EA cooking up Dead Space spin-offs, Dragon Age multiplayer?

Rumor mill indicates horror franchise getting space flight, FPS, Uncharted-like action adventure installments; BioWare adding co-op, competitive modes to fantasy RPG.

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Source: This morning's spate of rumors comes courtesy of an anonymous "insider" speaking to Kotaku.

What we heard: Electronic Arts appears to have a number of big changes in store for its popular Dead Space and Dragon Age franchises, if the Kotaku-powered rumor mill is to be believed.

First, to Visceral Games' Dead Space. Citing an unspecified insider (who may or may not work for EA), Kotaku claims EA brass have given a directive to dramatically expand the Dead Space franchise. This expansion will reportedly take the form of a space-flight title, a first-person shooter, and an action adventure made to feel like Sony's Uncharted series.

Isaac's storyline may come to a close in Dead Space 3.

According to Kotaku's source, the flight-combat Dead Space game involves players piloting ships. The source also said that the new Dead Space action adventure has yet to enter full production, though it is in the early planning stages.

The source also offered an update on Dead Space 3, which EA has teased but not formally announced. The game was apparently very nearly canceled on the basis that the franchise hasn't performed as well as Uncharted. Having just missed the chopping block, Dead Space 3 will reportedly conclude Isaac's storyline, with the final setting being a blindingly white ice planet. The game will reportedly include a co-op element as well.

Moving on to Dragon Age, Kotaku's source said that BioWare's fantasy role-playing game will be going the way of Mass Effect 3, in that it will include a multiplayer component. The multiplayer mode, which may or may not be a stand-alone product, will reportedly feature cooperative and competitive play.

As an added wrinkle, the source indicated that dragons will be a playable class in Dragon Age's multiplayer mode. Further, the multiplayer component will reportedly run on DICE's well-regarded Frostbite 2 game engine, which is best known for powering Battlefield 3.

The official story: An EA representative declined GameSpot's request for comment.

Bogus or not bogus: Looking mostly not bogus. The Dead Space franchise has done well with critics, but its commercial performance has been somewhat wanting. According to EA, Dead Space 2 shipped 2 million units through the end of June 2011. Therefore, it makes sense that EA will be trying to juice this franchise--and Visceral is hiring for a "bold new IP."

However, it's worth noting that none of these alleged games have been officially announced, so it's entirely possible that if EA is working on them now, it may cancel the games tomorrow.

As for Dragon Age, multiplayer seems to be a lock, given BioWare's decision to include the same in Mass Effect 3. However, given the departure this would mark from the series formula, the developer will likely be exceedingly careful with its implementation, possibly breaking it out into its own product. After all, EA is a big fan of finding ways to expand its franchises into the digital sphere.

Discussion

142 comments
Maphisto86
Maphisto86

$$$ is the name of the game. It's a business and that is how they think. It pains me though to think EA has little real imagination or a desire to make a quality product. Now it is just "what's the next month's blockbuster" whether it truly had staying power or not. However we can only try to remain optimistic, especially if the same team at Visceral are at the helm. I still think it is wrong headed to do a flight sim of all things. I can see an adventure/platforming game work while still being survival horror. Extraction's story was not bad it just lacked quality in that it was a on rails shooter.

ROMEOHELL
ROMEOHELL

EA is the worst Publisher in history .. they screw up games soul ... all they care about is $$$ ... " screw game play , screw story line , lets finish it in 1 year and get lot of $$$ " EA Theme .

flashn00b
flashn00b

Am i the only one who thinks that the creators of killing floor should be responsible for a Dead Space spin-off?

praack
praack

EA is pretty formulaic at this point :Let's add Multiplayer!!! now we see the next item - Let's add action/adventure like Uncharted! and release a new one each year!

ziproy
ziproy

They really almost cancelled Dead Space 3?? What the heck is wrong with them?! Dead Space 1 & 2 is were one of the best games I've played

Matt_Hunter
Matt_Hunter

Man you 2 are really arguing hard on gamespot :D Let me check whats ur gamespot member levels XD You guys at least took alot more then 5 to 6 post to almost attack XD but no this is a Very mature unmature chat XD How Nice this is to actually see bright people XD unlike my comment right here i guess but still this is really entertaining as I readed most of those for no real reason XD but damn that was fun

Theconsciousss
Theconsciousss

have to agree for the most part with monco59, DAII pretty much killed off the franchise for me, Mass Effect seems to be on the same tangent, and multiplayer wont save it...

monco59
monco59

Dragon Age is dead to me anyways, so no biggie.

jasonzilla11
jasonzilla11

I'm not sure about multiplayer for Dragon Age. If it's co-op, I'm all up for it (which it probably will be) but if it's competitive, I'll steer clear.

JayQproductions
JayQproductions

leave competitive multiplayer out but co-op is more than welcome. I would love playing Fallout 4 made on the Skyrim engine with the ability to have a friend jump in my game. It wouldn't affect the single player part of the game for those who want to play alone and would give the people who hate playing alone the chance to experience a great franchise.

UbdU
UbdU

Keep multiplayer out of our single-player games!

revanknight
revanknight

...I'm sorry, but I fail to see why a semi-turnbased RPG needs competitive multiplayer...

Rocker6
Rocker6

Also,I think I understand the core of our RPG MP disagreement,on your profile page it says you've been gaming since the days of Pong,so for you an RPG isn't just a video game,but also many other things like some board games,etc that are meant to be played with others. I'm a part of the younger generation of gamers(no worries,not the CoD mic screaming one :P ),also,I started gaming in 2001,while RPG started to peak my interest around 2005,so for me and my friends RPG represents solely a video game intended for one player as a personal experience...

Rocker6
Rocker6

@MinerAvatar Aw crap,forgot to replay earlier,so don't think you won that easily :P Your Online Pass opinion is interesting and good in theory,but in practice,it has a flaw.Games that use Online Passes are almost always MP orriented,and without it,the game feels unfinished and uncomplete,missing a major feature.So EA actually subtly forces you to pay for the online pass,else,you lose the most important aspect of the game(For example,who plays BF3 for the SP?) Then,there is also an Offline Pass,that cuts out some SP content from your used game copy,(Rage,Batman AC),and for that one,there is no excuse,corporate greed at its finest.They never actually save you money,playing Batman without Catwoman feels unfinished,or playing Rage without sewer access feels annoying,so the company forces you to pay 10$ more than you should,else you can't TRULY experience the game.As I said,I consider Passes one of the biggest evils in the industry,companies like EA are strong on the market,and they aren't having any huge money losses or bankrupcy threats,so milking out the consumer for every last drop of money is corporate greed,plain and simple IMO.I could understand the Pass only if some smaller company that struggles to maintain itself on the market started using them for the sake of "survival".

Son_Jazrin
Son_Jazrin

Multiplayer DA? Meh. Just give the game more single player depth and I'd be happier than Kim Kardashian in a porno.

MinerAvatar
MinerAvatar

@Rocker6 About SP over MP development, in a Co-op game like Borderlands or Marvel UA they had to write a story also. If they do a DA full Co-op story like that, again they have to write a story as well, no different then a SP game. Its getting the MP code to work without lag, framerates, ect., much harder then for just a 100% SP only game, that is what I mean by harder. Sure in a game where MP is tacked on as an after thought, it will feel like a tacked on mode, and play like one. I do see why people think that way at least. That is the failure of the developer. Since ME was mentioned and its made by Bioware/EA, It seems like the MP in Mass Effect 3 is much more then a tack on at this point, as it will be intertwined with the main story, but not needed to get 100% for the SP only gamers. Other then a full Co-op campain that might be what they plan for DA, time will tell. Now, If we could only ask Bioware, how "easy" it was to get MP to work in Mass Effect :) JK

MinerAvatar
MinerAvatar

@Rocker6 I agree the online pass is not about theft, it is about used game sales. However here is a much more positive way of looking at an online pass. Right now new used games sell for $5 less ($55 over $60), online passes cost $10. Unless the retail store drops the price of the used game with online passes, your going to buy the new copy. Store gets a % and developer gets a % of the new game sold. To make it a bargin used they would have to drop it it to $45 or at worst $50. Since the developer gets jack and the store gets all the % of money from used games, I am OK with that. Why? They only way EA gets money off a used sale is if you play it online. So if you don't play the game online and you buy a used copy you end up saving $10 or $15 on a recent release. I think it could be a win, win that way. I stress could be, if the retail stores play it like that at least. Now as far as a if a game is worth full price or not, I can only hope if it really is bad, word will get out and it will be $20 new in no time, so $7 used if it really stinks. If the game is that bad I doubt anyone would buy the online pass in a game no one plays anyway.

Rocker6
Rocker6

@MinerAvatar [quote="You"]I do however believe in the overall message in my last post, we need to stop being so hard on these developers just trying to protect their IP's from theft. If that means an online pass, I'm ok with that. [/quote] Yeah,but how Online Passes protect from theft? Witcher 2 is on PC,and on PC,Online Pass doesn't even exist.In most cases Online pass is for MP only,and when someone steals a game by pirating,MP is fully unavailible to him. They're IMO a very greedy thing just to cash in somewhat on games that aren't worth the full price.Make a game with a long lasting appeal,used sales will be minimal.Also,I still stand by my argument how in gaming industry no studio was ever destroyed because of used sales,only because of bad games not worth the money.Its greed and lack of innovation in gaming that is starting to kill it,not used games,piracy,etc,they're only products of bad games(once again,I don't encourage any stealing,but isn't it logical that uninnovative games with too little content for money asked encourage piracy and second hand sales?) And lastly,MP mode is harder to do only in games that have short,linear and scripted SP modes that are afterthoughts,like in military shooters... In games like Bisohock 2 where MP is just a bonus,SP is harder to make.In ME3,SP will be also much harder and will cost more to make,since you have to write the story,create context,have real voice acting,while stuff like that in MP is minimal or even unexistent...

MinerAvatar
MinerAvatar

@Rocker that was a bit of a reach I know, but that was my point. Lol You have been doing that all along with things like MP destroyed FPS's. I know you didn't say go steal from them or anything at any point in your post. Maybe now you know why it made me take notice about what you wrote in your early posts and why it made me frustrated with how you where saying it. Like my last post (about you encouraging theft at least), no basis in fact. My real issue is how it seems like just because they did make a profit and have more games in development that its OK they lost those sales, to me at least its not OK, and I think you agree with that. I do however believe in the overall message in my last post, we need to stop being so hard on these developers just trying to protect their IP's from theft. If that means an online pass, I'm ok with that. No buying a used game is not illeagal but EA using an online pass is not an unfair practice based on things like what happend with the Witcher2 in my view at least. Where are you getting this view that a MP game is easier to work on then a SP game however? You think BF3 was easier to get to run in SP or MP mode when being built?

Rocker6
Rocker6

@MinerAvatar Wait,where did I attempt justifying any stealing? I said its SAD and it sucks how Witcher 2 was pirated that heavy,but Im glad how they still consider it a financial success and aren't planning to put DRM crap into it.Also,I gladly bouught it to support CDP! And no,"cut and paste" doesn't apply not as nearly as much on SP games as it does on MP games... Also,whatever you may think,second hand sales is not stealing in any way,and as I said,it never damaged or destroyed any industry,so Online Pass is a plain rip-off.When a game has many used sales,it means only one thing.Its not worth the money asked,so blame the ones who made it,not ppl who don't want to pay full price for a game not worthy of it... [quote="You"]I really can't help but laugh at your overall logic. You say EA is ripping US off by trying to protect their IP, and you see that as unfair. Yet its OK to steal from them, or any game developer in your mind, because they made a profit or maybe have some games in development. Sounds more like your the one encouraging unfair and illeagal practices and not EA to me at least.[/quote] How did you reach that conclusion,I don't know,but it sure gave me a good laugh :lol:

MinerAvatar
MinerAvatar

@Rocker6 You claim EA is ripping everyone off. Well what about your part in this? You seem to think its OK for them to get cheated just because they made a profit. Don't you think its more of a problem that by a 4 to 1 ratio (or even if its 2 to 1) a company well respected like CD Projekt got hit that hard? As for your expierence with RPG gamers well the ones I know play using pens, dice, cards, video games, or whatever they can get their hands on, and they play them with other people. The ones I know don't justify stealing from anyone just because they made a profit either, maybe you should get some new honest friends. As far as your "cut and paste" for MP staement, doesn't that also apply to SP games as well? The DLC or #2 game in SP is on the same game engine just like with MP, but unlike SP you have to get the engine to work on more than just one system, servers, balancing, etc, etc. I really can't help but laugh at your overall logic. You say EA is ripping US off by trying to protect their IP, and you see that as unfair. Yet its OK to steal from them, or any game developer in your mind, because they made a profit or maybe have some games in development. Sounds more like your the one encouraging unfair and illeagal practices and not EA to me at least.

Vraeth
Vraeth

You know, coop makes sense in Bioware games, and has in fact been a staple since back in the Baldur's Gate days. It really wasn't until KotOR that we saw it completely eliminated. But... who the hell is asking for competitive in these games?

Rocker6
Rocker6

As for speaking for the majority,yeah,maybe I got ahead of myself there,but my experience with RPG gamers made me believe that,also since majority would mean more than 50% of RPG gamers,there is even a chance Im right,but yeah,its speculaiton,will keep in mind not to make claims like that so easily in the future... Also,I fully understand how EA is a company,and money is a huge priority,howewer,profit can be made without ripping consumers off with unfair business practices,companies like Valve and yeah,CDP are some of the best proofs,just look how PC community respects Valve,also they're very profitable.CDP is also profitable and respected due to their no DRM stance,and they already have two AAA games announced for 2013,14 despite those pirating rates,and that is a proof enough of their success...

Rocker6
Rocker6

@MinerAvatar Sorry for the "misquote",but even with ALMOST,I disagree,a good FPS is 10+ hours long,and not 100% linear,I can remember many of them before mil shooters did their thing(Half Life franchise,Red Faction 1&2,old CoD games,Far Cry,Crysis,Medal of Honor,to name a few). The best thing to back up my claims about the easiness of MP creation is how MP templates already exist,so its no problem when you copy-paste most aspects from already existing MPs,while only addding few "personal touches".MP is stagnating,very little innovation into it.Proofs:new Medal of Honor,and Homefront,total copies of other MPs,BF3 is also an example,its only a BC2 on a larger scale with better graphics. Online Pass is a rip-off,plain and simple.I don't see companies like EA approaching bankrupcy or having major losses that threat their survival on the market,also,how come other industries deal with second hand constantly,yet none has ever been destroyed or damaged by it?Should gaming be any exception? And lastly,Witcher 2.As a PC gamer,yeah,Im sad to hear such pirate rates.Howewer,they're based on speculation,CDP CEO said it himself.While the game was pirated like any other game,I don't trust those numbers so easily,since they are not a FACT,like always while predicting piracy.And don't forget,Witcher 2 had almost no marketing campaing,developing games for one platform(PC) isn't too expensive,also on PC 1.5 million sales are good,so CDP made profit,and the game is a financial sucess.

MinerAvatar
MinerAvatar

@Rocker6 Just one quick note, I said "I would also like to point out almost every FPS is short, linear, with or without MP, and always has been since the Doom and Wolfenstien days." Notice the word ALMOST. Fact is not very many FPS have more than 20 hrs of SP gameplay so I stand by what I said. I understand you do not want MP in RPG's, fine thats your opinion. However please when you make future posts don't claim to speak for the majority, misquote people, or claim your opinion is a fact or proof without something to back up your claims. What you wrote about EA is a perfect example. First you missquote me. Now, do you really think MP is easier to develop for? Read some developer interviews would you please. MP is one of the hardest things for them to do! As far as DLC goes, again thats your opinion, sales of DLC however do not back that up. EA uses the online pass to offset the money they lose to used game sales, right or wrong they are in business to make money. I used to think EA was evil also but when you see how gamers steal 4.5 million copies of the Witcher 2 (not an EA game) compared to 1.5 sold, I am starting to understand why they do it.

overkilled123
overkilled123

After dragon age 2 the only way to worsen dragon age would have been to introduce an absolutely NEEDLESS & SENSELESS multi-player. Congratulations E.A u also ways manage to F$%^ UP my favorite games and their developers.

rasputin177
rasputin177

I guess it could be cool if you could have a party in Dragon Age made up of real people. They could expand the cross class combos. As always as long as it does not hurt the single player. Anyone have any idea how they could do the competitive MP?

inaka_rob
inaka_rob

@Freethinker101 "similarity between Dead Space and Uncharted, especially when one is a console exclusive!" they said UNCHARTED STYLE GAMEPLAY. that has nothing to do with console exlcusivty. There are PLENTY of games with uncharted style game play. One such perfect example, that is also a REALLY good game is, Enslaved. they just mean a 3rd person cinematic platforming game. Which is basically batman and assassins creed as well, but with out shooting guns, and uncharted and enslaved tend to be more cinematic and linear than batman or assassins creed.

inaka_rob
inaka_rob

@Rocker6 "MP destroyed almost the entire FPS genre" get with it please! BF is a multiplayer game. It didnt even have a single player cmapingn until bad company!!! they were trying to compete with COD with year and new they had to throw some sort of single player in there or all the COD fan boys would be throwing that in our face that COD has a sp and BF doenst. BF fans dont give a %%%% about the sp, becuase its a MP game. I put 135 hours into the mp so far and 11 hours into the SP. there are PLENTY of bad $$$ sp fps games. Just becuase they dont sell as much as COD doesn't mean they are not good. Raven has and always will make great SP centerd FPS games (if they do not close down). Singularity, Wolfenstien (2009), Quake 4 are all great SP focused sp FPS games. Metro 2033 doesnt even have an mp component at all. Half-life 2 Time Shift I think Halo is a pretty great balance. Killzone is a little short, but still really good single player. the list goes on and on. there are SP games and MP games. and a mix of both. BF is a MP only game as far as I (and most BF fans are concered) so dont say that game ruined SP fps games. you just are not playing the right games.

inaka_rob
inaka_rob

"Rumor mill indicates horror franchise getting space flight, FPS, Uncharted-like action adventure installments" fine with me. As one of the few hardcore mature no comprise titles left today, I am all for it. as a hardcore fan I give you my permmision to milk Dead Space for all its worth. BRING IT! but it they better be good games!

Rovelius
Rovelius

I like how everyone is going crazy again over multiplayer in Dead Space, when it had absolutely no effect on Dead Space 2's singleplayer. As long as the singleplayer and multiplayer components are handled by 2 different teams, like DS2, it should be fine. @Atladica Morrowind>Daggerfall>Skyrim>Oblivion>Arena (in my opinion)

Rocker6
Rocker6

@MinerAvatar By "destroying" the game,I meant only how SP suffered a lot because of MP,answering your original question,an example where MP destroyed SP.Also,I would disagree how all FPS are short and linear,but that's all beside the point,since we're talking about RPG genre here... In EA's RPGs,if MP succeded,that could easily mean a huge damage to SP,since they are only looking for a quick buck,and developing MP is easy.After all,they're only about the money,and if a MP orriented RPG game sold well,that could start messing up with the rest of the genre by encouraging other devs to do the same.It happened already with overpriced DLC,and Online Passes,things EA introduced to the industry,if you didn't know already.As you can see,a large part of my skepticism about this RPG MP is also influenced by EA's buissness practices that I hate.But really,there is no end to this,we won't reach any sensible conclusion,so I think we should just end this...

MinerAvatar
MinerAvatar

@Rocker I agree that CoD and BF are short Sp games, but you can't say that MP "destroyed" those games. Just because you do not like it, well the 10's of millions of people that buy BF and CoD would strongly disagree with you. If it really "destroyed" the FPS market then why does each Cod and BF outsell the last one? It doesn't matter what you or I think about FPS's the people that buy games want FPS's like Cod and BF, sales don't lie. I would also like to point out almost every FPS is short, linear, with or without MP, and always has been since the Doom and Wolfenstien days. I understand you think SP would be destroyed by MP in an RPG game, If done right however wouldn't you rather play DA in Co-op or yet another team deathmatch in CoD? There is a viod for gamers looking for something besides a FPS MP game, even more so on the consoles. At least the CPU will get Diablo 3 soon. If DA is MP, I would be happy to play it with you, as long as Bioware makes it more like DA1 anyway!

anthonycg
anthonycg

@Grimkillah Games with plots and character development tend to do that...

Rocker6
Rocker6

@MinerAvatar MP destroyed almost the entire FPS genre for most SP gamers,thats your proof,games like CoD,BF started to promote short and linear campaings with no freedom,lately there are very few shooters I find worth playing(Bisohock Infinite is the only one Im looking forward to at this point).Good sales don't mean good quality... But enough with this,we are getting nowhere with this discussion,I respect your opinion since you and cachinscythe gave me some good arguments,but I still strongly disagree with MP in RPG games,especially the competitive kind...

max-Emadness
max-Emadness

man they are going to ruin the dead space franchise. the franchise that got me into this gen and they are goin to ruin it

MinerAvatar
MinerAvatar

Rocker6 Give me one example where MP has "destroyed" a game. You say FPS are ruined by it, then why do they out sell every other game on the market by the millions? Would any FPS really be worth it without MP anyway? Even Doom had Deatmatches. Maybe you should learn the history of RPG's before you claim to speak for a majority. Cachinscythe listed some good MP RPG's that if you want to, you can play in SP. The choice of MP didn't ruin any of them did it? Even Demon Souls has some online features in it. You say people don't complain about a RPG that doesn't have MP, go to any single player RPG website and read forums. Make it easy for yourself, read the comments in any article for Skyrim, you'll see many posts about MP.

Zeeksie
Zeeksie

Farewell Dead Space, you were a good game...

Rocker6
Rocker6

And keep in mind how RPG genre has a lot of room for improvements and innovations in SP mode,for example,more dynamic A.I. that would actually react to your interactions with the enviroment...

Rocker6
Rocker6

@cachinscythe The main reason why Im so opposed to this is because lately,including MP in genres means the SP mode will suffer,FPS genre being the best proof.Since RPG was always about the SP mode,Im afraid it may start losing quality by including MP,and I don't want to see that happen,that's all.Also,as I said,most of my fav RPG games were released THIS GEN! And I strongly encourage changes and innovations in RPG genre,as long as they are related to what RPG does best:Single player campaing...

cachinscythe
cachinscythe

@Rocker6 "And when have RPG gamers asked for MP with their money?" X-Men Legends, Marvel Ultimate Alliance, Borderlands, Diablo, Neverwinter Nights, Phantasy Star Online, Final Fantasy XI, and the hundreds of online RPGs, which is to say nothing of more traditional multiplayer aspects in Secret/Legend of Mana, the Tales series, and other classic RPGs. By the way have you ever heard the phrase "This game gives me things I didn't even know I wanted"? Well I have, and what it means is that just giving people what they ask for all the time will not always lead to true innovations. I would almost argue that it usually DOESN'T lead to innovation. If done correctly, a multiplayer Dragon Age or Mass Effect could be worthwhile. Whether it's feasible right now could be questionable, but your closed mind on the matter doesn't seem interested in changing anything about the genre. If that's the case--as I said before--go play Rogue Galaxy, the 7 Shin Megami Tensei games for the PS2, Shadow Hearts, or the boatloads of other RPGs that were provided by last generation.

Rocker6
Rocker6

@cachinscythe And when have RPG gamers asked for MP with their money? Some of the best RPG games I played were this gen,they sold very good,and I NEVER heard a single complaint how RPG doesn't have a MP.As I said,there are genres where MP doesn't belong,plain and simple,RPG being the best example,and while of course,not every RPG gamer would agree(you for example),majority would...

Rocker6
Rocker6

[This message was deleted at the request of the original poster]

Grimkillah
Grimkillah

EA can't even do battlefield right, beaten by Skyrim on online playing, a MP game beaten by a SP game. Seriously EA, just make SP Mass Effect, DA and Dead Space, and stop f'ing around with things you clearly don't have skills of. Bunch of idiots.

cachinscythe
cachinscythe

@MinerAvatar Dude, I'm with you. I understand that a lot of players are concerned that including multiplayer could take development resources off the single player, but that doesn't mean both can't be good at the same time. And frankly, I'm just utterly frustrated to see so much hate being directed--as it always is--at our industry for being so "evil" and "greedy" with no regards of the part we've played in it or any acknowledgement that there's anything that could be flawed in our thinking. I swear if gamers willingly tried to nuke the offices of EA, they'd claim afterwards it wasn't their fault because EA is just EVIL!!! @Rocker6 You aren't the star of the show in an RPG anymore than you're the star of the show when you watch The Bourne Ultimatum. And no, the illusion of choice provided by Bioware games doesn't count either. I'm one of those RPG gamers you have just generalized as thinking exactly the way you do. Not all of us DO think that way. There isn't a single genre that hasn't been "ruined" by change. The market gives us what we ask for with our money. You don't like it, then don't buy it. Heck, why don't you just go play one of the 2,000 RPGs released for the LAST generation of consoles that had virtually NO MP elements at all?

Henninger
Henninger

I wouldnt mind a FPS of Dead Space. That reminds of Doom 3. & I loved Doom 3. So im all 4 it EA.

Justinps2hero
Justinps2hero

I fear for DS3. Screw CoOp, just make another awsome Sp. Please.

MinerAvatar
MinerAvatar

Rocker so how is a game like Borderlands when played offline not a personal experience? How if DA is set up like that from the ground up would it be any different? You claim for "us RPG gamers", try talking for yourself. I have been playing RPG games since Adventure. Ever hear of D&D? Most Video Game RPG's are based on pen and paper games, that guess what, you play with other people. Sure Zelda where your the only hero in the game and you travel alone would be best left to SP. Now look at DA you have a group of heros working together, why not make that game MP? Like I said if its set up like Borderlands missions I can not see how this would be a bad thing for this game series at all.

MinerAvatar
MinerAvatar

[This message was deleted at the request of the original poster]