EA Hasn't Ruled Out More Dead Space

Patrick Söderlund says, "Do I think that we will create a Dead Space game again? Yes, I think so."

The Dead Space series could return, but only if Electronic Arts is able to come up with an idea that retains the core spirit of the franchise and the development team is enthusiastic about it. That's according to EA Studios executive vice president Patrick Söderlund, who spoke to Polygon about the (potential) future of the Dead Space series.

"Do I think that we will create a Dead Space game again? Yes, I think so" -- Söderlund

"To the largest extent we can, we want to get the game teams to work on the things they want to work on themselves," Söderlund, pointing out that Dead Space creator Visceral Games has an "incredible amount of enthusiasm" for its current projects: Battlefield Hardline and an unannounced Star Wars game.

"Do I think that we will create a Dead Space game again? Yes, I think so. But when we do so, we have to think about what made the previous ones successful and how we go about envisioning Dead Space for a new generation," he added.

The most recent Dead Space game was 2013's Dead Space 3, which failed to meet commercial expectations for EA. It was later reported that the Dead Space series was canceled outright, though EA swiftly refuted this claim, going on to say that the franchise is a "great brand."

EA is not currently working on a new Dead Space game, but Söderlund said he's optimistic about returning to the franchise sometime in the future.

"Now, I'm not announcing a Dead Space game. We're not building one just to be very clear, but I'm saying is there an opportunity or possibility to do one in the future? Absolutely," he said.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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93 comments
zepper202
zepper202

Here's the thing about these new games; they all have mircotransactions. Dead Space 1 was great. Dead Space 2 could have been better, but Dead Space 3 was asking for MORE money to be able to progress through the garbage that it was. The franchise should go to a company that actually knows how to do an good game right without greedily asking for extra money , otherwise there shouldn't be a Dead Space 4.

isles4life11
isles4life11

As long as it is like the first 2, I'm sold. 3rd one was garbage

ed21for
ed21for

Dead Space MUST return to their beginnings. Analyse what made the first and second so awesome and adapt it in a new story following the events of DS3 and DS3: Awakening. Also eliminate crafting weapons and the co-op campaign. Is not gonna work

bandtnt
bandtnt

Dead Space games are awesome ,and with a little touch of horror it could be very successful.

GlaciusXL
GlaciusXL

Dead Space was amazing. Dead Space 2 was really good. A real shame they never made a third game. I had nightmares that they did and it knocked weapon count down from 4 to 2, changed alt modes into hybrid guns, turned ammo management into universal ammo, turned "strategic dismemberment" into "no time, just shoot the thing sprinting at me", introduced a soap opera love triangle, and wrapped the story up in a really bizarre and unfulfilling way. That was a dream right?

botsio
botsio

if dead space gets resurrected then medal of honor should also be given the chance.grant the devs more freedom to create original content and not that of your competitor.let creativity and innovation thrive.but i will be happy to see what the next medal of honor would look like.

Earthbound_X
Earthbound_X

I actually just beat Dead Space 3 last night, really enjoyed it.


Not sure where they can take the story now though, seeing how it ended.


Geez, so much hate in the comments, I love the whole series. I'd rather love the hate.

gamingnerd121
gamingnerd121

After Dead Space 3, in which they designed a system specifically for Microtransactions, i don't think  Dead Space is relevant anymore.

GlaciusXL
GlaciusXL

@gamingnerd121 Unless it's like those series that take one giant step in the poop and then learn from it and make something REALLY good afterwards. Hopefully it's not the other type where it continues make bigger and worse mistakes.

Martyr77
Martyr77

"We are really trying new ways of taking more money from our customers through microtransactions and fluff DLC.....wait are we still recording?" EA

Stogin
Stogin

"To the largest extent we can, we want to get the game teams to work on the things they want to work on themselves,"


Why do I believe this is a big, fat, giant lie??? EA letting teams work on what they want??? Yeah right..

mos2000
mos2000

The entire Dead Space series was excellent.  I thought the more action based theme in 3 was a nice change. I get it - it started off as a pure horror game, so the horror enthusiast feel slighted.  However this intergration was surprisingly good.


Being that there are so many spin-offs of the series, maybe EA should have two genres. A Dead Space that's horror based like 1 & 2 and a Dead Space that's action/co-op based like 3 are both plausible.  Each version should release every two years, giving the team 4 full years to develop and perfectly craft each version. Give them different protagonists to help keep the distinction - and gamer camps happy.


Either way, I would buy both.

gamefreak215jd
gamefreak215jd

@mos2000 No offense but why would you want another action game when there are tons of them already out there?DS3 wasn't actually bad but they should stuck to the basic horror formula especially since there aren't many good horror games around.

mos2000
mos2000

@gamefreak215jd @mos2000 I'm a PC gamer - there are plenty of horror games out there, not as many as action games, but plenty.


With that said I don't just play any action game cause things explode and there's tons of bullets.  DS3 crafted the following elements wonderfully: Action, co-op, third person play, weapon modding, character development, level design, challenge, occasional scares, visuals.


I get you're point - you'd rather them make a pure horror game to help balance the numbers.  However, they did a more action based game better than a ton of action titles out there.  Therefore - I'm happy with whatever genre they wish to focus on next. 


BUT - why not have both?  Why not you get your well crafted horror game and my well crafted action version every 3-4 years.  It can be done

zepper202
zepper202

@mos2000 Dead Space 4 should be a classic Dead Space game. If you're looking for action/ co-op play something like COD, Battle Field, TF2, etc. etc.

Printul_Noptii
Printul_Noptii

They need to create an origin story before the Dead Space trillogy and bring back the scary psyhological horror of DS2 and the tension of DS1.

sanchango
sanchango

@Printul_Noptii well they made a novel called Dead space: Martyr. You learn about the origin of the Church of Unitology and the Necromorphs 

g1rldraco7
g1rldraco7

I thought the series ended with Dead Space 3? Go figure

SaintJimmmy
SaintJimmmy

I had that everything has to be a long running series this day.


Learn when something should die. 

---Cipher---
---Cipher---

I'm just thinking of how a novel would be written set in EA's DS3 model:


"He walked down the hallway. Bones and blood covered everything. Clearly, he was not alone. Clearly he had no hope of ever surviving unless, by some miracle, Fedex delivered... He knew he needed a more specialized gun for dealing with whatever it was that was chasing him down. He had no more ammo, a pez dispenser, and needed about 40 other items before he could craft his necromorph slaying pezgun, but those items seemed impossibly scarce, almost like someone had intentionally removed them from his path. Finally, he got to the end of the hall. Quickly glancing left, nothing was there. He went right. Isaac's hope of survival died when he saw the horde approaching. He needed that gun, and he needed it now. He whipped out his iPhone, went to amazon.com, and ordered all the parts he would need, extra ammo, and an extra life. He began to run when the Fedexman showed up, handed him his pezgun and had him sign for it....now, Isaac thought to himself, now I have a chance."

NTM23
NTM23

Good, don't count more Dead Space out. One and two are some of my favorite games ever made. The first literally changed me as a person, because of it weren't for that game, I wouldn't have the knowledge I have today or interests. Three was disappointing, but overall I still liked it.

valktuna
valktuna

@NTM23 Knowledge and interests...? I'm just curious, what are they?

Alexk91
Alexk91

Good to hear EA, you want to know how the next Dead Space can avoid "falling short of commercial expectations," don't shoehorn in a badly written co-op story (the co-op itself wasn't bad, and Carver had some decent writing), don't add unnecessary elements like weapon crafting just so you can charge for micropayments, and don't spend loads of money on aggressive advertising campaign to try and broaden the demographic to a demographic that isn't looking for Dead Space to fill an already occupied niche. 

grenadehh
grenadehh

The word microtrans is spammed so much in these comments. Seriously, shut it, they had nothing to with the game and you NEVER had to buy them.

Alexk91
Alexk91

@grenadehh Yeah they did. The mere presence of micropayments in the game had me constantly rolling my eyes when my scavenger bot returned to the bench, and deliberately dished out less components than it would have, if I'd been willing to fork over the cash. Micropayments are not opt-out. You can opt not to buy them, but they're always there, always reminding you of how the game was deliberately tinkered with to subconsciously push you towards buying them. 


Don't get me wrong, I still really liked Dead Space 3. While I think the weapon crafting was shoehorned in to support the micropayment system, it was a neat idea, even if I preferred finding the weapons as the game went on, as it was in DS1 and 2. Yet, people have every right to be annoyed by micropayments. Most gamers seem to vocalize their distaste for them, but publishers and devs shove them into games anyway, messing with the game's very foundation to make the impatient and those with (seemingly way too much) disposable income, cave, and pay to get around the obstacles and barriers erected solely to wear on their patience and waste their time. 

NTM23
NTM23

@grenadehh 


Yeah, you never even had to see the screen that say microtransactions. Instead of buying it with money, you can use the in game currency which is very easy to get. Then the rest comes to DLC, which has always been a part of Dead Space. Anyone complaining about it has no idea what they're talking about, because I assume they never played it, when if they did, they would realize it's such a negligible aspect. Plus, if their fear is of them implementing it in every game, that's on the player to make that happen, not by buying the game itself, but by actually buying the microtransaction stuff, which no one should do.

---Cipher---
---Cipher---

@grenadehh Kinda like how you didn't have to use the AH in Diablo 3. Nevermind that the drops had been nerfed into the ground and the only realistic hope you had of gearing up for the next area was posted on the AH.... You didn't HAVE to use it, but the entire system was built around you needing to do so....

Earthbound_X
Earthbound_X

@Alexk91 @grenadehh I was rolling in resources by the middle of Dead Space 3, the Mircotransactions were never needed.

They were so pointless, I forgot they were there after a few hours. Never mind how you can just save and quit, and all the resources you picked up will come back.

Alexk91
Alexk91

@Earthbound_X I didn't say that I was having a shortage of resources. If anything, I couldn't get rid of most of the resources fast enough, as my inventory (even on Zealot) was filling up so fast, I was constantly having to drop things. However, I was never not aware of the presence of microtransactions. The timer on the scavenger bot can be shortened, the amount of resources can be increased, these were things I was reminded of every time I went back to the bench. No matter how hard my mind tried to block them out, I remembered that this game only had a crafting system to support the presence of MPs. I didn't need to use them, but the fact that they were there bothered me, because I could never shake the feeling that every decision made regarding the crafting system, had micropayments in mind. Yeah, that's my problem, but the thing is, if they weren't there I wouldn't have that problem.


Ryse has a really fun multiplayer, but it takes forever (maybe they've changed it, but it doesn't change my initial impressions) to earn money to buy gear, just to push impatient people towards buying money with real world cash. Forza 5 has tons of cars and tracks, but access to most of it was made deliberately tedious to push the MPs. GTAO has a (horribly designed and worthless) economy that makes it take forever to earn cash, and the only way to circumvent that is to pay with real money (it costs around $23 to buy a helicopter). 


Do these games make it necessary to pay for MPs to play them? No. Yet, my enjoyment of these games is hampered when I realize I have to waste more time than I want to in order to make progress, if I don't want to shell out even more money. If MPs don't bother you in the slightest, that's fine, but you have to understand that a lot of people aren't okay with them. Nevermind the balancing issues in games like BF where you can pay to unlock everything from the word go, MPs affect game design, and I've yet to see an instance where they make a game better.

Earthbound_X
Earthbound_X

@Alexk91 @Earthbound_X That's true, MT don't make games better, but that doesn't mean they make them worse, not that they aren't games where they ave made them worse.


But I think the real issue is how people blame EA, our fellow gamers are buying these MT, if they didn't EA wouldn't have them in the first place. Gaming is a business first, and if people show EA they are willing to pay for more, that's our fault as gamers.


So blame your fellow gamers, and not the companies who provide what they are clearly buying.

Earthbound_X
Earthbound_X

@Alexk91 @Earthbound_X Nevermind the hypocritical double standards.


Guess what? EA has had these types of MT since near launch of the last gen. You could pay real money, to get more money in the Godfather games, yet no one ever complained about that.


But when Dead Space 3 did it, suddenly people cared. Double standards.

---Cipher---
---Cipher---

DS2 was, imo, bad. DS3, I can't say because I refuse to buy $60 games with microtransactions. EA, go back and see what made DS1 good, scrap the microtransactions, and you MIGHT not have another disappointing DS game.

Evil_Sidekick
Evil_Sidekick

"Do I think that we will create a Dead Space game again? Yes, I think so"

"Do you think people will hate it and it will fail like no tomorrow? Yes, absolutely."

Thanatos2k
Thanatos2k

Franchise was run into the ground with microtransactions.

jj2112
jj2112

Let's have a new System Shock, I loved all the games in the series but the first was clearly inspired on System Shock 2.

grenadehh
grenadehh

@jj2112  Everyone knows that will never happen. Besides, DS literally is a spiritual sequel to SS, just like BioShock is.

grenadehh
grenadehh

@jj2112 @grenadehh  Well if it ever escapes legal purgatory, i.e never, we might see one. SS3 would be amazing if made by Irrational, just too bad most of them work elsewhere now.

grenadehh
grenadehh

People like to sit and cry about DS3 sucking when it didn't. Obviously It was significantly more action heavy compared to DS1 and it was clearly intended for co-op play - despite a "separate" co-op campaign - but you did not need micro-transactions. Overall the game was good and the "open world" wasn't any more open than RE1 or 2 or 3 , fyi.

evarin
evarin

Time to hit the reset on the series. Return to its roots mechanically and stylistically. Stay away from multiplayer and co-op. No more semi-open world environments. Tone down the microtransactions. Monetize through playable DLC content. Also, this is a great series (thematically) for VR. 

drodriguesaar
drodriguesaar

Of course they will because they really like to milk....and the new Dead Space game will be called Dead Space Necro Shake

dethtrain
dethtrain

Of course they will. It's their M.O.

Bhemont
Bhemont

Please, by all means, rule it out! Or sell the IP to competent developers that can deliver a decent game.

robertcain
robertcain

Dead Space is quite literally DEAD, having been butchered into an action fest like so many other big budget survival horror titles. Developers may say they can make another game if the vision is good, but EA probably won't have any of it.

Dannystaples14
Dannystaples14

The first one was awesome. The second one was tedious. Refuse to play the third. Bring out another if you like EA any franchise you spend money on that doesn't sell well is one step closer to you seeing sense again.

skipper847
skipper847

They said after dead space 3 it will never happen. Deal with It