German game publisher CDV Software will be demonstrating Divine Divinity, its upcoming isometric role-playing game, at this year's E3 in Los Angeles. The game is set in a traditional medieval fantasy world inhabited by a variety of creatures and characters. You will assume the role of one of three types of characters--a warrior, a wizard, or a survivor--and embark upon an epic quest to save the mystical land of Rovellon from the evil Lord of Chaos.
The game will feature a huge range of options for you to choose from when customizing your characters, including almost 100 different skills, each with multiple levels of mastery, and a wide variety of spells and items. During the game, you'll interact with more than 150 non-player characters and more than 100 different monsters and creatures. The game's isometric world spans more than 20,000 screens, giving you plenty of opportunity to explore new areas. The main storyline in the game will include a variety of quests and subquests, and your actions will be recorded by the automatic in-game map and journal.
While the combat in the game will feature simple, intuitive controls, enemies will feature an artificial intelligence system that lets them work together in battle, protect each other, and even set ambushes. You'll also be able to form a party of adventurers by joining non-player characters. The game will include day-night cycles and weather effects for additional realism, as well as other graphics features for 3D accelerators.
CDV will be showing a nearly complete build of the game at this year's E3. The publisher also released some new screenshots, which we've posted in the gallery above, that show off some of the game's characters, creatures, and environments. Divine Divinity has been in development at Belgium-based Larian Studios for approximately two years, and it is scheduled for release near the end of 2002.