With nearly 5,000 game development jobs, tax credits for software production, and publishers like EA and Ubisoft finding success in the city, Montreal may be the coldest hotbed of game development in the industry today. Yesterday it was announced the city would be receiving another studio from a frontline publisher, as Eidos and the economic development agency Investissement Quebec laid out plans to establish a new studio in Montreal.
The studio will develop four games for the newest generation of systems and be accompanied by a new testing unit. Eidos expects to hire 110 people in Montreal by the end of the year, with the operation reaching 350 people within three years. Eidos attributed the pool of experienced talent in the area and tax incentives on game development as a pair of the factors that convinced it to establish operations in the city.