DreamWorks, Universal Studios veteran working on a new game

15-year animated film designer behind Despicable Me, The Lorax, and Spirit making medieval fantasy game Ghost of a Tale for PC.

Animated film veteran Lionel Gallat, who spent 15 years making movies for DreamWorks and Universal Studios like Despicable Me, Spirit: Stallion of the Cimarron, and The Lorax is turning to games.

The designer has launched crowd-funding campaign through Indiegogo for a medieval fantasy game called Ghost of a Tale, which stars an adventurous mouse. The game's funding target is €45,000 ($57,000).

"You play as a mouse on an adventure set in a medieval world," Gallat explained. "At the beginning of the game, you get to the Island of Periclave. Now what is the mouse looking for? What happened on the island? Why are there undead rats roaming around? That will be up to you to discover."

Gallat has spent the past year building the game, which he is making alone. A two-minute gameplay video is embedded below.

Ghost of a Tale is currently slated to launch during the first half of 2014 for PC with no DRM, though he said his "lack of experience" in game development may push the title back to the end of 2014. A closed beta is planned for December 2013 at the latest. Linux and Mac versions are possible.

Inspirations for Ghost of a Tale include Disney's Robin Hood, Winnie the Pooh, and The Secret of Nimh, as well as the paintings of Lord of the Rings artists Alan Lee and John Howe, among others. Game-specific inspirations include early Zelda titles, Ico, the Gothic series, and Dark Souls.

"My goal is to craft a small yet beautiful game with environments that look a bit like movie sets and characters that have a sense of stylization in their design, while retaining a certain simplicity and immediacy as far as gameplay is involved," Gallat said.

Gallat is not the only animated film veteran getting into games. A group of Pixar artists recently formed Steel Wool Games and have partnered with publisher Ripstone for a multiplatform title called Flyhunter.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Discussion

49 comments
interrasteral7
interrasteral7

This is better than developing a movie-tie in video game.

Breyant
Breyant

I like it a lot, hopefully the goal is reached.

Shinteikun
Shinteikun

it's been a while since I played as a rat last time... Hope this game sees light of a day...

shloob1
shloob1

As good as the game looks , it can be run on ultra at around 70 to 80 GPS using a 660ti and an i7 3770k 3.5 ghz. The game does look phenomenal but it drives me nuts when a game that looks this good over all is so lazy when it comes to water. At least make it ripple or something.

SythisTaru
SythisTaru

I saw this game on Polycount a few months ago. Awesome that it's making progress!

JimmeyBurrows
JimmeyBurrows

Sounds interesting, loving the style... I imagine it'll have little to no hand holding if it's as he described, look forward to exploring the island and finding out why the mouse wanted to go there.

RetroSEAL
RetroSEAL

Considering ONE dude is making this, I am more than impressed with his alpha footage.

coop36
coop36

hmm sounds kindof cool.

JURGMANDR
JURGMANDR

It gives me kind of a zelda/dark souls vibe. I'm intrigued..

ThereWillBeNPCs
ThereWillBeNPCs

I'll only consider because it looks, and hopefully plays like a new Wind Waker.

Mortz_88
Mortz_88

I think it looks really good but the combat needs a lot of work

AuronAXE
AuronAXE

Looks alright for an alpha made in two months by one man. I hope this pulls through, yay for video games.

Ladiesman17
Ladiesman17

I've already seen this game a few months ago,

If I'm not wrong Ghost of Tales was Crysis 2 Mod.

rocketsatdawn
rocketsatdawn

Secret of Nimh, Im intrigued! It somehow also makes me think of FF9. Maybe its the music, the text, the cuteness and the sense of mysterious, magical foreboding

LAboy06
LAboy06

I am really digging this.

topeira
topeira

not surprisingly the art style is really good. it's amazing it was done by one man!
however i can't believe he can turn this into a good game with less than 60000$. that's... nothing. 

and for an alpha - the combat looks really bad, for now. i hope this game gets made and made well. it has potential.

HBninjaX
HBninjaX

Secret of Nimh and Dark Souls?  Sign me up

xavor01
xavor01

Dark Souls for children.

RockySquirrel
RockySquirrel

Sounds good... wish it was a squirrel instead of a mouse...

Gimme some top-notch PC graphics!

WeWerePirates
WeWerePirates

Hmm, looks interesting but just made me realise how awesome an actual Mouseguard game could be.

Mozuckint
Mozuckint

Legitimately interested.

DRM free, and quirky little concepts? I'm in.

foxrock66
foxrock66

Do want. 

I've wanted an original game in the style of Dreamworks or Pixar instead of all this movie based crap for years

And shouldn't the title be "Ghost Of A Tail"?

Sampawende
Sampawende

Well nothing really new.

They still can impress me with their gameplay though. So I guess that only time will tell.

But nope, sorry, I'm not getting exited by this video.

Setho10
Setho10

This looks really cool. Shame I don't have any money to give. I really hope this game gets made though. Love the idea.

Gallowhand
Gallowhand

After watching the trailer, I immediately fell in love with the concept of this, and I will have no qualms about backing this project.  Considering the developer has been working alone on this, the quality of that alpha is fantastic.  Great job so far.

Chupacabra3332
Chupacabra3332

Looks like a game that my nephew would love. For an Alpha version looks amazing. Im gonna give him Zelda Twilight Princess for his birthday (April 22). Yeah, hes still with his Wii, I cant imagine a 9 year old playing Xbox 360, thats just stupid.

2bitSmOkEy
2bitSmOkEy

"Game-specific inspirations include early Zelda titles, Ico, the Gothic series, and Dark Souls."

Oh look, another Kickstarter game that I now am required to pledge to.  Not to mention, those influences he listed are perfectly clear after watching the alpha footage, which looks quite good for a game at such an early stage of development.

LeviHarris
LeviHarris

I can't explain why, because I'm a 29 year old male who loves gore and viscera, but this got me excited. An artistic fantasy world is what the genre needs to get away from the brutes with muscles and wenches with ample bosoms mold that's plaguing most fantasy titles these days. Except for The Witcher...which is incredible. Regardless, I hope it gets the funds it needs.

robbiejones
robbiejones

Herd about this guy. he said hes always wanted to make a game with amazing graphics but before he wasnt to "impressed" with the tech...now however hes very impressed and us pc gamers well get full potential of current hardware and see amazing visuals like crysis 3 etc

the_craig
the_craig

I wish they started this a couple months from now when I wasn't so broke

baxwam
baxwam

That is a very beautiful  game for a $57 000 budget. I wont be surprise if a lot more of these animation veterans start turning to games, since the animation business is in the shitter 

X-Blackrose
X-Blackrose

This looks astoundingly good. It's interesting to see what indie developers are capable of. 

In fact, at times, they seem more capable than bigger developers such as EA or Activision.

Keep it up!

Kentation
Kentation

Looks amazing! And thanks Eddie :)

o9r1sh
o9r1sh

@shloob1  Where's your awesome game with ultra realistic water? If you haven't made a game yourself and have no idea what goes into it then perhaps you'd be best to not say anything so you don't sound like an ignorant fool.


Food  for thought.

weetbix23
weetbix23

@shloob1 

Dude he clearly stated its in early alpha. If i was a dev the first thing i would be looking into would be water effects. That is the no.1 priority in my game is to make sure the water looks real.

whitenorthstar
whitenorthstar

@kljhkll its just an alpha, so the combat system isn't fully developed yet.  I'm sure that he'll make this a priority

whitenorthstar
whitenorthstar

@X-Blackrose Indie developers can be more creative and nimble than the big developers, because they have the freedom to realize their own artistic vision.