E3 2002: Show wrap-up

The biggest event in the game industry has come and gone. Here's a roundup of some of the biggest PC game stories from the 2002 Electronic Entertainment Expo.

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The 2002 Electronic Entertainment Expo is over, but chances are we'll be reading about the show for days and weeks to come. The GameSpot editorial staff posted literally hundreds of stories, screenshots, and movies over the course of the show last week, so to make it a little easier to take it all in, we've compiled a brief summary of some of the biggest stories.

Hands down, the PC game that drew the most attention from both our readers and our editors was Doom III, Activision's upcoming horror action game in development at id Software. Though it was revealed before the show began that the game was extensive video coverage of the game from the show.

Of course, Doom III wasn't the only big news that came out of E3. Take-Two Interactive game will eventually come to the PC.

Take-Two Interactive also made headlines with its announcement of Max Payne 2, the follow-up to last year's award-winning third-person action game, Max Payne.

Blizzard Entertainment was at the show as well, demonstrating Warcraft III: Reign of Chaos, its upcoming 3D real-time strategy game, and World of Warcraft, its upcoming online role-playing game. We were able to spend some time exploring first-hand look at World of Warcraft.

LucasArts was also on hand to demonstrate a number of upcoming games. The company gave us a tour of in-depth demonstration of the game.

One of the more unusual games at the show was XIII, Ubi Soft's upcoming cel-shaded action game. We had a chance to play the game on the show floor and posted an extensive hands-on report about this visually impressive first-person shooter, which is scheduled for release in early 2003.

Eidos Interactive also had a playable shooter at the show. We posted some detailed impressions of Hitman 2: Silent Assassin, the follow-up to the stealth-based action game Hitman: Codename 47. The game is nearing completion and is scheduled for release in September.

We also got some hands-on time with the extensive coverage of the game in the past few years, this visit with the game showed us a closer approximation of what the game will be like when it is released later this summer.

Perhaps the biggest surprise of the show was America's Army, the team-based first-person shooter being developed by the United States Army. We had a chance to see it first-hand and posted our impressions of the realistic Unreal-powered action game. Aside from its developer, the game is unusual because it will be distributed completely free of charge.

The stories listed above are only the tip of the iceberg. To see a complete list of our PC coverage from the show, take a look at our E3 news pages for our preshow coverage and our coverage of day one, day two, and day three of the show.

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