Driver: San Francisco cruising Aug. 30

Following delay, Ubisoft Reflections-developed racer set in City by the Bay given early fall start on 360, PS3, PC, and Mac.

Ubisoft announced substantial changes to its in-development portfolio late last year, canceling an undisclosed number of projects and delaying a handful of games. One of those delays was Driver: San Francisco, but it appears as if that sputtering mis-start will be an isolated incident.

Only a man in a coma could drive as well as John Tanner.

Today, Ubisoft announced that Driver: San Francisco will now arrive on August 30. In development at Ubisoft Reflections, the game will be the first under Ubisoft's auspices since the publisher acquired the franchise from Atari in 2006. The game is in development for the Xbox 360, PlayStation 3, PC, and Mac. A Wii edition had previously been announced, but it appears to have been canceled to coincide with layoffs at Reflections last year.

Driver: San Francisco will be a throwback to previous installments in the franchise, featuring a matchup between original protagonist John Tanner and Driver 2 antagonist Charles Jericho. Plot-wise, Tanner, a hard-boiled detective behind the wheel of a 1970s-era Shelby GT500, is on the hunt for Jericho, and the two engage in vehicular duels on the streets of the titular hilly California city.

The game will include more than 100 licensed vehicles, all of which are subject to damage. The game will also feature a supernatural element because Tanner is apparently pursuing his mark from the confines of a coma. Tanner's situation impacts gameplay, as players will be able to pause time to hop to a new vehicle on the fly, as well as get a bird's-eye view of the city to jump to various locations.

For more information, check out GameSpot's just-posted hands-on with the game.

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Discussion

18 comments
thenephariouson
thenephariouson

Well as long as Ubi adopt the same formula as the original, i reckon this should be worth the wait.

CTR360
CTR360

i hope series back to the old PSX days no another crap game

brok
brok

"the titular hilly California city." That was no accident, was it Tom? Very cheeky ;) Ignoring everything else, the car physics look like classic Driver, and that's a good sign. Now let's just hope we get the cops from Driver 1 and 2, instead of the dud ones from 3 and PL.

Pete5506
Pete5506

I haven't played a Driver game since the PSX days, I may have to check this out

Muisee
Muisee

I have a good feeling this is going to be a very, very bad game. Hoping to be proved wrong.

Shady84Porter
Shady84Porter

[This message was deleted at the request of a moderator or administrator]

mariokart64fan
mariokart64fan

sorry ubisoft you cancelled the wii version now i cancel plans to get this pile of horse menure

cjohnson007
cjohnson007

Driver 1 and 2 where awesome. Driver 3 was frustrating but I still kinda liked it but wasn't as good as the first two. Driver Parallel Lines was terrible. Hopefully this game will take it back for us.

DrKill09
DrKill09

@thecartman80 What are you talking about? GTA1 came out BEFORE Driver, by over a year.

DrKill09
DrKill09

Hopefully this one's good. The first was great, 2 and 3 were god awful, and PL was at least a step in the right direction.

ddex
ddex

Driver 1 paved the way for GTA3, driver 3 sucked, & Parallel Lines was a great GTA clone. even though coma plot line seems stupid, i hope they can make this series awesome again

thecartman80
thecartman80

this was like the first GTA style game back then till Rockstar took off with GTA 3. lucky there putting more driving in it instead of trying to make it like a GTA clone :)

karenwen
karenwen

If they fail, no doubt that the future of this series will be in a coma.

keybladegamer
keybladegamer

What's with the Coma, Ubisoft? You honestly couldn't think of anything better?? They remove the whole coma thing, make it non-glitchy and make a good PC version and I will buy it.

PreparationH123
PreparationH123

Meh, I had driver 1 through 3, driver 3 kinda sucked so I gave up on itb ut I'll wait for reviews, may pick it up

alexLmx6
alexLmx6

What's with Ubisoft and it's coma fantasies?? That just killed my interest in the game, I don't want more of the stupid Assassins Creed stuff.

Crimsader
Crimsader

Parallel Lines was frustratingly realistic. Yet it was fun... for a GTA clone.

gamingfrendly
gamingfrendly

ok driver parallel lines was good hope this one is too