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Dreamkiller First Look Impressions

First-person shooter protagonists have been all over the place, going from historical wars to remote planets to the depths of Hell, just to name a few examples. One place that remains largely unexplored, though, is the human subconscious. That's where you'll be headed in an upcoming shooter from...

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First-person shooter protagonists have been all over the place, going from historical wars to remote planets to the depths of Hell, just to name a few examples. One place that remains largely unexplored, though, is the human subconscious. That's where you'll be headed in an upcoming shooter from Mindware Studios called Dreamkiller. We recently had a chance to witness a demo of the Xbox 360 version of the game, due out for release this October.
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Dreamkiller puts you in the shoes of a female doctor named Alex Drake. The single-player portion of the game is spread across 12 levels, which are set in the dreams of 12 different patients of Ms. Drake. Essentially, you're jumping into their minds of her patients and blasting the hell out of their worst fears. Each patient has their own unique dream world to explore, featuring various demons and mythical beasts.

The level we were shown had an insane asylum theme to it, with creepy, whispering sound effects in the background and lots of visual scares like empty wheelchairs suddenly rolling in front of you. The enemies are pretty interesting, like the straightjacket-bound people with giant, clamping jaws like venus flytraps, or the Hell Angels who look more or less exactly what their name suggests: winged angels with a distinctly demonic theme.

The weapons all seem to be pretty over-the-top hardware, like a minigun with an alternate fire that allows it to lob grenades. You find them scattered around the levels in decidedly old-school weapon portals, which are pick-up points that let you swap out your current gun for something different. Each gun can be upgraded by collecting experience points.

Although we weren't able to play it, Dreamkiller strikes us as a fairly old-school shooter in the way it equips you with extravagant weapons and sends streams of enemies rushing at you at a pretty fast clip. The challenge isn't so much in dealing with any one enemy or negotiating with the environments, but rather with surviving wave after wave of similar enemies. If that's the type of shooter you're after, you can expect to see Dreamkiller released this October on PC and Xbox 360.

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