E3 2011: Tekken 3D Tech Demo Preview

We go behind closed doors at Namco Bandai's booth to check out a tech demo of the just-announced 3DS version of Tekken.

Earlier today, just a few hours after Tekken 3D (working title) was announced for the 3DS, we had an opportunity to check out a tech demo of the game. The demo wasn't playable, but as two fighters stood facing each other, we were able to move the camera around them in real time to admire the models. Furthermore, every time we pushed the B button we got to see a different combat animation play out, still with control of the camera.

To say that the Tekken 3D tech demo looked impressive would be an understatement of epic proportions. All five of the available characters (Asuka, Bryan, Heihachi, Kazuya, and Lili) looked fantastic, and they only got better as we edged the 3D slider up toward the maximum setting. The 3D in the demo was some of the best that we've seen on Nintendo's handheld to date, and with the camera positioned so that punches and kicks were targeted directly at the screen, it wasn't difficult to buy into the illusion that they were coming out of it.

Perhaps the most impressive aspect of the Tekken 3D demo was that, even with the 3D enabled, it maintained a silky-smooth 60 frames per second. We're told that will be the case with the finished game, though only time will tell. We look forward to bringing you more information on this promising handheld fighter just as soon as we're able to get our hands on a playable version of it.

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Discussion

5 comments
beny_pimpster
beny_pimpster

max out 3d at 60 frames per second ps: does this mean Harada is more talented than Ono?

TheDuskwalker
TheDuskwalker

@xxbrothawizxx Okay.... Also the most games you're talking about aren't fighting games, all fighting games are 60 frames per second, it's the standard for fighting games. All good fighting game developers will tell you that, it's why Namco are making sure people know Tekken 3D remains in 60 frames while in 3D.

xxbrothawizxx
xxbrothawizxx

@TheDuskwalker To tell you the truth I found that having 3D on during DoA dimensions is the best experience. The 3D is beautiful and it runs at a constant 30 frames which most games today use anyway. The 60 frames was a little jarring to me actually. It gave the game "soap opera" effect

dark_k
dark_k

I might have to get a 3ds soon!

TheDuskwalker
TheDuskwalker

Wow, 5 confirmed characters and my favorite, Lili, was one of them and playable first thing. Maybe this is a sign I should get a 3DS. :P She was even showed in the WiiU Tekken game. If only Capcom loved Lili as much Namco. *shakes fist at SFXTekken* :cry: Kidding aside, it's nice to hear it will mainstain 60FPS even in 3D. SSFIV and DOA both suffered in that the framerate was halved with 3D turned on so you had to turn the 3D off to get the best gameplay experience, which kind of defeated the point of being on a 3D handheld.