Deep Down set in 2094 New York

Producer Yoshinori Ono says game won't be coming to Xbox One, as Capcom confirms game will be set in New York in 2094.

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The role-playing game Deep Down won't be coming to the Xbox One, Capcom has confirmed.

Producer Yoshinori Ono said on Twitter that the game would be coming to the PlayStation 4 and not the Xbox One.

During today's Sony Japan press conference, a demo showed that the game would be set in 2094 New York. The game is also said to feature randomly generated dungeons, and Capcom describes the title as a "memory reading" role-playing game.

Deep Down is being made with Capcom's new Panta Rhei engine, and was first shown when Sony unveiled the PlayStation 4 in February 2013.

Capcom is said to be unveiling more about the game at the Tokyo Game Show, which runs from September 19 through September 22.

Discussion

381 comments
RuthlessRich
RuthlessRich

Intriguing. See 'Reign of Fire' for a similar concept in movie form.

GunEye
GunEye

Wait... where do I need to scroll to to get these odd news? whats the deal with them anyhow?? I don't get it.

please tell which minutes to check out

tightwad34
tightwad34

Thanks for not letting us know where the material for the article was in the presentation. Luckily people in the comment section were smart enough to let us know.

Dresden05
Dresden05

So in 2070-90 Dragons emerge from underground/Aliens that look like Dragons, decimate the world. Humans adapt and learn that the best way to kill them is to stab them in the eye with a piece of steel, instead of sheeting it in the head.

I can go with that. imagine GTA driving round in armor with your mates then jumping out to kill a dragon


Halloll
Halloll

the more some developers talk about their games, the less I want to play them.

BradBurns
BradBurns

Also, 

Dat modeling.


It makes western character modeling and animation look terrible. 

BradBurns
BradBurns

Umm..


I'm trying to keep an open mind here, but I hope it still plays how the debut trailer hinted at.

SavoyPrime
SavoyPrime

Sounds/looks like Demon's Souls meets Dragon's Dogma meets Assassin's Creed.

sadscooterpipe
sadscooterpipe

Perhaps I'll sort through the 2+ hour entire show later to find the small bit this article was was written about.....thanks. 

RustedTruck650
RustedTruck650

The newly released trailer was absolutely bizare to me. It definetly looks like a Dark/Demons Souls rip off but that doesn't matter much, as long as they can deliver then im in. The graphics style look very good and so does the gameplay.

blast880
blast880

so far... from the awesome trailer i saw i noticed this

1. at the start of the trailer the main character touched some artifact and the background changed, hence assuming he can see the history of objects and its previous owners which leaves the gameplay open to many new things... as heard by the many different languages in the trailer 

2. only the main character has this ability as mentioned by the guy at the end of the trailer, they said he is quite the researcher which means "they" are searching for something in the past or just simply exploring the past comparable to the AC plot

3.the gameplay and art style seems very comparable to the demons souls series but who knows too soon to tell at this point but even the max number of players i saw was 3 :P... 

4. the game is definitely ps4 exclusive capcom is developing their newest panta rhei engine with some sony engineers probably for the ps4 and this game as a whole as mentioned by Ono... we may see more games from capcom with this new engine for the PS4

Alas the game looks awesome and very promising the only thing i am afraid off is that its gonna be regarded as a copy of something else rather then its own thing, but who knows keeping my fingers crossed and looking forward to TGS for more gameplay footage... Peace b*tches

lonesamurai1
lonesamurai1

I would not have high hopes for Dead Rising 3 or Deep Down being any good, I mean have you seen their games in the past few years, they've have been duds and calling them duds is being pretty kind.

Ovirew
Ovirew

now I'm curious.  Memory-reading RPG?  Hmm...

ANUBISZER0
ANUBISZER0

Gonna keep an eye out on this one.

Aus_AR
Aus_AR

This game is set in 2094 in the same way that assassin's creed is set in the near future.

Restivus
Restivus

Early Game Proposal A1: Punishing and immersive dark fantasy setting.

Mature Game Proposal BS12: Unified conceit of the game has players traveling into the future to retrieve memories from super resonance dream machine that enables transport into infinitely alternative universes of improbable fantasy to find crystal magic needed to empower hacking the alien virus choked Evernet to free the thralls from a foreboding bleak corporate future.

On first look this game looked incredibly fantastic. My interest in the game just tanked as they tried to make it "everything."

Urizen316
Urizen316

Dragon's Dogma was an amazing, if somewhat rough game. I was hoping Deep Down was the sequel, then it turned out it wasn't. I was still interested in the co-op medieval dungeon exploring, then it turned out it's in 2094. I was very disappointed but still hopeful solely because of the surprise Dragon's Dogma turned out to be,  then it turned out it's a PS4 exclusive. *sigh* nevermind... I do hope DD2 is multiplat (2 capcom games with the same initials?) *sigh2*

abnergoinbig
abnergoinbig

Xbox One gets Dead Rising 3 and PS4 gets Deep Down. I'm ok with this. Doesn't matter, though since I'm getting both but I'm glad to see more third party exclusives.

therebemonsters
therebemonsters

I'm Having great hopes for this demon's souls inspired game. i love the idea of random dungeons. the binding of isaac showed me how fun they can be. the game play looks weird and diferent enough to leave me curious. i hope it's not a chore or bad as dragon's dogma where you feel you're baloon fighting everyone. this actually the first ps4 exclusive that i want to buy.

ChiefFreeman
ChiefFreeman

What's with ths stupid sci-fi crap being mixed with these fantasy games?   This game looked really promising from that first trailer.  I just wanted a badass looking dungeon crawling and dragon slaying game.   I don't want,  nor give a fuck about the science fiction crap.   Does anyone?   We didn't need that  nonsense mixed in Assassin's Creed, but they forced it on us.   

tightwad34
tightwad34

@Dresden05 Driving around in GTA in armor killing dragons? I hope that was some sort of joke. If you want shit like that, just play saint's row.

vincentmon
vincentmon

@SavoyPrime Sounds/looks like Demon's Souls meets Dragon's Dogma meets Assassin's Creed IN SPACE... (or the future to be precise...)

jecomans
jecomans

@blast880 I was really interested in this after E3, but now that they've confirmed it's an online-only, no single-player story, randomly generated dungeon crawler, I'm out.

NX75
NX75

@abnergoinbig It's inevitable for both of those to come out for both platforms, I'm sure. As early as next year, I imagine.

BradBurns
BradBurns

@ChiefFreeman 

Yeah, sadly I agree.


I hate Sci-fi in general. I don't know why, I just do. 


I have to keep an open mind, though.

Restivus
Restivus

@ChiefFreeman Spot on. As cool as some of Assassin's Creed was, I could never get into it because of this. The easiest way to ruin the immersion of an ultra-vivid, well realized game world is to wrap it in a cloak of a story being told of a dream of a memory. We're already playing a game. We get it.

Dresden05
Dresden05

@tightwad34 @Dresden05 yep joke, 

sorta meant how they are going to get dragons into the future and remove all technological advancements between medieval and now to explain why the guy is using a full armor and a broad sword

BradBurns
BradBurns

@AmZD @BradBurns 

It's a very strong opinion of mine, I know.


I find Japanese character designs, modeling and animations are light years ahead of the west.

Like Link in your avatar. Such a simple but beautifully done protagonist. I can't think of any western protagonists that look nearly that effortlessly good. 

What westerners do well is giant games and Skyrim looks artistically much better than the usual stuff the west does. They also know how to implement physics better.


I know that these are just opinions, but I feel them deep in my loins.

Sutton
Sutton

@jecomans @blast880 Yeah man. I don't like online-only games either. I never play with other people. Even as much as I liked Journey and Dark Souls, I was pretty agitated when I saw other people in my world. MY world. Haaaaa. That's just how I am.

RustedTruck650
RustedTruck650

@jecomans @blast880 You're awefully quick to dodge there, aren't you? It's online only so that makes it a bad game? You should know more about it before making it seem like a worthless game.

megaspiderweb09
megaspiderweb09

@NX75 @abnergoinbig Dead Rising may come out for PS4, i cannot guarantee Deep Down though because Ono confirmed it is being co developed with Sony studios

Restivus
Restivus

@dmdavenport Just because they're talking with British accents doesn't mean it's not New York.

tightwad34
tightwad34

@Sw33tEscape I was thinking there were no guidelines for when and where dragons could exist. We can't pin it down because nobody has ever seen one. I was talking in general and not specifically this game.

Sw33tEscape
Sw33tEscape

@tightwad34 @Dresden05 "so they could technically exist anywhere at anytime."

Dragons do not exist in 2013 New York. The game is about 2094 New York. The person is trying to understand what happens in those 81 years that turns our world into a medieval fantasy one, which is a valid question.

tightwad34
tightwad34

@Dresden05 Whew. At least I didn't completely fall for it. I'm not so sure they would have to get dragons into the future since they don't exist so there's not any sort of protocol for them so they could technically exist anywhere at anytime.

AmZD
AmZD

@BradBurns @AmZD  

Two Worlds is a jump from Oblivion, let alone Skyrim.

Yes, Vanquish looks infinitely better artistically speaking, simply because Gears is as dull as they come. So yeah, not a great example there. 

Thing is this, westerners aspire more for realism while Japanese take more then a few artistic liberties with their art direction.

Want appealing female in a western game? Lara Croft from this year's reboot, and to boot, she isn't dressed like a ......excuse my language .....hooker. I'm sorry but that the truth. That is not how you make a character appealing, no matter what silly excuses you drop for her being like that (the End stuff).

 But above all else, there's a certain juvenile spirit in what Japan does that rarely comes across from western games. Now please, don't confuse juvenile with kiddie. There's a certain sense of wonder that comes with the territory and that's what I THINK Japanese developers do best. Think Studio Ghibli and you'll know what I mean. 

Finally I think you love the style of Japanese developers more then anything else. To simply state they have superior character designs and/or animations sounds just plain biased.

BradBurns
BradBurns

@AmZD @BradBurns 

True.

Westerners are far ahead of the Japanese with tech. I won't argue that, because I agree with you.

I understand that art is totally subjective, however,  I do feel that the west is behind. They have a very strange lack of understanding of style. This is very pronounced when it comes to human characters. Not their back stories or anything like that, but how they look.

Their proportions, how they animate, their models, look and appeal. All around believable (not to be confused with realism, which is what westerners often aim for and fail to achieve).

It kind of made me chuckle a little bit when people were throwing Kojima under the bus and claiming he was sexist. I personally don't think Westerners could make a character appealing in that way if they tried.

The Witcher is a great example of what good western art direction should aspire to be. They have good clothing and color coordination, but the character models and how they animate still feel a bit off. 

I guess the easiest way I could make my point is to ask you o compare the look and style of Gears of War and Vanquish. 

Which game truly succeeds in making awesome looking armored people?  There's an artistry there that is not yet present in the west.

Skyrim isn't the best, you're right there, but compare it to Oblivion. There's a huge welcome jump in artistic quality there.

AmZD
AmZD

@BradBurns @AmZD  

Character design is subjective. I think there are SOME Japanese developers that do what you said (Nintendo and Capcom, From Software, for the most part), unfortunately most of them just rely on the same tropes (not something Western developers are strangers too either).


BUT, and a big but here, while once on the forefront of technology, Japanese developers have fallen on the wayside, content in recycling the same code they used a decade ago while only updating models with higher poly counts and obviously higher resolution textures and then calling it a day.


Finally, I think Skyrim (or any Elder Scrolls game for that matter) is hardly worthy of some of the artistic merits it gets. Fans worked more then the actual devs to make that game beautiful, if you ask me.


If you want breathtaking art direction in a game, look no further then The Witcher 2 and even its upcoming sequel (which we've only seen glimpses of).

blast880
blast880

@Sutton @jecomans @blast880 Arent you overeacting? im not much into multiplayer either but some games can pull it off... i liked it in dark souls for example and i dont remember them saying its ONLY online

jecomans
jecomans

@RustedTruck650 I play single-player games, and even in games with soft multiplayer like Sutton mentions I avoid it. The random generated I can live with, I've just never seen it work, but if a key component of the game is the antithesis of what I look for in a gaming experience I think it's okay to pass some judgement.