EverQuest Next Landmark dev diary shows off impressive building tools

The latest EverQuest Next Landmark developer diary shows off how players can build structures in the game.

Sony Online Entertainment's latest EverQuest Next Landmark development diary video shows off some of the more advanced building tools players can use to create structures and augment their world.

In the video, Lead Building and UI Designer Jake Sones and Associate Producer Eric Smith demonstrate changes they've made over the past few months to the selection tool, line tool, and mirroring feature, allowing you to quickly and accurately build structures.

Answering questions from fans, they explained that you'll be able to build floating structures, that the team is currently working on letting you implement interactive props (doors, for example), and that the flying ability (which you'll unlock via progression) will only be possible within your "plot," not the entire game world. "That would just be too powerful and ruin the game experience," Sones said.

In case you missed the initial announcement, EverQuest Next Landmark is a massively multiplayer sandbox in which you get to use voxel brushes, smoothing brushes, and other vital tools to shape, sculpt, and sand the world as you like. These are the same tools the Everquest Next Team is using to build the next-generation Norrath.

EverQuest Next Landmark will hit alpha status on February 28, 2014 or sooner, and will reach closed beta status on March 31, 2014 or sooner. To find out more read our recent in-depth preview of EverQuest Next Landmark.

Written By

Emanuel Maiberg is a freelance writer in search of the Citizen Kane of burritos.

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Discussion

29 comments
snugglebear
snugglebear

This whole game seems mainly to be a lead-in to test what they can accomplish in proper EQNext. The idea that things people make in EQN Landmark making it into the final version of Next is cool, but I worry how something structured as an MMORPG will stand up to the freedom of a minecraftian environment. 

mattcake
mattcake

I'll look forward to seeing a few million phallic shaped houses soon then. If I played EQ. Which I don't. So I won't. Hmm.

parker_kramer
parker_kramer

So in a game based completely on building within a immense sandbox world, you're limited to a designated area to build in? Not sure I see the logic here.

Buck_Swaggler
Buck_Swaggler

That was the most impressive 13 sec I've seen in a while.

Bhemont
Bhemont

Em Em Oh's, doubt that there is ever going to be one that can top your very first massive multiplayer experience.  People, however, will constantly be searching for that fix, ending up disappointed everytime.  I think, unless, an innovative game comes along to change that. 

MBirdy88
MBirdy88

Why have you made this article... and posted a 14 second video that is incredible outdated?

Sarcasm101
Sarcasm101

I'm mainly waiting for EQN to come out but I may give Landmark a try as well

Wrathesoul
Wrathesoul

Been a eq player from alpha eq 1 and will not touch this version unless they drop the BS only free 2 play model and make a pay to play version with all the goodies included at the start not making people buy parts until they get the full game which will easily cost far far more then a standard mmo.

fgjnfgh
fgjnfgh

Now we want this on PS4, Sony

silversix_
silversix_

ewww look at that ground texture... fk EQ i want to try Blck Desert more now

fatee
fatee moderator moderator

The original EQ blew my mind back in 1999 - The concept of have an 3D mmo back then simply didn't exist until it came out... and It was even optimized for my voodoo GPU!

Not that it didn't have its own fair share of problems, mainly it being dependent on peoples dial-up.

pszone
pszone

well no way better Skyrim modes  and wish skyrim come to next gen consoles with mode tools.  

I_ArCh0n_I
I_ArCh0n_I

Minecraft the MMO.., let's hope elder scrolls online don't let us down

spenta
spenta

WTH was that?  They had to use time lapse to build two columns, one arch, one floor and one and a half walls?  How long in real time did that take?  And is anyone else totally unimpressed with the current generation looking graphics?  

skyx26
skyx26

It's just me or this looks like... WoW?

Gelugon_baat
Gelugon_baat

@MBirdy88 

Copyright issues and news-editing policy (or some disingenuous attempt at replicating Internet traffic on GameSpot's part, if you wear a tin-foil hat). ;)

That said, the 14-second video was a publicly released one and could be reused elsewhere without issues - not so much for the much fresher YouTube video (hosted on an apparently official SOE-sanctioned account) that was mentioned and linked to in the article.

In the case of this article, the embedded video links to a GameSpot-hosted video. It was probably included because it is just about the only relevant GameSpot-hosted video, and there appears to be a policy of linking to GameSpot videos that GameSpot news editors have to follow.

Stiler
Stiler

@Wrathesoul You don't have to buy ANYTHING to play this, it's free. 

This isn't Everquest "next," it's free because they want as many people playing and building in it so they can use things people make for everquest next (basically getting free level/world designers through this game). 

Also things you build you can SELL on the player marketplace and if people use your building in their buildings and then sell that, you still get a % cut of the money because they used the thing you build. 

So you can actually make money through building things in the free to play game that doens't force you to spen da single red cent. 

I have never understood some of the people that think sub-baseds models are "Better."

I played a ton of mmo's starting with UO/EQ back int he day and the newer ones and f2p/sub based games both have advantages. 

The good ones that are f2p focus their money items on costmetic items that have no impact on the actual gameplay or just time-based things that help people that would rather spend money then acquire the items int he time it takes. 

The bad ones are ones that are pay to win and you can buy advantages over people that don't pay, that is something that you should indeed try to avoid. 

Sub based  models are a thing of the past and it's something The elder scrolls online will have to learn the hard way like Star Wars: TOR.

MBirdy88
MBirdy88

@Wrathesoul not played any modern free2play games have you?


this is not meant to be a eq1 replacement.. nobody wants that.

Stiler
Stiler

@fatee  Not true, there was MEridian 59 (for 3d mmo) and Ultima Online (for isometeric style mmorpg)..

I enjoyed EQ and it did set the "standard" which most mmo's following it followed (sadly, I wish more mmo's followed UO's style of open sandbox world with plenty of social features and things).

MBirdy88
MBirdy88

@I_ArCh0n_I you mean that guild wars like clone with no planned for release end-game, with a monthly sub .... and the Elder scrolls name slapped on?

MBirdy88
MBirdy88

@ChunkyDrawers @MBirdy88 @I_ArCh0n_I I played the weekend beta, and I have been following it. and they originally did not want Raid content or anything of the sort, a mindless RvRvR game just like guild wars. limited ammount of actions per weapon, like guild wars.


it reaks of guild wars... you tool. just a different theme. use your head.