Dreamfall Chapters: The Longest Journey Kickstarter ends at $1.5 million

Crowd-funding drive for Dreamfall Chapters ends up with almost double its target.

Dreamfall Chapters: The Longest Journey, Red Thread Games' Kickstarter drive to resurrect its dormant Longest Journey series, has ended up with the game almost doubling its target.

$1,538,425 was raised for the project. The goal was set at $850,000.

Dreamfall Chapters: The Longest Journey is set to be released in November 2014 and will continue the storyline of series protagonist Zoe Castillo. The game is a 3D adventure built in the popular Unity engine and will be released for the PC, Mac, and Linux.

Dreamfall Chapters: The Longest Journey carries on from the events of 2000's The Longest Journey and 2006's Dreamfall: The Longest Journey. Dreamfall Chapters promises a return of familiar characters and locations for series veterans, but also enough new content so that newcomers can play without being overwhelmed.

"Dreamfall Chapters takes players on an epic journey -- from the dystopian cyberpunk future of Stark, through the mysterious and dreamlike Storytime, to the magical landscapes of Arcadia," reads the game's Kickstarter page.

There will also be an interactive digital graphic novel released, which recaps the events of the first two games.

Funding was not enough to meet the $2M stretch goal for an entirely new 2D point-and-click adventure titled The Longest Journey Home. "But even if we don't reach that lofty goal this time around, we hope to some day still be able to tell this story," says the game's Kickstarter page.

For more information on Dreamfall Chapters: The Longest Journey, check out Kevin VanOrd's recent interview with series creator Ragnar Tornquist.

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Discussion

65 comments
fredwv
fredwv

I never finished Dreamfall.  It was a LONG game.  Guess this gives me a reason to go back and play it.

cabfe
cabfe

The developers intend to make Chapters more like the first Longest Journey ie : no more combat/stealth that do not belong the genre and that is good news.

Focus on the best part : story !

buckwild73
buckwild73

First game was great but Dreamfall was just a talkathon.

whackyq
whackyq

Here hoping they don't waste our money ;)

hastati4
hastati4

Really amazing news. I just hope they take another look at Zoe, I'm really not a fan of the new look, especially the hair, it looks so thin.

Saketume
Saketume

Not the best title to lure me in but I like the concept

sonicare
sonicare

Really liked "The longest Journey".  Started off really, really slow, but once it got going  . . . great game.

Azghouls
Azghouls

For what I have read also, this adventure has side missions as well. Nice touch to the adventure game genre.

SuperDutchy
SuperDutchy

In other news, bad things are bad, the sky is blue and people continue to want good games to be made.

blackace
blackace

I never played the first 2 days. I heard they were pretty good though.

MAD_AI
MAD_AI

Great news.

A pity they didn't manage to fund The Longest Journey Home, I hope game sales will cover it. 


GunEye
GunEye

NOV 2014? for a game that is usually short, linear and actually more of a graphic novel than a "game" This is ridiculous!

Not to mention we have waiting from 2006 when they gave that horrible cliffhanger...

I don't even believe this game is going to be "next-gen" or anything, from the looks of it- seems kinda simple, dated graphics and all - hey its only Unity...

Anyone got good screens maybe?

jenovaschilld
jenovaschilld

I enjoyed dreamfall and those types of genre games. Really hope to see it come out soon, and very story driven. Oh yeah the xbox version of 2 was really great at the time, wouldn't mind seeing a console version. 

tempertress
tempertress moderator staff

Does anyone know what they managed to get from PayPal? I missed it in the stream.

guily6669
guily6669

Well.... The older one had lot less graphics, but looked a billion times better than the character posted here.


What an ugly character. Is that even supposed to be ZOE or some kind?  Doesn't look like the character it used to look like on those "Realistic graphics".


ps: Lost all the magic right away on the character. Hope in-game will look better!!!!!

plasticreality
plasticreality

This is great news.  I loved Dreamfall, and look forward to next adventure.  I only wish they would get rid of Zoe's nose piercing - it looks kind of ridiculous.

firedrakes
firedrakes

still only point and adventure game  i like

thorn3000
thorn3000

well, to tell the truth, a continuation of Aprils story and her as main protagonist instead of Zoe would be so much better, but heck at this guess we have to take what comes around

wexorian
wexorian

sweet fans should not be dissapointed :)

SerOlmy
SerOlmy

I can't wait to get the game in hand. Dreamfall is one of my favorite games of all time.

gatsbythepig
gatsbythepig

What do they do with the extra money?  Give it back?  Pay themselves more?

thorn3000
thorn3000

@cabfedefinitely, together with Planescape Torment, TLJ1 had the best story ever in a game

edinko
edinko

@Cloud_imperium They lost me on Touch/tablets. NO thank you. Just imagine how crippled the game will be for awful controls

thorn3000
thorn3000

@sonicarepersonally loved the slow start, you really slipped into the main heroine's shoes

focuspuller
focuspuller

@blackace If you like a great adventure game, you will love this.

Check them out at GOG.com if you're interested.

Longest Journey is the better game but they're both really good.

Stiler
Stiler

@Suikogaiden Yeah such a crap game, that the Longest Journey was GAME OF THE YEAR for many people when it came out. 

The Longest Journey is one of the highest rated and selling adventure games of all time. 

Ishiban
Ishiban

@Suikogaiden Do some research next time, guy.  This "crap Kickstarter game" is the sequel to a long running, much beloved adventure game series.

Cloud_imperium
Cloud_imperium

@MAD_AI Because they introduced Tablets release as stretch goal of 1.7 million dollars . I am pretty sure that caused the funding to slow down otherwise initial funding was 1/3rd of the speed of Torment . It was a bad call but I am sure sales will be good . The Longest Journey saga had always been more successful on PC than consoles .

tkreed
tkreed

@GunEye I don't think that 2014 is unreasonable considering that they have only made a prototype for the game. On that note, what you've been seeing is just that: the early prototype of the game. The graphics will be much improved upon completion.

And the cliffhanger...I think that was a mistake on their parts. They had no idea that it would take them all so long to make Chapters. The whole team ended up working on TSW and couldn't get back to Chapters until that was finished.

RockySquirrel
RockySquirrel

@guily6669  Gotta avoid too much plastic surgery, Zoe...

Sesquipedaliant
Sesquipedaliant

@guily6669  Luckily they did improve the character since the image shown here, to make it look more like Zoe. They even did a video showing the process as one of their updates. It's all still very early.

focuspuller
focuspuller

@plasticreality You're not the only one. A lot of fans on the kickstarter voiced dislike over the nose piercing. I don't like it myself. it just looks forced. Otherwise, everything is on the right track.

MooncalfReviews
MooncalfReviews

@thorn3000 Having 3 protagonists was very interesting, especially when it switched between them in the same conversation.

OllieBrown
OllieBrown

@thorn3000 They teased the possibility of just that with their $2M stretch goal, The longest Journey Home.  Kevin VanOrd also wrote an article about that one.  (http://www.gamespot.com/features/taking-the-longest-journey-home-6404653/)  It would be a traditional 2D point-and-click adventure game to fit more with the style of the first game.

That Stretch goal wasn't reached but that just means there will likely be another kickstarter (or maybe a traditionally produced game if they do well enough) that will complete the series and April's story arc.  So it's coming! It's just not this game.

Legolas_Katarn
Legolas_Katarn

@gatsbythepig Depends on what the project is about and who is working on it. 

For most video games the assumption would be that they could hire more people to work on whatever area is needed, spend more time working on the game, spend more time testing the game, add more content, better music, orchestrated music, etc. This one listed stretch goals saying what they would try to or be able to add based on their estimates of how much money they would need.

For most Kickstarters supporters get the product they are supporting so if the company or person has long met their goal it could just be considered people wanting to help or wanting to preorder the product. An example would be if I was releasing some album and needed $5,000, if enough people liked it to the point that I got $2,000,000 what the hell would I do with that, immediately write and produce 100 times the songs? It wouldn't be my fault that people gave me so much money. Kickstarter exists to finance projects, if I had a plan to do something and knew that I would need about $100,000 to do exactly what I wanted, I asked someone for the money to do it and they gave me $10,000,000 there wouldn't be any reason to assume that I had ideas with what to do with the money or that I was capable of using that much effectively. 

Lambchopzin
Lambchopzin

@gatsbythepig It allows them to pay salaries for more developers, making the development faster and/or allowing them to create more content for it. Game development isn't cheap.

That's usually how it goes anyways, and explains why more money is required to meet the stretch goals.

GunEye
GunEye

@tkreed @GunEye You have a good point but still, end of 2014? That's a bit too much, and if anything too early to announce..

I liked Dreamfall, mind you I played it about 3-6 years after it was out (don't remember).. But anyway, it was very limiting, very linear, and while it was quite interesting, it ended up abruptly as we all know...

Now if they make a game in 2014 - it better be long, open ended, and innovative... or otherwise... (still knowing its the Unity engine, I don't hold my breath for the graphic counterpart..)

gatsbythepig
gatsbythepig

@Legolas_Katarn I appreciate the answers and you guys seem to be knowledgeable on the subject.  I was specifically asking what Red Thread Games would be doing with their extra money.  It wasn't meant to be a generalized question about all kickstarters.

focuspuller
focuspuller

@GunEye @tkreed A lot of care in every aspect of development goes into these games. The core group is small but talented and they LOVE the games they make, and it shows.

If you think you can do better, go for it. All you need is an year and a half and 1.5 mil

snxx
snxx

@gatsbythepig
They're using the extra money to, among other things:

- make a Mac and a Linux port.
 

- create an interactve graphic novel.
 

- include a the new sidequest of rebuilding Marcuria's Great Library - with new areas, characters and various lore books.
 

- add the "House of All Worlds" area, which was originally featured in The Longest Journey, and making it part of the game's frontend.
 

- include an in-game art gallery, run by Emma, (an April Ryan's friend from The Longest Journey).
 

- expand and improve the soundtrack, with more live instruments, vocals and including an "established recording artist who will add some of their songs and sounds to the game".
 

- more content in general, "including a couple of locations, some intriguing characters and conversations, a number of smaller scenes and intimate moments, a few puzzles, a bunch of minor story beats, and a hatful of funsies".
 

- add a commentary track.

Legolas_Katarn
Legolas_Katarn

@gatsbythepig I should be I supported about 40 projects in the last year and half. 

What the Dreamfall developers said they would do with their money is.

Mac and Linux support, in game library with lore of the world, additional characters and areas, bringing back a character and his story arch they thought they had to cut, interacting graphic novel for the plot of the first two games, improved soundtrack, more voice acting, German and French language support, and the last $250,000 was to add a lot of things they thought they would have to cut due to the budget and a commentary track.