E3 2014: WWE 2K15 Showcases the Power of NBA 2K Tech

Visual Concepts' first full development cycle on the WWE franchise will see the introduction of NBA 2K-level detail.

Last year's entry in the WWE franchise--WWE 2K14--was in a weird spot. 2K secured the WWE license and essentially shipped the game that THQ and Yuke's were finishing before the former company closed its doors, giving Visual Concepts little time to put its mark on the 2K14 product. That's not the case with WWE 2K15. This year, the team at Visual Concepts wants to apply the same level of care it takes with the NBA 2K series to its WWE games.

Unfortunately, it's too early for 2K to show the game in action for any platform, but we did see some examples of the NBA 2K influence. For starters, the PlayStation 4 and Xbox One versions of the game will use the same head- and body-scanning techniques Visual Concepts used for NBA 2K15. 2K showed this in the form of an ultra-detailed model of John Cena's head--various bumps and scarring were immediately visible. While impressive by itself, seeing it side-by-side next to Cena's head model from last year made the leap in detail that much more apparent. There was also a brief demonstration of Cena's facial expressions that were bordering on uncanny valley levels of detail. 2K said that around 90 percent of the people planned for the roster have already been scanned, including WWE Hall of Famer Hulk Hogan (who was announced as part of the roster at E3, along with Bray Wyatt, Roman Reigns, Cesaro, and Cena).

The PS3 and Xbox 360 versions of the game won't have the benefit of the head- and body-scanning tech since it, according to 2K, was developed specifically for the PS4 and Xbox One hardware. Wrestler models will still see a major bump in overall detail, as evidenced by another side-by-side comparison between John Cena of 2K14 and the Cena of 2K15.

Visuals Concepts will also bring its extensive expertise in high-quality commentary to the table. The development team managed to not only get Michael Cole and Jerry "The King" Lawler on for the play-by-play, but also recorded both of them in the same room at the same time, creating an opportunity for natural banter that mimics what you might hear on TV. Indeed, according to 2K, this means the duo has about 50 times more lines than in previous games with about 30 to 35 hours of dialogue recorded in total.

And that's where things left off. No discussions of modes or gameplay specifics quite yet. 2K also teased some improvements in animation, so we're anxious to see that, as well as how improved character models and commentary will all come together before the game's release on October 28.

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28 comments
handsoffsnaky
handsoffsnaky

I imagine a perfect wrestling game ending up with an open world type of gameplay like GTA.  The ability to go into the crowd, up the stairs, into the concession area, open doors in the backstage area and go through those rooms exploring for new weapons during a falls count anywhere match.

Urizen316
Urizen316

So, how bout that Cena graphics/reallife comparison? Any chance we'll get to see that?

bxphenom7
bxphenom7

The return of great WWE games may finally be near!

dawidt555
dawidt555

I hope that will come out on PC, but unfortunately I have to continue to play WWE 13 by Dolphin

funkerazmain
funkerazmain

They better put wrestlers like Mr.Perfcet,Brian Pillman,Kurt Angle,Sting and most of the guys from the Ruthless Aggression era.

edeep87
edeep87

Should we say finally ! man i'm craving to see at least a character model comparison !

pound-u
pound-u

No more stupid DLC where they literally withhold characters that are already programed into the game like The Ultimate Warrior.

SLAMMIN23
SLAMMIN23

i have no intrest right now in this game add the backstage areas or going in the crowd again then ill be intrested i just get bored every year playing these games that dont change a whole alot.

exedeath
exedeath

All I want is an improved CAW. The last few have been utterly terrible.

Ensabuhnur
Ensabuhnur

Man I wish they still did Footballt

BamaGoatt
BamaGoatt

I want anyone on the cover except for the rock del Rio or sin cara.

Soap2k11
Soap2k11

Hopefully, there will be a storyline for divas and an overall bigger roster of female superstars. 

G2Megatron
G2Megatron

@chev93489 For years people have been defending both THQ and Yukes, even when THQ went bankrupt people still defended them saying "Oh but it was THQ that made them release it before it was finished" but the truth is they were both as bad as each other and Yukes have been getting lazier with each release with every game them put out.

2007 was the last game that Wrestler models actually looked like their real life counter parts, but it's gotten to the point where the models look more like actions figures/toys than actually looking like their real life counterparts.

Look at the likes of Andrew, Austin Rock etc in 2k14, they all look like crap, the last best Andre model was in Smackdown Vs Raw 2006, Austin and Rock 2007, but since 2008 they've been going down the road of doing less work on the models and the gameplay hasn't been good since 2007 either.

jeremyc99999
jeremyc99999

@chev93489 I still enjoyed the games, but I've been more than ready to see what someone, ANYONE other than Yukes can do with this license.

BamaGoatt
BamaGoatt

Oh and Adam rose and bo Dallas the 2 most annoying characters ever.

Nap215
Nap215

@G2Megatron @chev93489 IIRC after Smackdown vs Raw 2007, THQ slowly start having financial problems and Yuke's start becoming lazy and burnt out and became a disaster ever since. To make it worst THQ just took shortcuts, only performing the bare minimum and not encouraging Yuke's to do better.


Nobody was white-knighting THQ and Yuke's, especially THQ. I understand what your saying, but the first paragraph threw me off a little.


Now that 2K has a bigger part in the development unlike 2K14 which was mostly develop under THQ, mostly now we will see is improvements in eighth-gen version and polishing to reach 2K liking in the seventh-gen version.

BamaGoatt
BamaGoatt

@chev93489 @BamaGoatt tell me who was great in that era that wasn't brought in from wcw. Rock was glorified but a mediocre performer similar to cena good Mic skills bad in ring though. Besides him the bad guy may be the only other standout. The rest came from wcw I guess Brett Hart would count but he left after Montreal so it felt like a short attitude era for him.

BamaGoatt
BamaGoatt

Paul heyman cover would be epic but not going to happen.

Urizen316
Urizen316

@Nap215 @G2Megatron @chev93489 To be fair, WWE games changed more annually than most other annual sports games.It just wasn't enough of what we wanted. That, and the graphics seemed to get worse with each passing year.

Urizen316
Urizen316

@BamaGoatt @chev93489 Rock was an amazing performer, you were just jealous he wasn't in wcw. If he was, you'd be praising his balls off

Nap215
Nap215

@Urizen316 @Nap215 @G2Megatron @chev93489 I think the reason for that was due to THQ constantly making Yuke's adding and removing with every new game release. Also WWE gets to have the final word on what they want to be in the game for example the roster.


It wasn't seen as problem sixth-gen because while Yuke's add something, they also polish the game as well. Seventh-gen it became a problem, they add and remove, poorly polish the game and didn't bug-test the games (it became a big problem from Smackdown vs Raw 2011 and onward).

Urizen316
Urizen316

@darkteddi @BamaGoatt Baroque... Lesnar?