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Everything We Learned About Rise of the Tomb Raider This Week

Happy Croftober!

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With less than a month to go before the launch of Rise of the Tomb Raider, the sequel to the 2013 Tomb Raider reboot, GameSpot sat down with developers at Crystal Dynamics for a more in-depth look at Lara Croft's latest adventure. From a detailed look at concept art to a deep-dive on Lara's motivations and how she has grown into the icon she is today, here's everything you need to tide you over until the game's release on November 10.

  • Is Lara Struggling With Her Sanity?: A deep conversation about Lara's motivations and mindstate, including a look at her relationship with her father, with game director Brian Horton and franchise creative director Noah Hughes.
  • Rise of the Tomb Raider's True-to-Life World: An exclusive look at never-before-seen concept art for Rise of the Tomb Raider, with commentary from game director Brian Horton about the team's location scouting and research.
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