E3 '07 Q&A: Microsoft's Shane Kim

Head of Microsoft Game Studios talks about the new E3, the stalled Halo film, and the Xbox 360 price cut--or lack thereof.

by

Microsoft Game Studios' Shane Kim

SANTA MONICA, Calif.--The press conferences are over, the news is out, and the first revamped E3 Media and Business Summit is underway. Microsoft kicked the event off with its press conference Tuesday night, followed Wednesday morning by Nintendo and Sony, respectively.

Shortly after Sony wrapped up its conference, GameSpot sat down with Microsoft Game Studios corporate vice president Shane Kim. From the increasing scarcity of third-party exclusives, to Microsoft's decision not to cut the price of the Xbox 360 at the conference, to the company's performance in Japan, Kim gamely answered questions on a wide range of topics.

GameSpot: What's the theme of this year's E3 for Microsoft?

Shane Kim: The theme is "right here, right now." We are going to deliver the greatest lineup of titles in the history of the industry this holiday. We've got the perfect storm hitting again with Halo 3, Grand Theft Auto IV, and Madden NFL 08 from Electronic Arts. And the only place you can play all three of those titles is on Xbox 360.

We've also got a terrific portfolio surrounding those three megahits as well, led by exclusives like BioShock, Mass Effect, Project Gotham Racing 4, Lost Oddysey, Blue Dragon, Splinter Cell Conviction... really a tremendous set of games for Xbox 360 gamers, all of which are releasing between now and the rest of 2007.

GS: A lot of people expected a price cut from Microsoft's press event, given that Sony dropped the price of the PlayStation 3 by $100 and cut into your price advantage. Why was "right here, right now" not the situation for an Xbox 360 price cut?

SK: We don't feel the need to respond to Sony's pricing moves. We're in the leadership position in the next generation. We've got tremendous momentum, as we talked about at the press conference. Consumers have spent as much on Xbox 360 games and accessories and hardware since our competitors launched in November as they have on PS3 and Wii combined. So we really feel great about the momentum. We know we have the best lineup available on any platform this holiday. So we don't feel any pressure to respond to what Sony has done.

We're always looking at how we can drive costs out of the system. All the hardware manufacturers want to figure out how to get to mass-market price points as quickly as possible, so that work is ongoing. Sony's pricing announcements are a little confusing too, because they still have a $600 price point for an extra 20GB of storage. So I'm not sure it's a price cut in the traditional sense.

GS: What were your reactions to the Sony and Nintendo conferences?

SK: I didn't see the Nintendo conference. I only heard a little bit of feedback and it sounds like Nintendo's continuing to do what Nintendo's good at and where they've enjoyed success. They're targeting people who aren't really core gamers, and they're trying to bring more people into the industry. And I say, "Hey, that's great." And when those people want to move to a high-definition, next-generation, fully online system, Xbox 360 and Xbox Live are going to be the best solutions for those people.

I did get to watch a fair amount of the Sony briefing and I didn't see a whole lot of new things or exciting things. At this point we're happy to put our holiday lineup against them, especially the first-party exclusives.

GS: How do you like the new E3?

SK: I'm still getting used to the new E3, to be honest. It's obviously not the spectacle that E3 had become in Los Angeles, and in general I think that's a good thing. We were all sort of going crazy trying to outdo each other on the show floor. The press briefings are the press briefings, though. That's where the major news and announcements will be communicated, so that won't change. [Our conference] was as big a production as I think we've had in past years at E3. Obviously, you don't have the big show floor at the convention, so that's going to take some getting used to. But I never get out of this [meeting] room anyway, so that doesn't affect me. [laughs]

GS: Any update on the Halo movie?

SK: We continue to be super-interested in getting a movie set in the Halo universe created. We continue to be in conversations with friends and studios in Hollywood. You saw a little taste of what's possible when you take Halo to the live-action setting, and I believe it can be a fantastic movie property, and certainly something that would propel the property to even greater heights. I'm going to keep working on getting a Halo movie done with the right partner and the right quality, and that will be super successful when it does come.

GS: Microsoft has made Xbox Live Arcade the biggest part of its casual gaming push so far, but Scene It is going to be a retail package with the four extra controllers. Is retail going to play a bigger part in Microsoft's attempts to court the mainstream audience going forward?

SK: We've had a multipronged approach to trying to address the broader audience on Xbox 360. Certainly Xbox Live Arcade has been a tremendous success for us. We've had 45 million downloads since we launched, which is fabulous. But you have to also remember, Microsoft Game Studios launched Kameo when we launched Xbox 360, and we launched Viva Pinata last year ourselves. So from a first-party standpoint and a retail standpoint, we've really tried to reshape the image of the Xbox 360 in people's minds as not just for hardcore gamers, but really as a platform for everybody.

We're excited to announce Viva Pinata Party Animals and Scene It, of course, coming this holiday. And we've got great third-party titles as well. The Rock Band demo onstage, the first place anywhere it was debuted, is another great example of those kinds of titles, DDR, Guitar Hero, and so forth. So we're really trying to broaden out the entire portfolio, whether you're talking about Arcade or retail titles.

GS: How do you keep your casual success in perspective when Nintendo seems to be reinvigorating and reshaping its entire company around its own casual success?

SK: That's an interesting question. We have a strategy that we laid out five years ago when we started the planning for Xbox 360, and our strategy at that point has stayed consistent until now. Our aspiration is to win this generation, and in order to do that, we know we have to appeal beyond the core gamer segment.

For us, what that means is we've got to bring more content like what you'd find on Arcade, like Viva Pinata, like Kameo, Scene It and so forth, because that's the kind of audience that we're trying to attract.

I applaud what Nintendo's doing. I applauded them before they launched. They're trying to bring more consumers into the industry. They're obviously taking a slightly different approach with some of the things they announced here, and that's a good thing for the industry, but we're going to focus on executing our strategy from a content standpoint.

GS: Why did you decide to move the next installment of the Viva Pinata franchise away from Rare and give it to Krome?

SK: We decided to work with Krome on Viva Pinata Party Animals because they're great game developers. They've got a long history in the industry and we have a ton of respect for their work. And Rare was really happy to work with them because Rare is obviously the creators of VP. Rare is hard at work on a number of different projects. The next Banjo Kazooie title that's coming next year is obviously one that we've announced, but they're also working on some other things.

We're still really excited about VP, we're bringing it over to Windows, and the animated TV series continues to do well both in the US and now it's out in Europe. So this is a great way for us to take that property and expand it into other genres--into the party game genre in this particular case--and Krome was a perfect fit for us there.

GS: Two of the highlights of the Microsoft conference were the Call of Duty 4 demo and the new Resident Evil 5 trailer. These looked great, but these and a lot of other high-profile third-party games are multiplatform. With the current generation of game development so expensive, how do you attract third-party exclusives?

SK: The fact that titles--the very best titles, especially-- these days are so expensive to produce is actually what's attracting third parties to Xbox 360, in addition to the success the Xbox 360 and Xbox Live are having all over the world. We are the leading platform in the next generation. So all third-party publishers are looking at Xbox 360 as a great platform to publish on.

I think you're going to see far fewer third-party exclusives. Sony has a couple, we still have a couple with BioShock and Splinter Cell: Conviction--and that's great--but for the most part what we've really focused on from a strategy point is leveling the third-party playing field and leaving it to the first parties--in our case Microsoft Game Studios--to deliver the exclusive content that's going to make the impact we need, showcase our platforms, and convince people that the Xbox 360 is the best option for them this year.

GS: Many third parties, and even Sony, have embraced the idea of annualized franchises. Why hasn't Microsoft pursued the idea more?

SK: I'm not a big believer in annualizing franchises for the sake of annualizing them. That sounds like a profit-revenue maximization strategy. We're about quality over quantity. It's not how many titles you produce; it's how good the games are. [At Microsoft's press conference], I talked about the fact that in 2005 and 2006, Microsoft Game Studios' portfolio of console and PC game titles led the industry. That's the kind of work you have to do if you're going to create real excitement around a platform and convince customers that when they're ready to go to the next generation, Xbox 360 is the only choice. Sure, I guess there's an approach where we could just spit out annual releases, but that wouldn't prove to be successful for us.

GS: Have the games Microsoft has developed for the Japanese market--like Blue Dragon--gained the traction in the market that you had hoped?

SK: We're really happy about what we've done in Japan this generation. Partnering with Sakaguchi-san was a major investment for us. And it's in keeping with our general approach, which is to try to work with the very best creative talent in the world, wherever they are. And Sakaguchi-san certainly deserves to be part of that list.

We're really happy with Blue Dragon and how it's helped us in Japan. And I do expect Blue Dragon to be successful in the West as well. Where that investment is really paying off for us--as well as our general Xbox 360 leadership in this generation--is getting more and more Japanese publishers to support Xbox 360. You can go back to Xbox and that wasn't the case... Resident Evil coming to Xbox 360 is a huge development. We've never had a Resident Evil on an Xbox platform.

GS: In retrospect, how much has launching first helped you this generation, and how much did coming late hurt you last time?

SK: Launching first in this generation has been a huge advantage for us, and you can see that in the numbers. Even after our competitors have released, we continue to lead the generation in that time period. Third parties are enjoying greater success on Xbox 360. Two-thirds of the third-party, next-generation software units sold since November have been sold on Xbox 360. So we feel really good about that and continue to build momentum behind hardware sales... I think you're starting to really see that the strategy is paying off for us.

Discussion

372 comments
ATFBLAZE
ATFBLAZE

360 sucks your granny's breasts SNES FTW

CaptCheeseGuy
CaptCheeseGuy

I still think that no matter how hard Microsoft tries, Nintendo will dominate the casual gamer field. I mean as great as the 360 is, the Wii is a masterpiece. I just think that Microsoft should keep itself focused on the hardcore gamers.

shoden
shoden

Xbox 360 still leading imo. More fun games coming this year yey =D

packernation31
packernation31

He's a little hyprocritical in saying that Nintendo trys to reach out to the non-hardcore gamers, while Microsoft tends to go for the more serious gamers. Later in the interview he says theyy're trying to reach out with VP and Scene It. Sounds hypocritical to me.

Barcode711
Barcode711

"I didn't see the Nintendo conference. I only heard a little bit of feedback and it sounds like Nintendo's continuing to do what Nintendo's good at and where they've enjoyed success. They're targeting people who aren't really core gamers, and they're trying to bring more people into the industry. And I say, "Hey, that's great." And when those people want to move to a high-definition, next-generation, fully online system, Xbox 360 and Xbox Live are going to be the best solutions for those people." Shane Kim's a bit of a prick But, that's what he's paid to be.

mauigamer91
mauigamer91

I have to admit, i've been all about sony or nintendo my entire gaming life. My PS2 has been working flawlessly since I got it (I forget the year, but i know i got it the year it came out) and my DS is without doubt my favorite system ever. However, I didn't want anythin to do with microsoft when they released the 360 because i just knew that the ps3 would be so much better!! Yeah, right. I'm now saving up to buy a 360 (hopefully I don't get one that keeps breaking) and about 5 games. Seriously, Microsoft has taken the lead and I sadly admit that i was wrong about the xbox. I might get a PS3 when it gets a REAL price drop

YukoAsho
YukoAsho

dale22x - He's not trying to make it sound like that at all. He just realizes the law of deminishing returns. The reason Halo 3 is sending the fans bouncing off the walls, the reason it's going to sell over 4 million units most likely, is because the wait gives MS the time to drum the hype up, make something that truely lives up to the brand, and ensures continued powerhouse sales. Tomb Raider shows us what can happen when you flood a market with a franchise too quickly: The franchise was on its' death bed befroe Eidos stepped back, gave it to Crystal Dynamics, and told them to take their time. It's not about not being interested in money. It's that MS realizes that preserving a brand's strength is more profitable in the long run.

natefactor07
natefactor07

I agree with Shane Kim. I admire what Nintendo's doing, but for me and everyone I know, nothing satisfies like curb-stomping someone in Gears of War who thought he could talk crap to you last round. I do give Nintendo infinite credit, though, because I started gaming way back on the SNES, and now I've grown into a pretty hardcore gamer. By the way, Stilwell28, according to Wikipedia(http://en.wikipedia.org/wiki/Wii) and Shane Kim above, Xbox 360 is dominating the entire seventh generation of gaming in worldwide sales, not the Wii...also ever since mine and 2 of my best friends PS2s both broke after about 1 year of use, the chances of a PS3 sitting in my room are zero(and who is gonna cough up $600 for that thing?!..might as well buy a computer). Rock on, Microsoft!

okassar
okassar

This fall is going to bring rains from heaven on the 360.So..much...good games...

Lustingfordeth
Lustingfordeth

Alaskan_ninja, dont hate on windows just cause Idiots who screw their pcs up have issues, if those people werent allways visiting gay pr0n sites that us non noobs fill with viruses, then their pcs would run much better. Thats what you get tho. Windows does great, but its just what we target for viruses, we could eaisly crash apple or linux, if it was worth our time, but its not cuase they r crappy computers, they dont have ANY games for them, and hardly any software. Nintendo is what its allways been, a kiddy system for kids and girls, when I was a kid i played nintendo. Now im older and childish things likecatching lightning bugs, tag, sesamee street, fraggle rock, and nintenDOH dont interest me.

Stilwell28
Stilwell28

to Alaskan_Ninja you are very stupid indeed. The 360 is outselling the ps3 even though the ps3 sales went up 130% the 360 is still selling more units. the wii beats both of them though. Bow down to the power of the Wii.

dale22x
dale22x

hmmm i don't care about most of wat he said...but..i'm glad there not going to do that annualised franchise crap,.... big reason why i no longer play sports games....i maybe get one every 3 years now..... quality over quantity...>_> but he's trying to make it sound like they are not interested in money

dreadkght
dreadkght

And btw I have all 3 systems, I have the new Legend of Zelda, Resistance Fall of Man and Gears of War do you want to know which game I'm still playing. I'll give you a hint it starts with a G. My 360 gets more play time than both the wii and the ps3 combined and do you know why. The reason is my xbox 360 has had games that I consider more geared towards a gamer than a casual gamer. People also want to talk about the 360 and the rings of death. Then tell me when is it in order to play a game I have to stand up in front of my TV and waggle a controller (AND NO YOU DON'T HAVE TO SWING LIKE A SWORD). Or how about when you're sitting down playing the wii and you're moving the controller but nothing happens and then you have to get up to get the sensor bar to find the controller -_-. Honestly anyone who has a wii cannot tell me that the pointer is accurate thats why they're releasing that piece if plastic known as the zapper. Nintendo is trying to see if they can keep the point more accurate in a shelved space. Whats worst of all is if you have a small room the wii is worthless. I just don't understand why the japanese have this craze for a system that requires you to have large amount of room. Try playing 4 people in Wii Sports tennis or Red Steel and you'll see what I mean. All of the motions that were used in the original wii videos were people in OVER EXAGGERATED MOTIONS. I don't need a game to give me a work out or try to if I want a work out I'll go to my gym. I want to play a game because I enjoy it and to me Nintendo is not doing that now,. They're making games for little kids or people who've never played games before and thats admirable but leaving the gamers out in the cold by not releasing hardcore games is turning your back on the people who got you where you are today. My two cents.

dreadkght
dreadkght

Hey Nintendo fan boy I mean Nintenboy I mean Alaskan Ninja Talk about coming up with new ideas have you played any of the Legend of Zelda games. You want to talk about rehashed games but you look at your own picture Zelda has been rehashed almost as many times as Mario has. Give me a break.

boarding4ever
boarding4ever

to Alaskan_Ninja... Did you even play halo 2? for one you do fight on the alien (covenant) homeworld. and along with that halo 3 will sport more than a few new weapons and vehicles and along with that the elites (aliens) have joined the UNSC's side. That and why change the gameplay when it's really not that bad. as for the the 360 fading, i highly doubt that because as long as developers have AAA games for any console in the future there is no reason for it to fail. That goes for any console.

Alaskan_Ninja
Alaskan_Ninja

[This message was deleted at the request of a moderator or administrator]

aznhayato7
aznhayato7

[This message was deleted at the request of a moderator or administrator]

gwigsmuff
gwigsmuff

I certainly like the look of the upcoming games on the 360. Especially Mass Effect, Skate, and Fable 2. As for their being a console with "superior graphics", I couldn't see any real difference between ps2 and xbox, and it seems to be a similar situation between the ps3 and 360. Price drop doesn't really bother me, since I own one already and the price drop probably won't come to Australia, anyway.

kokoru
kokoru

The truth is the console war isn't between all the consoles. Its just between sony and microsoft, because they are trying to make the same kind of console, big, powerful monsters with tonnes of great games. The truth with me is that i will always buy 2 consoles. 1 of them has to be nintendo's offering and the other is either sony or microsoft. this year i chose the wii and xbox 360, and i have to say they are by far the only consoles that you need this generation, the xbox for hd gaming and seriously amazing online (i mean what do ps3 owners do? play hd gaming by themselves??? i swear after you play xbox live theres no going back) and the wii for just plain fun, the wii also has some amazing looking games coming out too, like mario galaxy, metroid prime corruption and super smash bros brawl. resident evil uc also looks quite fun and resident evil 4 was re released for wii and it is so good on the wii.

TheoleDominion1
TheoleDominion1

Sorry to correct you on this ledgic_13, he didn't say GTA IV and Madden 08' wasn't coming out for PS3. He said that the x360 is the only console that you can play ALL THREE titles (GTA IV, Madden 08', and Halo 3). PS> to; MangyforestCat why even be in business if your ambitions aren't to be the biggest and most successful business you can be? If this isn't your goal then you shouldn't be in business. But that type of thinking is typical towards businesses and people who are very successful. If you really wanna get pissed looked at the oil companies, ( if you're old enough to care) they're raking in more cash and taking advantage of people more than MS ever could!

flackstone
flackstone

See the picture that MGS microsoft game studios is trying to get threw is games now so why wait a year or maybe 2 for games to come out on ps3 when there are already great for the xbox 360 hell i dont know if those games coming out will be that great and the way sony is going im not expecting very much from them so why wait for games on the ps3 to buy one why dont you go but a xbox360 and enjoy the great games on the xbox360 that are already out and were sure that are good

ledgic_13
ledgic_13

um sonys getting madden and gta 4 as well shane kimm,u should clarafy that. personaly i believe that unreal,killzone2,mgs4,ratchet and clank,etc. i believe they should focus more on the problamatic 360, why must people go through 360's time and time again?? halo 3 is all ya go and its the only reason im getting one like so many others. what would m$ do with out halo??

keinuveye
keinuveye

MS FTW. I was never a lover of the big M money but you can't deny their passion, skills or success.

zogo1
zogo1

Sony suck...

TTDog
TTDog

Never have the words "Get a Life" seemed more appropriate... methinks SonyRulzU is trying to justify spending $600+ on his shiny black paperweight.

panos322
panos322

[This message was deleted at the request of a moderator or administrator]

santit99
santit99

[This message was deleted at the request of a moderator or administrator]

SonyRulzU
SonyRulzU

[This message was deleted at the request of a moderator or administrator]

rwgober92
rwgober92

lmfao, im sorry but these comments are incredible funny XD

Calcutt
Calcutt

I wish they would cut the price down It would make buying the pro system easier but there still doing well

games100
games100

I was going to get an ps3 (God forgive me). and i hated the xbox. and loved my ps2. but some Microsoft turned me and showed me the light. so they must be doing something right. the only regret i have is not being able to play MGS4 when it go's on sale

T-Low360
T-Low360

I love Microsoft so much they are the best!!!!!!!!!!!!!!

MangyForestCat
MangyForestCat

Quincy since you're taking it so personally... let me point out something... You say the Wii AND the DS are beating Microsoft's 360? Well since you're pitting two against one let me even the odds for you.... The PC and 360 are OWNING EVERYTHING! Since PC gaming is the biggest market in the world... Since everyone has to pay to develop on Windows.. SUCK IT

quincy0191
quincy0191

"I didn't see the Nintendo conference." Your biggest competitor and the current sales leader who has been OWNING your ass since Wii and DS came out is the one you ignore. Shut up and sit down.

darkzerogamer
darkzerogamer

Theres nothing I want to play on the ps3 except for ONE game maybe. Little Big Planet.

shooter64
shooter64

What i think is that the ps3 graphics are only slightly better, but the 360 has the better games at the moment, but the ps3 is slowly extremely slowly getting better games than sony has at the moment but the ps3 online has a lot of catching up to do on the 360's Xbox Live. The halo movie its still up in the air about how good it could be there are rarely ever details about it so we will have to wait and see now wont we

Pedro7_2000
Pedro7_2000

After watching Transformers...it just goes to prove graphics can be integrated into a movie seamlessly. If they ever make a Halo movie, there is no reason it's shouldn't be on the level of Star Wars....truly epic!

ZippyDSMLee
ZippyDSMLee

And the PS2 used the same game plan as the PSX use a cheap to build for system to flue game devs wanting to build the brand,the PS3 is reinventing the wheel and has to rebuild its brand from a high end game niche non the less witch will only slow it down even more,really tho the PS3 and 360 are even in power(PS3 can do a bit more physics,360 a bit more graphics) and almost even in games,once again get them all.... WII this year,360 next year maybe in 09 a PS3 :X ---------------------- the 360/Xbox is NOT about quality over quantity.....never has been never will neither is the PS3 ,Nintendo dose lean to quality over quantity only because they can't spam game sales.. ---------------------- The Halo movie will suck unless they get a clue and make it how it should be and not market it to fanboys or teenagers,make a solid story based action flick at least as bad as the Star war prequels and its all good.

atomD21
atomD21

What's funny to me is all the PS3 fanboys talking about their "superior console" and how the graphics are so much better and all that crap. Think last gen, the PS2 enjoyed the phenomenal success it did because it was first to market (not counting Dreamcast....R.I.P :( ), and had a year to build up fan base, all the time being the LEAST powerful console of the three. MS was fine to come in second and just make a name for themselves so they could storm this gen by -SURPRISE- being first to market and not having to have the most powerful of the consoles, because they figured out that having the headstart to build user base and get games was more important than poly count! If Sony would get off their high horse and stop being so arrogant every time one of their execs speak, perhaps people wouldn't have gone into the PS3 expecting flawless, nerver before seen stuff. Bottom line, until PS3 gets some exclusive games worth playing, it won't be selling well, but until it's selling well, it's not going to be getting too many exclusives.

Azhar85
Azhar85

I don't care what they said...i'm 360 hardcore fans....ps3 not worth buying..

bamafan3414
bamafan3414

all I got to say is cobra5 got that right on.....

lilegs86
lilegs86

Actaully, the 360 has sold 11.6 million worlwide. Launching first has helped them greatly becasue for a full year, they had no competition. It gave them the head start on the hardware, the accesories, and most importantly, the games. And to everyone talking about the craziness of getting a wii, I seem to remember that it was extremley difficult to get a 360 for the first couple of months. In fact, the 360 had the craziest launch of all three consoles.

RanXer0x
RanXer0x

I just have to add, at our store we sell a lot of 360's. But we have a lot of them. The PS3, We get about 30 per month and they stay on the shelf for a few days (until the latest price drop "based on phasing out product") mind you. And last but not least, The Wii: We get about 30 per month, each leave the same day before I even come into work. Manufacturing problems? Get real, this thing is hot. And it will stay that way until the last person says "do you have any Wii's?", which happens about 5 times a day on average! They all can ride that "perceived success" train, but my ears know what is really going down in the general consumers arena.

Drkr_Zen
Drkr_Zen

I fail to see how launching first has helped them, though. Minus the fact that it gave them a year to get out that AAA title, Gears of War, that is. The 360 has been out on the market for 18 months, or so, and sold around 10 million units.. the Wii has been out 8 months, less than half the time 360 has, and sold over 9 million units. If the 360 launched this last November, with the PS3 and Wii, then the numbers would have looked better for the 360.. not ..y'know.. worse. I dunno, though.. maybe it's a marketing strategy, lol.. but it costs too much in my eyes to warrant a purchase for just a few games.

Cbot
Cbot

I WANT A 360 PRICE CUT!!!!!!!!

killerx180
killerx180

I don't seem to grasp this red ring of death. I have had my X360 since last October and have not had one problem with it this whole time. Could it be because u people play your X360 inside of a closet or something ? It is astounding that people do not grasp the amount of space required for your system to not overheat ....

Cobra5
Cobra5

XBox360 is my system of choice this generation I think, and (this is important) I'm not a fanboy (If anything, I'm a sony fanboy, because my PS2 was such a well-used system). I have a Wii as well, but the only people who play it are my parents and people who come over but aren't really gamers. There's nothing on it that's fun to play for more then 10 mins. Well, Trauma Center is awesome, but one game isn't enough. Complete backwards compatibility is a HUGE plus though, and I get to play all the good GC games I missed last gen. PS3 I have no interest in. Armored Core 4 is the only game on it that looked good to me, and that moved to 360 anyway. MGS4 looks poor to me, and I'm a huge fan of that series. The robots look dumb, and snake looks dumb when he's old... (Why can't they ever just let us play as normal badass solid snake!? We are always Raiden or Big Boss/Naked Snake, and now Old Snake).

McGregor
McGregor

Causticbox I have to agree with you. you won't be able to tell the difference in graphics, and even if you can you won't care, because you are enjoying your excellent game. On a second note though, i do believe that sony will win the graphics war, i always have. i don't own a ps3, i own a 360 (currently sick with the red ring of death). and i'm convinced that it's not going to be the "graphics war" that wins this console battle. it will be the fact that microsoft is securing excellent titles, and sony is failing to do so. Without MGS4 and Final Fantasy 13 i haven't seen anything from sony that makes me want to run out and buy a ps3. So right now, I give it to microsoft, they make me excited to be a gamer in this generation