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Destiny 2.0 Changes Outlined in This New Overview

The full patch notes are coming next week, but Bungie has now revealed a "tactical preview."

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On September 8, Bungie will deploy a substantial new Destiny update that will make sweeping changes to the shooter ahead of The Taken King's release a week later. While Bungie is saving the full Destiny 2.0 patch notes for next week, the developer has now provided a "tactical preview" for the changes.

The changes include an increased level cap (including the separation of Character Level and Light Level), the introduction of a Quest screen in the menu, and a boost to the number of available Bounty slots. Check out Bungie's breakdown of changes below, while we'll have the full patch notes for you next week.

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In addition, Bungie has provided some suggestions for what players may want to do before the update arrives on September 8. Check out these suggestions and the early patch notes below.

What's more, Bungie recently announced that everyone will get to try The Taken King's new PvP content (two game modes and eight maps) free for one week only. For more, watch the video above or read this post.

Suggestions for what to do before September 8:

  • Complete those Year One Bounties
  • Don't delete characters or dismantle items just yet
  • Try the Year One campaign again
  • Jump into the Crucible for some new action
  • Try your beloved Auto-Rifles again
  • Destroy remaining Wolf Packs and loot their chests for Ether Keys
  • Complete your House of Wolves Grimoire as it applies to hunting in the wild
  • Complete your Moments of Triumph

Destiny 2.0 Tactical Preview:

Character

  • Character Level Cap for all players will be raised to 34
    • Level Cap for The Taken King will be 40
    • You will be able to level up by gaining XP alone
    • Character Level and Light are now separate statistics
    • Your Character Level will be grandfathered into your highest possible Light Level from all gear in your inventory and vault
  • Attack and Defense ratings for armor and weapons will be translated to the new systems--their power levels will be unchanged
  • Grimoire Score has been moved from the Character Nameplate and now displays in the Character Screen

Quests

  • A Quest Screen will be added to your Menu
  • Tracks all active Quests
  • Abandoned Quests can be recovered in the Hall of Guardians
  • Year One Activities have been converted to the Quest system

Bounties

  • Bounty slots will be increased to 16
  • Incomplete Year One Bounties will be auto-abandoned on 09/08 in preparation for launch of The Taken King
  • Incomplete Year One Exotic Bounties are auto-completed with their respective Vendors
  • Year One bounties issues by Eris will be retired
  • Reputation with Crota's Bane can continue to be earned by completing Quests in The Taken King

Tower

  • Collections have been added to the Tower
    • Emblems/Shaders can be found near Eva Lavante
    • Ships can be found near Amanda Holliday
  • Exotic Armor and Weapon Blueprint added to the Tower
    • You will now have the Blueprint for all Exotics you own in your Collection
    • Report to the Vanguard in the Hall of Guardians

Inventory

  • Motes of Light will be used to grant XP to Weapons and Armor
  • Class-specific Armor materials will be deprecated in favor of a unified Armor Material
  • Vanguard Quartermaster, Roni-9940, will exchange old materials for armor material [This change takes effect on 09/15]

Weapons & Armor

World

  • Fallen Wolf Hunt Patrols will retreat in anticipation of the arrival of Oryx in your solar system

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