Double Fine's Massive Chalice Kickstarter campaign ends with $1.2 million raised

Campaign for strategy game exceeds initial $725,000 goal.

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Double Fine Production's Kickstarter campaign to fund an upcoming strategy game called Massive Chalice recently ended with a total of $1,229,015 raised.

Massive Chalice will be a strategy game in the vein of X-COM and Final Fantasy Tactics.

The company created the Kickstarter page in May and initially had a funding goal of $725,000. The goal was surpassed in early June. Project lead Brad Muir will now lead a separate team within Double Fine to create Massive Chalice, following the success of the campaign.

Massive Chalice was billed as a tactical strategy game that will be a hybrid of X-COM and Final Fantasy Tactics, coupled with a bloodlines and breeding mechanic. This is the second game Double Fine Productions has created a Kickstarter campaign for, with the first being Broken Age.

Discussion

46 comments
Boddicker
Boddicker

Please God let them port this to the PS4.

Agent-M
Agent-M

Sweet, sounds like good new to me!

X-RS
X-RS

Is that Ace Ventura footage?

MateykoSlam
MateykoSlam

tim schaffer why dont you finish a game actually before starting developing another

nteger
nteger

Dammit, how did I miss this?! Again?!

MN121MN
MN121MN

This comment might seem a bit negative, but it's as seemed that these guys will rely heavily on crowdsourcing, same as inXile. Don't get me wrong, they are good developers, and they haven't released a single game yet, but if after they get money from a game they sold they still ask for crowdsourcing money, then I doubt they can be taken seriously.

caucel_cr
caucel_cr

Final  Fantasy Tactics was a really good game. I wait this game very excited. 

sladakrobot
sladakrobot

I would have supported too if they said there is an option for consoles at certain donatenumbers.
Similar games appear nowadays only on handhelds(FF Tactics,Fire Emblem etc).

Double Fine brought some of their games on consoles in the past so i hope if the game is succesfull enough after its release,consoles(X1,PS4) to be considered.

Happy for PC and Mac gamers.

ernelson1976
ernelson1976

We'll see if these Kickstarters worked out when we see Double Fine's games. I like the idea of crowdsourcing funding for games, because it taps into markets that larger developers are unlikely to want to risk entering. So far, Double Fine has managed to source two games that I'll definitely pick up, and that almost certainly wouldn't have been made otherwise. There's room for funding games a number of different ways, and if Double Fine's gamble works out,  the model will become more trustworthy. That's the problem right now--Kickstarter hasn't produced any games that have been high quality. Double Fine has as good a chance as any to make this work.

Adavanter
Adavanter

I'm excited about this but I want more FF:T than I do Xcom.

echolimaromeo
echolimaromeo

What's with all this kickstarter crap?  Double Fine has made so much money off their games and they can't fund their own projects?  These companies are just using idiots on the internet to get even richer.  Think about it, do you really think Double Fine or any of these other companies on Kickstarter are broke?  What a joke.

JoonKimDMD
JoonKimDMD

What happened to the sequel of Eternal Darkness?

James00715
James00715

I hope they are able all the games they have in the pipeline now. Just seems like it could end in disaster if a few of the early projects turn out bad. It could be a domino effect as later projects have less resources, project after project fails, and even the company could go bankrupt.

xavor01
xavor01

Where the hell is the first game they promised?! 

93juanthe1
93juanthe1

This is awesome! It's always cool to see a kickstarter project succeed! :) Good news indeed!

Stiler
Stiler

@MateykoSlam You don't seem to understand how game development works. 

It's not like everyone on the development team works on the game right up until it's done. 

The writers, concept artists, etc will finish before the actual full game is done, then they have nothing to do and they are being paid without really having to do a lot of work. 

This is why many studios will rotate teams to a new game asap, most studios do this. They'll take people that finish their job on one project and then put them onto a newer project before their last one is "Done" because even though it's not fully done, their part in making it IS done (minus maybe some slight tweaks here and there).

 

 

Winzent
Winzent

@MN121MN How does running two separate teams with two separate kickstarters make the dubius?

HonorOfGod
HonorOfGod

why because its like fire emblem?

xxpigbenis
xxpigbenis

@echolimaromeo They make enough money to survive as a company and continue to make games. They do not have enough money to publish, develop, and distribute these games. What you fail to realize is if they go to kickstarter then they can cut out the publisher which will fund the distribution and have a say in how the game is created. No publisher means more money to go to making the game how they want to create it and not what someone else wants. With kickstarter they can continue to fund a specific project that might not otherwise make it into development. You have a closed minded view on kickstarter and Double Fine. Do some research before sounding like an asshole.

Adavanter
Adavanter

Flopped hard... and the kickstarter was pulled.

However... supposedly they found a publisher.

echolimaromeo
echolimaromeo

@xxpigbenis @echolimaromeo Well, if they actually made good games, then they'd have enough to publish and distribute.  Go waste your money on a 5 hour arcade game moron.

HonorOfGod
HonorOfGod

@MAD_AI @HonorOfGod lol i can agree to that... wait.. maybe i found myself.. yeah : )

JimmeyBurrows
JimmeyBurrows

@Tyroshubi"Good" games don't tend to make money, "mass produced crap" on the other hand seems to sell really well... Double Fine want to make good, fun games rather than money... and I'd rather play with a game than money, money gets boring really fast.

xxpigbenis
xxpigbenis

@Tyroshubi @xxpigbenis You're right though nobody needed kickstarter in the past to make games, but they were at the will of the publisher who's funding the project. Publishers can have ultimate say since their funding the developers to make the game. It's the reason Fable got destroyed, because Microsoft wanted to change the game.

xxpigbenis
xxpigbenis

@Tyroshubi @xxpigbenis I'll educate you because you seem to not know either. I'll say it really simple for you. 

DEVELOPERS don't always have the money to develop, publish, and ship the game . That's why they usually have PUBLISHERS help them get the games to the market. If they go to a publisher then said publisher has say in how they make the game. Now this is the confusing part so I'll say it very slowly....with...kickstarter...Double Fine...can...make..the...game...they...want...and...not...have...to...be..constrained...by...another...compnay. and just to clarify if you think that developers release the game with their own money then you're both retarded and need to educate yourself about the world.

and yes i'm an asshole.

Tyroshubi
Tyroshubi

@xxpigbenis  all kickstarter is is a trend, nobody needed kickstaters to make games in the past and nobody sure as hell needs them now, if a company that makes games can't get enough money to make a game then there is a reason for that, and you calling him an asshole because he's giving his opinion, that's a really assholish thing to do don't you think.

xxpigbenis
xxpigbenis

@echolimaromeo @xxpigbenis I wasn't going to reply because I'm not going to argue with someone that's clearly ignorant, but I did want to at least let you know that you're kind of an Idiot.