most people are at work or busy, or they simply stopped playing games because they were "too mature" for them (id*ots), not my fault you don't know how condoms work and are now stuck with a kid you didn't want!

I even play Borderlands solo for the same reason and because I can't stand playing with mute people who just bomb around steeling your loot, after they ended up dead in the middle of the field for the entire battle because they don't know how cover works.

Co-op sucks. It should be an addition to games not a reason to make a game. I wouldn't have even played Borderlands if you couldn't play it solo.

jynxten
jynxten

I think this game will be great once you have a solid crew to play with, but I'm not sure how it will work playing with randoms. There's some serious questions which need answering.


Are classes picked out by who has the quickest finger? And will they have penalties for rage quitters who leave because they didn't get the class they wanted?

Or will you pick you class and character in advance and the matchmaking system will put you into an available slot?

How will they stop everyone wanting to play the monster? Is there a cool off period after getting the monster before you can pick it again?


I'm sure there's lots of other questions about the ins and outs of how this game will work online.



dono14
dono14

Man, this game is looking better and better. Looks like is going to be very high up on the list of "must play" games for 2014.

RELeon
RELeon

The game looks great, and the concept of the game is interesting, but I still don't know about this. Is there any "common" enemies to fight while hunting the player controlled monster? Or it it just purely 4v1 in a big, empty map? It seems like it could get very repetitive and old if that were the case.

Gravity_Slave
Gravity_Slave

Evolve looks like a game mode or after thought to a much larger game. 4v1 although fun sounding, seems like it would get old kinda quick as a stand alone game. There's gotta be more to this. I can't imagine this is a $60 game.

jackzor123
jackzor123

Can't tell whether or not I love it or hate it

oflow
oflow

I actually wasnt interested til I saw some live gameplay.  This game I am actually excited for now.

Not many AAA titles are living up to the hype anymore.

Waiting on this, The Division, Sunset Overdrive, Below, the new Rainbow Six, EQ Next and Homeworld Shipbreakers.  

dialtech
dialtech

This game keeps getting better and better!

Keaze_
Keaze_

Zero interest whatsoever in this game.

Rammone4
Rammone4

Brilliant! Loving this game already! Now lets see some different monster classes, and that would be awesome!

Centurion95
Centurion95

Hmm extra characters that are not pallet swaps, works for me! I still have to see the monsters but if they can get a diverse stable of them as well as a good number of different hunters I see this as being a very successful game. (Until someone in the team throws a hissy fit when you select a character they don't like or want like in LOL) 

skipper847
skipper847

I AM REALLY GETTING SICK OF MARIOCART ADD

Gamer_4_Fun
Gamer_4_Fun

I can already see...Ghostbusters mod! Bring it!!!

jodinajoseph
jodinajoseph

Please no more "Games as Service" !  Put in a SP campaign, split-screen co-op, or system link version and you will have my attention again http://bit.ly/1nwalxS http://bit.ly/1vMqyoj

ThrashMatt26
ThrashMatt26

I honestly dont see the big deal with this game, it's just Left4Dead with aliens instead of zombies and one of the aliens is player controlled...

CovertChris
CovertChris

I would like to know if there are limitations to choosing your character.  Example; can you all be the same hunter at the same time?  Just a bunch of Buckets running around with that many turrets would be insane.  

Evanduil
Evanduil

Looks good to me. the Single Player whiners can go stuff it. A good game is a good game.

rexpowercolt
rexpowercolt

Too busy being hyped for Destiny to bother with this much honestly. 

cboye18
cboye18

Someone needs to make a godzilla game, or a sequel to Rampage

Ensabuhnur
Ensabuhnur

I was already sold on this game, but man I love the variety in the hunters and from what I understand there are also a slew of monsters to contend with.

cboye18
cboye18

The only good part in this game is the monster gameplay. The FPS part just look so generic, they should've gone completely third person if I would to be interested.....

Boddicker
Boddicker

Well...........another reason I wish I could get out of the sticks and actually get some broadband.


SATELLITE INTERNET SUCKS!!!!!!!!!!!

spacecadet25
spacecadet25

The monster should manage other smaller AI monsters on the map (to direct them to attack or to guard a position), at least there would be more to shoot at and the monster can do more than just kill people.


I really like how Titanfall has a bunch of bots in the maps.  That means way more killing goes on, and even people new to the game can get some kills.

Chatch09
Chatch09

It looks good but....why no L4D3???

lunar1122
lunar1122

im a bit skeptical of this game.. Sure it looks great but is that it? just 4 hunters going after a monster? thats the entire game?

seanwil545
seanwil545

@Dannystaples14 

Well, there certainly is no shortage of generalization in that.

I hardly ever use a mic, and it doesn't really matter so much as long as I can hear other players. That of course assumes they aren't humming into the mic or playing music in the background. This doesn't happen all the time, but it has happened enough that I simply mute other players.

In my experience, through practice and common sense tactics become fairly obvious.

Gravity_Slave
Gravity_Slave

Same here. I am seething just waiting to play The Division".

Poodger
Poodger

@ThrashMatt26 It is different in alot of significant ways, but similar in all the right ways, since L4D was, after all, a great game.

dominoodle
dominoodle

@ThrashMatt26  If you watched some videos and read a little about the game you'd see that it's nothing like L4D.

Gravity_Slave
Gravity_Slave

Lol exactly. It's like the Titanfall crybabies. Titanfall was specifically designed to be MP. You never see these ppl cry about FPS SP games that have no MP (Wolfenstein, Bioshock). Where's the tears about spending $60 for just a SP campaign??

Gravity_Slave
Gravity_Slave

I'm just not diggin Destiny. It looks too much like a frantic Mass Effect gone screwy. It's not even a true open world like a real MMO. You instant travel from safe zones to reserved 4 player only dungeons...lame

Poodger
Poodger

@rexpowercolt Meh, Destiny looks boooooring. Plus, no PC, no buy. Lost even the small amount of interest I had for it when it wasn't going to the master platform. This game is the only game on my radar right now, aside from Smash bros.

hoyholyhoy
hoyholyhoy

@rexpowercolt Why are you here then? It may come as a surprise to you, but some people can anticipate more than one game at a time.

Llama345
Llama345

@spacecadet25 From the couple of videos I saw, the hunters have to contend with a variety of things. From harmful plants, to one hit kill monsters from the river. 

DanGleeSack
DanGleeSack

@spacecadet25 There are lesser AI creatures and perhaps they might have a monster with the ability to control them or have smaller children of itself.

Llama345
Llama345

@lunar1122 You sound like my friends. As long as there is a variety in monsters and hunters it should be pretty fun. And if you have 4-5 friends then this game would be a freakin blast. 

wezkilla
wezkilla

@lunar1122  hows it any different to left 4 dead and look how popular that was 

Boddicker
Boddicker

@lunar1122 Oh ye of little faith. 


Imagine how much fun it will be once you get good at it.