EndWar to rage again

Creative director Michael De Plater confirms "smaller team" at Ubisoft Shanghai focusing on single-player story, gameplay depth for RTS sequel.

by

One would think that a game with the name "EndWar" wouldn't leave much room for a sequel. However, when the game in question involves one of the biggest brands from one of the largest publishers, that line of thinking would clearly be wrong.

EndWar 2: For Real This Time.

Speaking with UK gaming site VideoGamer.com as part of the Develop conference in Brighton, England, last week, Ubisoft creative director Michael De Plater confirmed that the company is at work on a follow-up to last year's voice-controlled real-time strategy game. Ubisoft's Shanghai studio is once again handling development, with De Plater confirming that a "smaller team" there is currently at work on the title.

According to De Plater, the Shanghai team is primarily focusing its efforts on improving the game's single-player storyline, as well as the original's depth of gameplay. Notably, both areas mentioned by De Plater drew fire from GameSpot's generally positive review of the game last year.

Of the story, De Plater stated, "You compare [EndWar] to World in Conflict, or Company of Heroes, where they invest a lot in the storytelling. There's no mysteries about how we could do that and apply it in the game. It's just something we didn't give attention to. Giving more attention to the single-player is straightforward to address and will make the game a lot of fun."

De Plater went on to state that improving gameplay should also be a relatively painless endeavor. "Changing the way the combat chain works, the paper, scissors, rock, and adding the differentiation between the three factions, again, it's not something that's even necessarily hard to do; it's something that we chose not to do with the accessibility," he said. "So, yeah I think it's really easy and fun to address."

De Plater offered no expected release date or platform information on the sequel to EndWar, which was released for the Xbox 360, PlayStation 3, PSP, DS, and PC.

Discussion

46 comments
TheMercMaster
TheMercMaster

@acasam12304 Not all gaming companies can make a game like that. But that would be cool. But taking orders from the Commander.

Phoenix534
Phoenix534

@hockenberry The original EndWar isn't multi-player only.

acsam12304
acsam12304

what they need to do is. make a open world game not to open. shooting explosives every where people getting killed left and right. building geoing down to the groud and. you are eatehr put as a squad leader or a member of a squad. and do the same objectives you do in endwar. it will be like battle field but playing in a single player mode and having AI just killing each other from left and right. and put in things like taking cover. healing team mates or team mate healing you. grabing your buddy that is wounded and move him to a safer place( like in arma 2). game companys never really made a game that is sooo crazy in the battle field. they should watch a lot of war moives like black hawk down or saving private ryan and see how a battle field is. a battle field is not when your one guy and then u go with a squad and all ur friends gets killed and ur the only one put up againts 100 enemy troop and a few tanks. i mean medal or horner always makes the 1st level like a crazy battle field then it puts u one a single quest to pass the game. a real war game should be put as 2 armys in a open world map going up againts each other and the player right in the middle fighting to get to its objective but always have a squad to back him up. also what a good(shooter) war game will let almost every building accesable to you and the AI for each side to use the building for ocver to set a MG nest etc..

acsam12304
acsam12304

when i played this game for the 1st 5 min i just went back to game stopa nd said the game didnt work to get my money back. world in conflict ( now own by ubi soft) is way more better.

Hockenberry
Hockenberry

Finally a game company is sing their brains! I really want to play the first one but when I heard it was an online multiplayer only game, I didnt want to buy it. Now they are making single player campaigns, now people who care more about the story line can play Endwar! I am defintely getting this!

Valchieor
Valchieor

Sounds like they actually half-assed the first one to me. Even so... Good to see they wish to improve it in the sequel thanks to feedbacks and reviews, though.

NuKkU
NuKkU

they just have to work out a few kinks once they do this will be a great console RTS :D

thenephariouson
thenephariouson

@dedome, Absoloutely! that also goes for any RTS for that matter.

Smoov_B
Smoov_B

My only mark against the first was that it was too shallow. The voice control was nothing short of amazing. If they just give the game a little more depth with unit types and upgrades the second one should be really good.

dedome
dedome

now this is a perfect game for NATAL

Beastcake
Beastcake

I like how they expanded to new genres of games. Glad to see this was a success.

sun_rider95
sun_rider95

the first one was so good and it was something new.....but gamespot gave it a 6 on pc.......it was at least 8....another mistake from gamespot(biggest si kane &linch dead man)

rht992
rht992

The first 1 was ok for a while but it all got a bit repetitive. I'd like a FPS set in this universe where you play as a single soldier in a squad. Actually thats a dumb thing to say i just remembered MAG was coming out.

Agreb91
Agreb91

The first one was not too bad. More of it is a not a bad thing.

Trooperdx3117
Trooperdx3117

Well thats definitely good they have already sorted out the camera and controls so now they just need to build on that and they will easily have the best RTS on 360

RonTorque
RonTorque

That's pretty awesome. I loved the game anyways.

carllfc
carllfc

This fills me so much joy, I loved EndWar even though I could see its down falls. The fact that ubisoft wish to improve the game is very nice.

locashstyle
locashstyle

I really liked this game and I'm not an RTS gamer. Only problem was the single player and the on-line had zero matchmaking whatsoever. There was also some balance issues with people who had been playing since day one and there was no way a newbie could come in and even come close to winning without spending a week or two getting destroyed.

Pete5506
Pete5506

I loved the game, I would love to see more

TristanH12
TristanH12

This is good, I am quite excited

SonicRaptor
SonicRaptor

EndWar was a great game, the voice commands were incredibly responsive and damn it is was fun to order units around in response to your opponent's choice of unit attack.

OMG789
OMG789

EndWar 2: For Real This Time lol

Gblazer01
Gblazer01

hahaha AWESOME!!! lol i have the first one and that one was great!! cant wait 4 this one ^_^

kz1den
kz1den

This is great news. The single player, as good as it was, could definitely use some refinement. A deeper SP campaign with extended replayability should be a no-brainer for the sequel.

biggest_loser
biggest_loser

A smaller team?! WHAT?! They couldn't find people interested in making a generic RTS with lousy voice options?! An outrage! What is the meaning of this tomfoolery?!!

kk120
kk120

yeah it looks awesome for the ps3 and xbox360 but the only way I'd call this a success is if they improved the game for the PSP the first one was a real failure

lamprey263
lamprey263

I really liked this game, though I can see some room for improvement, and if they want to focus on the single player dynamics of the game then I'm all for that, as I wasn't too into the online multiplayer aspect, especially for achievements.

Nihmmoh
Nihmmoh

im not really a fan of rts games, but when is ubisoft going to announce a new rainbow six game?

Muteki_X
Muteki_X

A deeper single player is definately a must. What I REALLY want is for more attention to be given to replay value on the single player. When I beat the game, and found out I couldn't do a NEW+ game which let me keep and build-up my awesome units, I got so depressed I put it down and haven't played it again since.

sportwarrior
sportwarrior

$20 at BB right now... considering a purchase. I enjoyed the demo.

icepickiii
icepickiii

the endwarboards.com is all abuzz about this. We cant wait, as long as they make things better.

henrynarits
henrynarits

for the PC the game was fun, for some time but got boring fast, it was fun playing it with voice controll

megs1120
megs1120

Woo, I can't wait! EndWar is the only console RTS I've played that actually controlled well.

LEGOslayer
LEGOslayer

Honestly this game wasn't that good, the voice controls were neat, but with crap gameplay backing it, it got old fast.

Sins-of-Mosin
Sins-of-Mosin

I really did like the voice commands so I'm looking forward to see how well they can improve the SP.

crunchb3rry
crunchb3rry

Focusing on singleplayer story...but cramming the game full of multiplayer achievements. Damn you, Tom Clancy.

skinny_man_69
skinny_man_69

Well EndWar is one of, arguably, the best console RTS so if they can improve upon what was there in the first, I think a sequel would be appropriate

prioritymail
prioritymail

Sweet! The only thing missing from endwar (IMO) was a deeper single player story. Lets see how they do

shawn7324
shawn7324

I did not expect to see a sequel to this game.

drumbreak1
drumbreak1

yeah cobra i agree, it's more or less going to be affected by one of the two main groups of gamers hardcore and casual, casuals like accessibility but don't play enough games for a lot to buy it, and ofcourse if you make the "+3 attack every 2 minutes when enemy is supressed, special abilities" kind of game all casual gamers will run away crying. So there's no real such thing to me as a perfect rpg for both crowds

Cobra5
Cobra5

Well, that's what happens when you make an RTS "Accessible". Its a complex genre, it just comes with the territory.